Link harvesters with refineries.
This commit is contained in:
@@ -48,6 +48,11 @@ namespace OpenRA.Graphics
|
||||
palette = new HardwarePalette(renderer, world.Map);
|
||||
}
|
||||
|
||||
public void DrawLine(float2 start, float2 end, Color startColor, Color endColor)
|
||||
{
|
||||
lineRenderer.DrawLine(start,end,startColor,endColor);
|
||||
}
|
||||
|
||||
public int GetPaletteIndex(string name)
|
||||
{
|
||||
return palette.GetPaletteIndex(name);
|
||||
|
||||
@@ -25,6 +25,7 @@ using OpenRA.Mods.RA;
|
||||
using OpenRA.Mods.RA.Activities;
|
||||
using OpenRA.Traits;
|
||||
using OpenRA.Traits.Activities;
|
||||
using System.Drawing;
|
||||
|
||||
namespace OpenRA.Mods.Cnc
|
||||
{
|
||||
@@ -39,11 +40,12 @@ namespace OpenRA.Mods.Cnc
|
||||
public object Create(Actor self) { return new TiberiumRefinery(self, this); }
|
||||
}
|
||||
|
||||
class TiberiumRefinery : ITick, IAcceptOre, INotifyDamage, IPips
|
||||
class TiberiumRefinery : ITick, IAcceptOre, INotifyDamage, INotifySold, INotifyCapture, IPips
|
||||
{
|
||||
readonly Actor self;
|
||||
readonly TiberiumRefineryInfo Info;
|
||||
readonly PlayerResources Player;
|
||||
List<Actor> LinkedHarv;
|
||||
|
||||
[Sync]
|
||||
int nextProcessTime = 0;
|
||||
@@ -55,7 +57,18 @@ namespace OpenRA.Mods.Cnc
|
||||
this.self = self;
|
||||
Info = info;
|
||||
Player = self.Owner.PlayerActor.traits.Get<PlayerResources>();
|
||||
LinkedHarv = new List<Actor>();
|
||||
}
|
||||
|
||||
public void LinkHarvester(Actor self, Actor harv)
|
||||
{
|
||||
LinkedHarv.Add(harv);
|
||||
}
|
||||
|
||||
public void UnlinkHarvester(Actor self, Actor harv)
|
||||
{
|
||||
if (LinkedHarv.Contains(harv))
|
||||
LinkedHarv.Remove(harv);
|
||||
}
|
||||
|
||||
public void GiveOre(int amount)
|
||||
@@ -84,13 +97,16 @@ namespace OpenRA.Mods.Cnc
|
||||
|
||||
public void Damaged(Actor self, AttackInfo e)
|
||||
{
|
||||
if (self.IsDead && Tiberium > 0)
|
||||
if (self.IsDead)
|
||||
{
|
||||
if (Info.DeathWeapon != null)
|
||||
if (Info.DeathWeapon != null && Tiberium > 0)
|
||||
{
|
||||
Combat.DoExplosion(e.Attacker, Info.DeathWeapon,
|
||||
self.CenterLocation.ToInt2(), 0);
|
||||
}
|
||||
|
||||
foreach (var harv in LinkedHarv)
|
||||
harv.traits.Get<Harvester>().UnlinkProc(harv, self);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -108,6 +124,23 @@ namespace OpenRA.Mods.Cnc
|
||||
})));
|
||||
}
|
||||
|
||||
public void OnCapture(Actor self, Actor captor)
|
||||
{
|
||||
// Todo: Do the right thing if a harv is docked
|
||||
|
||||
// Unlink any other harvs
|
||||
foreach (var harv in LinkedHarv)
|
||||
harv.traits.Get<Harvester>().UnlinkProc(harv, self);
|
||||
|
||||
}
|
||||
|
||||
public void Selling(Actor self) {}
|
||||
public void Sold(Actor self)
|
||||
{
|
||||
foreach (var harv in LinkedHarv)
|
||||
harv.traits.Get<Harvester>().UnlinkProc(harv, self);
|
||||
}
|
||||
|
||||
public IEnumerable<PipType> GetPips(Actor self)
|
||||
{
|
||||
return Graphics.Util.MakeArray( Info.PipCount,
|
||||
|
||||
@@ -29,64 +29,28 @@ namespace OpenRA.Mods.RA.Activities
|
||||
public IActivity NextActivity { get; set; }
|
||||
|
||||
bool isDocking;
|
||||
Actor refinery;
|
||||
|
||||
public DeliverResources() { }
|
||||
|
||||
public DeliverResources( Actor refinery )
|
||||
{
|
||||
this.refinery = refinery;
|
||||
}
|
||||
|
||||
Actor ChooseRefinery(Actor self)
|
||||
{
|
||||
var mobile = self.traits.Get<Mobile>();
|
||||
|
||||
var search = new PathSearch(self.World)
|
||||
{
|
||||
heuristic = PathSearch.DefaultEstimator(self.Location),
|
||||
umt = mobile.GetMovementType(),
|
||||
checkForBlocked = false,
|
||||
};
|
||||
var refineries = self.World.Queries.OwnedBy[self.Owner]
|
||||
.Where(x => x.traits.Contains<IAcceptOre>())
|
||||
.ToList();
|
||||
if (refinery != null)
|
||||
search.AddInitialCell(self.World, refinery.Location + refinery.traits.Get<IAcceptOre>().DeliverOffset);
|
||||
else
|
||||
foreach (var r in refineries)
|
||||
search.AddInitialCell(self.World, r.Location + r.traits.Get<IAcceptOre>().DeliverOffset);
|
||||
|
||||
var path = self.World.PathFinder.FindPath(search);
|
||||
path.Reverse();
|
||||
if (path.Count != 0)
|
||||
return refineries.FirstOrDefault(x => x.Location + x.traits.Get<IAcceptOre>().DeliverOffset == path[0]);
|
||||
else
|
||||
return null;
|
||||
}
|
||||
|
||||
public IActivity Tick( Actor self )
|
||||
{
|
||||
if( NextActivity != null )
|
||||
return NextActivity;
|
||||
|
||||
if( refinery != null && refinery.IsDead )
|
||||
refinery = null;
|
||||
var proc = self.traits.Get<Harvester>().LinkedProc;
|
||||
|
||||
if( refinery == null || self.Location != refinery.Location + refinery.traits.Get<IAcceptOre>().DeliverOffset )
|
||||
{
|
||||
refinery = ChooseRefinery(self);
|
||||
if (refinery == null)
|
||||
if (proc == null)
|
||||
return new Wait(10) { NextActivity = this };
|
||||
|
||||
return new Move(refinery.Location + refinery.traits.Get<IAcceptOre>().DeliverOffset, 0) { NextActivity = this };
|
||||
if( self.Location != proc.Location + proc.traits.Get<IAcceptOre>().DeliverOffset )
|
||||
{
|
||||
return new Move(proc.Location + proc.traits.Get<IAcceptOre>().DeliverOffset, 0) { NextActivity = this };
|
||||
}
|
||||
else if (!isDocking)
|
||||
{
|
||||
isDocking = true;
|
||||
refinery.traits.Get<IAcceptOre>().OnDock(self, this);
|
||||
proc.traits.Get<IAcceptOre>().OnDock(self, this);
|
||||
}
|
||||
|
||||
return new Wait(10) { NextActivity = this };
|
||||
}
|
||||
|
||||
|
||||
@@ -40,11 +40,45 @@ namespace OpenRA.Mods.RA
|
||||
public class Harvester : IIssueOrder, IResolveOrder, INotifyDamage, IPips
|
||||
{
|
||||
Dictionary<ResourceTypeInfo, int> contents = new Dictionary<ResourceTypeInfo, int>();
|
||||
public Actor LinkedProc = null;
|
||||
|
||||
readonly HarvesterInfo Info;
|
||||
public Harvester(Actor self, HarvesterInfo info)
|
||||
{
|
||||
Info = info;
|
||||
self.QueueActivity( new CallFunc( () => ChooseNewProc(self, null)));
|
||||
}
|
||||
|
||||
void ChooseNewProc(Actor self, Actor ignore)
|
||||
{
|
||||
LinkedProc = ClosestProc(self, ignore);
|
||||
if (LinkedProc != null)
|
||||
LinkedProc.traits.WithInterface<IAcceptOre>().FirstOrDefault().LinkHarvester(LinkedProc,self);
|
||||
}
|
||||
|
||||
Actor ClosestProc(Actor self, Actor ignore)
|
||||
{
|
||||
var mobile = self.traits.Get<Mobile>();
|
||||
|
||||
var search = new PathSearch(self.World)
|
||||
{
|
||||
heuristic = PathSearch.DefaultEstimator(self.Location),
|
||||
umt = mobile.GetMovementType(),
|
||||
checkForBlocked = false,
|
||||
};
|
||||
var refineries = self.World.Queries.OwnedBy[self.Owner]
|
||||
.Where(x => x != ignore && x.traits.Contains<IAcceptOre>())
|
||||
.ToList();
|
||||
|
||||
foreach (var r in refineries)
|
||||
search.AddInitialCell(self.World, r.Location + r.traits.Get<IAcceptOre>().DeliverOffset);
|
||||
|
||||
var path = self.World.PathFinder.FindPath(search);
|
||||
path.Reverse();
|
||||
if (path.Count != 0)
|
||||
return refineries.FirstOrDefault(x => x.Location + x.traits.Get<IAcceptOre>().DeliverOffset == path[0]);
|
||||
else
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool IsFull { get { return contents.Values.Sum() == Info.Capacity; } }
|
||||
@@ -69,8 +103,9 @@ namespace OpenRA.Mods.RA
|
||||
if (underCursor != null
|
||||
&& underCursor.Owner == self.Owner
|
||||
&& underCursor.traits.Contains<IAcceptOre>() && !IsEmpty)
|
||||
{
|
||||
return new Order("Deliver", self, underCursor);
|
||||
|
||||
}
|
||||
var res = self.World.WorldActor.traits.Get<ResourceLayer>().GetResource(xy);
|
||||
var info = self.Info.Traits.Get<HarvesterInfo>();
|
||||
|
||||
@@ -91,22 +126,47 @@ namespace OpenRA.Mods.RA
|
||||
else if (order.OrderString == "Deliver")
|
||||
{
|
||||
self.CancelActivity();
|
||||
self.QueueActivity(new DeliverResources(order.TargetActor));
|
||||
|
||||
if (order.TargetActor != LinkedProc)
|
||||
{
|
||||
if (LinkedProc != null)
|
||||
LinkedProc.traits.WithInterface<IAcceptOre>().FirstOrDefault().UnlinkHarvester(LinkedProc,self);
|
||||
LinkedProc = order.TargetActor;
|
||||
LinkedProc.traits.WithInterface<IAcceptOre>().FirstOrDefault().LinkHarvester(LinkedProc,self);
|
||||
}
|
||||
|
||||
self.QueueActivity(new DeliverResources());
|
||||
}
|
||||
}
|
||||
|
||||
public void Damaged(Actor self, AttackInfo e)
|
||||
{
|
||||
if (self.IsDead && contents.Count > 0)
|
||||
if (self.IsDead)
|
||||
{
|
||||
if (Info.DeathWeapon != null)
|
||||
if (Info.DeathWeapon != null && contents.Count > 0)
|
||||
{
|
||||
Combat.DoExplosion(e.Attacker, Info.DeathWeapon,
|
||||
self.CenterLocation.ToInt2(), 0);
|
||||
}
|
||||
|
||||
if (LinkedProc != null)
|
||||
LinkedProc.traits.WithInterface<IAcceptOre>().FirstOrDefault().UnlinkHarvester(LinkedProc,self);
|
||||
}
|
||||
}
|
||||
|
||||
public void LinkProc(Actor self, Actor proc)
|
||||
{
|
||||
LinkedProc = proc;
|
||||
}
|
||||
|
||||
public void UnlinkProc(Actor self, Actor proc)
|
||||
{
|
||||
if (LinkedProc != proc)
|
||||
return;
|
||||
|
||||
ChooseNewProc(self, proc);
|
||||
}
|
||||
|
||||
public IEnumerable<PipType> GetPips(Actor self)
|
||||
{
|
||||
int numPips = Info.PipCount;
|
||||
|
||||
@@ -34,22 +34,42 @@ namespace OpenRA.Mods.RA
|
||||
public readonly int Capacity = 0;
|
||||
public readonly int ProcessTick = 25;
|
||||
public readonly int ProcessAmount = 50;
|
||||
public object Create(Actor self) { return new OreRefinery(self, this); }
|
||||
public readonly string DeathWeapon = null;
|
||||
public object Create (Actor self)
|
||||
{
|
||||
return new OreRefinery (self, this);
|
||||
}
|
||||
}
|
||||
|
||||
class OreRefinery : ITick, IAcceptOre, IPips
|
||||
class OreRefinery : ITick, IAcceptOre, INotifyDamage, INotifySold, INotifyCapture, IPips
|
||||
{
|
||||
Actor self;
|
||||
OreRefineryInfo Info;
|
||||
readonly Actor self;
|
||||
readonly OreRefineryInfo Info;
|
||||
readonly PlayerResources Player;
|
||||
List<Actor> LinkedHarv;
|
||||
|
||||
[Sync]
|
||||
int nextProcessTime = 0;
|
||||
[Sync]
|
||||
public int Ore = 0;
|
||||
|
||||
public OreRefinery (Actor self, OreRefineryInfo info)
|
||||
{
|
||||
this.self = self;
|
||||
Info = info;
|
||||
Player = self.Owner.PlayerActor.traits.Get<PlayerResources> ();
|
||||
LinkedHarv = new List<Actor> ();
|
||||
}
|
||||
|
||||
public void LinkHarvester (Actor self, Actor harv)
|
||||
{
|
||||
LinkedHarv.Add (harv);
|
||||
}
|
||||
|
||||
public void UnlinkHarvester (Actor self, Actor harv)
|
||||
{
|
||||
if (LinkedHarv.Contains (harv))
|
||||
LinkedHarv.Remove (harv);
|
||||
}
|
||||
|
||||
public void GiveOre (int amount)
|
||||
@@ -61,26 +81,29 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
public void Tick (Actor self)
|
||||
{
|
||||
if (--nextProcessTime <= 0)
|
||||
{
|
||||
if (--nextProcessTime <= 0) {
|
||||
// Convert resources to cash
|
||||
var pr = self.Owner.PlayerActor.traits.Get<PlayerResources>();
|
||||
int amount = Math.Min (Ore, Info.ProcessAmount);
|
||||
amount = Math.Min(amount, pr.OreCapacity - pr.Ore);
|
||||
if (amount > 0)
|
||||
{
|
||||
amount = Math.Min (amount, Player.OreCapacity - Player.Ore);
|
||||
|
||||
if (amount > 0) {
|
||||
Ore -= amount;
|
||||
pr.GiveOre(amount);
|
||||
Player.GiveOre (amount);
|
||||
}
|
||||
nextProcessTime = Info.ProcessTick;
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<PipType> GetPips(Actor self)
|
||||
public void Damaged (Actor self, AttackInfo e)
|
||||
{
|
||||
return Graphics.Util.MakeArray( Info.PipCount,
|
||||
i => (Ore * 1.0f / Info.Capacity > i * 1.0f / Info.PipCount)
|
||||
? Info.PipColor : PipType.Transparent );
|
||||
if (self.IsDead) {
|
||||
if (Info.DeathWeapon != null && Ore > 0) {
|
||||
Combat.DoExplosion (e.Attacker, Info.DeathWeapon, self.CenterLocation.ToInt2 (), 0);
|
||||
}
|
||||
|
||||
foreach (var harv in LinkedHarv)
|
||||
harv.traits.Get<Harvester> ().UnlinkProc (harv, self);
|
||||
}
|
||||
}
|
||||
|
||||
public int2 DeliverOffset {get{ return new int2 (1, 2); }}
|
||||
@@ -90,7 +113,8 @@ namespace OpenRA.Mods.RA
|
||||
if (unit.Facing != 64)
|
||||
harv.QueueActivity (new Turn (64));
|
||||
|
||||
harv.QueueActivity( new CallFunc( () => {
|
||||
harv.QueueActivity (new CallFunc (() =>
|
||||
{
|
||||
var renderUnit = harv.traits.Get<RenderUnit> ();
|
||||
if (renderUnit.anim.CurrentSequence.Name != "empty")
|
||||
renderUnit.PlayCustomAnimation (harv, "empty", () =>
|
||||
@@ -98,8 +122,27 @@ namespace OpenRA.Mods.RA
|
||||
harv.traits.Get<Harvester> ().Deliver (harv, self);
|
||||
harv.QueueActivity (new Harvest ());
|
||||
});
|
||||
}));
|
||||
}
|
||||
));
|
||||
public void OnCapture (Actor self, Actor captor)
|
||||
{
|
||||
// Todo: Do the right thing if a harv is docked
|
||||
|
||||
// Unlink any other harvs
|
||||
foreach (var harv in LinkedHarv)
|
||||
harv.traits.Get<Harvester> ().UnlinkProc (harv, self);
|
||||
}
|
||||
|
||||
public void Selling (Actor self) {}
|
||||
public void Sold (Actor self)
|
||||
{
|
||||
foreach (var harv in LinkedHarv)
|
||||
harv.traits.Get<Harvester> ().UnlinkProc (harv, self);
|
||||
}
|
||||
|
||||
public IEnumerable<PipType> GetPips (Actor self)
|
||||
{
|
||||
return Graphics.Util.MakeArray (Info.PipCount, i => (Ore * 1f / Info.Capacity > i * 1f / Info.PipCount) ? Info.PipColor : PipType.Transparent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,6 +26,8 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
void OnDock(Actor harv, DeliverResources dockOrder);
|
||||
void GiveOre(int amount);
|
||||
void LinkHarvester(Actor self, Actor harv);
|
||||
void UnlinkHarvester(Actor self, Actor harv);
|
||||
int2 DeliverOffset { get; }
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user