missing pieces of selling
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@@ -183,6 +183,7 @@ namespace OpenRa.Game
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case "Harvest": return Cursor.Attack; // TODO: special harvest cursor?
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case "PlaceBuilding": return Cursor.Default;
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case "Sell": return Cursor.Sell;
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case "NoSell": return Cursor.SellBlocked;
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default:
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return null;
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}
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