Link harvesters with refineries.

This commit is contained in:
Paul Chote
2010-06-15 18:46:09 +12:00
parent f4421d89ea
commit 5f83f97747
6 changed files with 435 additions and 328 deletions

View File

@@ -1,118 +1,151 @@
#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System;
using System.Linq;
using System.Collections.Generic;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.Cnc
{
class TiberiumRefineryInfo : ITraitInfo
{
public readonly int PipCount = 0;
public readonly PipType PipColor = PipType.Red;
public readonly int Capacity = 0;
public readonly int ProcessTick = 25;
public readonly int ProcessAmount = 50;
public readonly string DeathWeapon = null;
public object Create(Actor self) { return new TiberiumRefinery(self, this); }
}
class TiberiumRefinery : ITick, IAcceptOre, INotifyDamage, IPips
{
readonly Actor self;
readonly TiberiumRefineryInfo Info;
readonly PlayerResources Player;
[Sync]
int nextProcessTime = 0;
[Sync]
public int Tiberium = 0;
public TiberiumRefinery(Actor self, TiberiumRefineryInfo info)
{
this.self = self;
Info = info;
Player = self.Owner.PlayerActor.traits.Get<PlayerResources>();
}
public void GiveOre(int amount)
{
Tiberium += amount;
if (Tiberium > Info.Capacity)
Tiberium = Info.Capacity;
}
public void Tick(Actor self)
{
if (--nextProcessTime <= 0)
{
// Convert resources to cash
int amount = Math.Min(Tiberium, Info.ProcessAmount);
amount = Math.Min(amount, Player.OreCapacity - Player.Ore);
if (amount > 0)
{
Tiberium -=amount;
Player.GiveOre(amount);
}
nextProcessTime = Info.ProcessTick;
}
}
public void Damaged(Actor self, AttackInfo e)
{
if (self.IsDead && Tiberium > 0)
{
if (Info.DeathWeapon != null)
{
Combat.DoExplosion(e.Attacker, Info.DeathWeapon,
self.CenterLocation.ToInt2(), 0);
}
}
}
public int2 DeliverOffset { get { return new int2(0, 2); } }
public void OnDock(Actor harv, DeliverResources dockOrder)
{
// Todo: need to be careful about cancellation and multiple harvs
harv.QueueActivity(new Move(self.Location + new int2(1,1), self));
harv.QueueActivity(new Turn(96));
harv.QueueActivity( new CallFunc( () =>
self.traits.Get<RenderBuilding>().PlayCustomAnimThen(self, "active", () => {
harv.traits.Get<Harvester>().Deliver(harv, self);
harv.QueueActivity(new Move(self.Location + DeliverOffset, self));
harv.QueueActivity(new Harvest());
})));
}
public IEnumerable<PipType> GetPips(Actor self)
{
return Graphics.Util.MakeArray( Info.PipCount,
i => (Tiberium * 1.0f / Info.Capacity > i * 1.0f / Info.PipCount)
? Info.PipColor : PipType.Transparent );
}
}
}
#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System;
using System.Linq;
using System.Collections.Generic;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
using System.Drawing;
namespace OpenRA.Mods.Cnc
{
class TiberiumRefineryInfo : ITraitInfo
{
public readonly int PipCount = 0;
public readonly PipType PipColor = PipType.Red;
public readonly int Capacity = 0;
public readonly int ProcessTick = 25;
public readonly int ProcessAmount = 50;
public readonly string DeathWeapon = null;
public object Create(Actor self) { return new TiberiumRefinery(self, this); }
}
class TiberiumRefinery : ITick, IAcceptOre, INotifyDamage, INotifySold, INotifyCapture, IPips
{
readonly Actor self;
readonly TiberiumRefineryInfo Info;
readonly PlayerResources Player;
List<Actor> LinkedHarv;
[Sync]
int nextProcessTime = 0;
[Sync]
public int Tiberium = 0;
public TiberiumRefinery(Actor self, TiberiumRefineryInfo info)
{
this.self = self;
Info = info;
Player = self.Owner.PlayerActor.traits.Get<PlayerResources>();
LinkedHarv = new List<Actor>();
}
public void LinkHarvester(Actor self, Actor harv)
{
LinkedHarv.Add(harv);
}
public void UnlinkHarvester(Actor self, Actor harv)
{
if (LinkedHarv.Contains(harv))
LinkedHarv.Remove(harv);
}
public void GiveOre(int amount)
{
Tiberium += amount;
if (Tiberium > Info.Capacity)
Tiberium = Info.Capacity;
}
public void Tick(Actor self)
{
if (--nextProcessTime <= 0)
{
// Convert resources to cash
int amount = Math.Min(Tiberium, Info.ProcessAmount);
amount = Math.Min(amount, Player.OreCapacity - Player.Ore);
if (amount > 0)
{
Tiberium -=amount;
Player.GiveOre(amount);
}
nextProcessTime = Info.ProcessTick;
}
}
public void Damaged(Actor self, AttackInfo e)
{
if (self.IsDead)
{
if (Info.DeathWeapon != null && Tiberium > 0)
{
Combat.DoExplosion(e.Attacker, Info.DeathWeapon,
self.CenterLocation.ToInt2(), 0);
}
foreach (var harv in LinkedHarv)
harv.traits.Get<Harvester>().UnlinkProc(harv, self);
}
}
public int2 DeliverOffset { get { return new int2(0, 2); } }
public void OnDock(Actor harv, DeliverResources dockOrder)
{
// Todo: need to be careful about cancellation and multiple harvs
harv.QueueActivity(new Move(self.Location + new int2(1,1), self));
harv.QueueActivity(new Turn(96));
harv.QueueActivity( new CallFunc( () =>
self.traits.Get<RenderBuilding>().PlayCustomAnimThen(self, "active", () => {
harv.traits.Get<Harvester>().Deliver(harv, self);
harv.QueueActivity(new Move(self.Location + DeliverOffset, self));
harv.QueueActivity(new Harvest());
})));
}
public void OnCapture(Actor self, Actor captor)
{
// Todo: Do the right thing if a harv is docked
// Unlink any other harvs
foreach (var harv in LinkedHarv)
harv.traits.Get<Harvester>().UnlinkProc(harv, self);
}
public void Selling(Actor self) {}
public void Sold(Actor self)
{
foreach (var harv in LinkedHarv)
harv.traits.Get<Harvester>().UnlinkProc(harv, self);
}
public IEnumerable<PipType> GetPips(Actor self)
{
return Graphics.Util.MakeArray( Info.PipCount,
i => (Tiberium * 1.0f / Info.Capacity > i * 1.0f / Info.PipCount)
? Info.PipColor : PipType.Transparent );
}
}
}