Added ITilesetSpecificPaletteInfo for linting

This commit is contained in:
penev92
2023-01-09 23:28:17 +02:00
committed by Paul Chote
parent 80b92fb667
commit 5f80e93aee
6 changed files with 22 additions and 9 deletions

View File

@@ -19,7 +19,7 @@ namespace OpenRA.Mods.Common.Traits
{
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
[Desc("Creates a single color palette without any base palette file.")]
class PaletteFromRGBAInfo : TraitInfo
class PaletteFromRGBAInfo : TraitInfo, ITilesetSpecificPaletteInfo
{
[PaletteDefinition]
[FieldLoader.Require]
@@ -46,6 +46,8 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Index set to be fully transparent/invisible.")]
public readonly int TransparentIndex = 0;
string ITilesetSpecificPaletteInfo.Tileset => Tileset;
public override object Create(ActorInitializer init) { return new PaletteFromRGBA(init.World, this); }
}