Link harvesters with refineries.
This commit is contained in:
@@ -48,6 +48,11 @@ namespace OpenRA.Graphics
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palette = new HardwarePalette(renderer, world.Map);
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}
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public void DrawLine(float2 start, float2 end, Color startColor, Color endColor)
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{
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lineRenderer.DrawLine(start,end,startColor,endColor);
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}
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public int GetPaletteIndex(string name)
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{
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return palette.GetPaletteIndex(name);
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@@ -1,118 +1,151 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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||||
*
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* OpenRA is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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||||
* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using OpenRA.Mods.RA;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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namespace OpenRA.Mods.Cnc
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{
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class TiberiumRefineryInfo : ITraitInfo
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{
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public readonly int PipCount = 0;
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public readonly PipType PipColor = PipType.Red;
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public readonly int Capacity = 0;
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public readonly int ProcessTick = 25;
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public readonly int ProcessAmount = 50;
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public readonly string DeathWeapon = null;
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public object Create(Actor self) { return new TiberiumRefinery(self, this); }
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}
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class TiberiumRefinery : ITick, IAcceptOre, INotifyDamage, IPips
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{
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readonly Actor self;
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readonly TiberiumRefineryInfo Info;
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readonly PlayerResources Player;
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[Sync]
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int nextProcessTime = 0;
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[Sync]
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public int Tiberium = 0;
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public TiberiumRefinery(Actor self, TiberiumRefineryInfo info)
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{
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this.self = self;
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Info = info;
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Player = self.Owner.PlayerActor.traits.Get<PlayerResources>();
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}
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public void GiveOre(int amount)
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{
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Tiberium += amount;
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if (Tiberium > Info.Capacity)
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Tiberium = Info.Capacity;
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}
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public void Tick(Actor self)
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{
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if (--nextProcessTime <= 0)
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{
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// Convert resources to cash
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int amount = Math.Min(Tiberium, Info.ProcessAmount);
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amount = Math.Min(amount, Player.OreCapacity - Player.Ore);
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if (amount > 0)
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{
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Tiberium -=amount;
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Player.GiveOre(amount);
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}
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nextProcessTime = Info.ProcessTick;
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}
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}
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public void Damaged(Actor self, AttackInfo e)
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{
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if (self.IsDead && Tiberium > 0)
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{
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if (Info.DeathWeapon != null)
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{
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Combat.DoExplosion(e.Attacker, Info.DeathWeapon,
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self.CenterLocation.ToInt2(), 0);
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}
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}
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}
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public int2 DeliverOffset { get { return new int2(0, 2); } }
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public void OnDock(Actor harv, DeliverResources dockOrder)
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{
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// Todo: need to be careful about cancellation and multiple harvs
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harv.QueueActivity(new Move(self.Location + new int2(1,1), self));
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harv.QueueActivity(new Turn(96));
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harv.QueueActivity( new CallFunc( () =>
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self.traits.Get<RenderBuilding>().PlayCustomAnimThen(self, "active", () => {
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harv.traits.Get<Harvester>().Deliver(harv, self);
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harv.QueueActivity(new Move(self.Location + DeliverOffset, self));
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harv.QueueActivity(new Harvest());
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})));
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}
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public IEnumerable<PipType> GetPips(Actor self)
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{
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return Graphics.Util.MakeArray( Info.PipCount,
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i => (Tiberium * 1.0f / Info.Capacity > i * 1.0f / Info.PipCount)
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? Info.PipColor : PipType.Transparent );
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}
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}
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}
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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||||
* OpenRA is free software: you can redistribute it and/or modify
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||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using OpenRA.Mods.RA;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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using System.Drawing;
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namespace OpenRA.Mods.Cnc
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{
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class TiberiumRefineryInfo : ITraitInfo
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{
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public readonly int PipCount = 0;
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public readonly PipType PipColor = PipType.Red;
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public readonly int Capacity = 0;
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public readonly int ProcessTick = 25;
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public readonly int ProcessAmount = 50;
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public readonly string DeathWeapon = null;
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public object Create(Actor self) { return new TiberiumRefinery(self, this); }
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}
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class TiberiumRefinery : ITick, IAcceptOre, INotifyDamage, INotifySold, INotifyCapture, IPips
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{
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readonly Actor self;
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readonly TiberiumRefineryInfo Info;
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readonly PlayerResources Player;
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List<Actor> LinkedHarv;
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[Sync]
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int nextProcessTime = 0;
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[Sync]
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public int Tiberium = 0;
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public TiberiumRefinery(Actor self, TiberiumRefineryInfo info)
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{
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this.self = self;
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Info = info;
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Player = self.Owner.PlayerActor.traits.Get<PlayerResources>();
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LinkedHarv = new List<Actor>();
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}
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public void LinkHarvester(Actor self, Actor harv)
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{
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LinkedHarv.Add(harv);
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}
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public void UnlinkHarvester(Actor self, Actor harv)
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{
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if (LinkedHarv.Contains(harv))
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LinkedHarv.Remove(harv);
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}
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public void GiveOre(int amount)
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{
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Tiberium += amount;
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if (Tiberium > Info.Capacity)
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Tiberium = Info.Capacity;
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}
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public void Tick(Actor self)
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{
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if (--nextProcessTime <= 0)
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{
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// Convert resources to cash
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int amount = Math.Min(Tiberium, Info.ProcessAmount);
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amount = Math.Min(amount, Player.OreCapacity - Player.Ore);
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if (amount > 0)
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{
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Tiberium -=amount;
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Player.GiveOre(amount);
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}
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nextProcessTime = Info.ProcessTick;
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}
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}
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public void Damaged(Actor self, AttackInfo e)
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{
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if (self.IsDead)
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{
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if (Info.DeathWeapon != null && Tiberium > 0)
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{
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Combat.DoExplosion(e.Attacker, Info.DeathWeapon,
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self.CenterLocation.ToInt2(), 0);
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}
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foreach (var harv in LinkedHarv)
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harv.traits.Get<Harvester>().UnlinkProc(harv, self);
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}
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}
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public int2 DeliverOffset { get { return new int2(0, 2); } }
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public void OnDock(Actor harv, DeliverResources dockOrder)
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{
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// Todo: need to be careful about cancellation and multiple harvs
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harv.QueueActivity(new Move(self.Location + new int2(1,1), self));
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harv.QueueActivity(new Turn(96));
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harv.QueueActivity( new CallFunc( () =>
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self.traits.Get<RenderBuilding>().PlayCustomAnimThen(self, "active", () => {
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harv.traits.Get<Harvester>().Deliver(harv, self);
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harv.QueueActivity(new Move(self.Location + DeliverOffset, self));
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harv.QueueActivity(new Harvest());
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})));
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}
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public void OnCapture(Actor self, Actor captor)
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{
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// Todo: Do the right thing if a harv is docked
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// Unlink any other harvs
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foreach (var harv in LinkedHarv)
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harv.traits.Get<Harvester>().UnlinkProc(harv, self);
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}
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public void Selling(Actor self) {}
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public void Sold(Actor self)
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{
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foreach (var harv in LinkedHarv)
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harv.traits.Get<Harvester>().UnlinkProc(harv, self);
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}
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public IEnumerable<PipType> GetPips(Actor self)
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{
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return Graphics.Util.MakeArray( Info.PipCount,
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i => (Tiberium * 1.0f / Info.Capacity > i * 1.0f / Info.PipCount)
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? Info.PipColor : PipType.Transparent );
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}
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}
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}
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@@ -29,64 +29,28 @@ namespace OpenRA.Mods.RA.Activities
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public IActivity NextActivity { get; set; }
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bool isDocking;
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Actor refinery;
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public DeliverResources() { }
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public DeliverResources( Actor refinery )
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{
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this.refinery = refinery;
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}
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Actor ChooseRefinery(Actor self)
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{
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var mobile = self.traits.Get<Mobile>();
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var search = new PathSearch(self.World)
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{
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heuristic = PathSearch.DefaultEstimator(self.Location),
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umt = mobile.GetMovementType(),
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checkForBlocked = false,
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};
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var refineries = self.World.Queries.OwnedBy[self.Owner]
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.Where(x => x.traits.Contains<IAcceptOre>())
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.ToList();
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if (refinery != null)
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search.AddInitialCell(self.World, refinery.Location + refinery.traits.Get<IAcceptOre>().DeliverOffset);
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else
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foreach (var r in refineries)
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search.AddInitialCell(self.World, r.Location + r.traits.Get<IAcceptOre>().DeliverOffset);
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var path = self.World.PathFinder.FindPath(search);
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path.Reverse();
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if (path.Count != 0)
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return refineries.FirstOrDefault(x => x.Location + x.traits.Get<IAcceptOre>().DeliverOffset == path[0]);
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else
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return null;
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}
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public IActivity Tick( Actor self )
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{
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if( NextActivity != null )
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return NextActivity;
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if( refinery != null && refinery.IsDead )
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refinery = null;
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if( refinery == null || self.Location != refinery.Location + refinery.traits.Get<IAcceptOre>().DeliverOffset )
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var proc = self.traits.Get<Harvester>().LinkedProc;
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if (proc == null)
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return new Wait(10) { NextActivity = this };
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if( self.Location != proc.Location + proc.traits.Get<IAcceptOre>().DeliverOffset )
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{
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refinery = ChooseRefinery(self);
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if (refinery == null)
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return new Wait(10) { NextActivity = this };
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return new Move(refinery.Location + refinery.traits.Get<IAcceptOre>().DeliverOffset, 0) { NextActivity = this };
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return new Move(proc.Location + proc.traits.Get<IAcceptOre>().DeliverOffset, 0) { NextActivity = this };
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}
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else if (!isDocking)
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{
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isDocking = true;
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refinery.traits.Get<IAcceptOre>().OnDock(self, this);
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proc.traits.Get<IAcceptOre>().OnDock(self, this);
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}
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return new Wait(10) { NextActivity = this };
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}
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@@ -1,124 +1,184 @@
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#region Copyright & License Information
|
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/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
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using System.Collections.Generic;
|
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using System.Linq;
|
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using OpenRA.Mods.RA.Activities;
|
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
|
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|
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namespace OpenRA.Mods.RA
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{
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public class HarvesterInfo : ITraitInfo
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{
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public readonly int Capacity = 28;
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public readonly int PipCount = 7;
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public readonly PipType PipColor = PipType.Yellow;
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public readonly string[] Resources = { };
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public readonly string DeathWeapon = null;
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public object Create(Actor self) { return new Harvester(self, this); }
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}
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public class Harvester : IIssueOrder, IResolveOrder, INotifyDamage, IPips
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{
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Dictionary<ResourceTypeInfo, int> contents = new Dictionary<ResourceTypeInfo, int>();
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readonly HarvesterInfo Info;
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public Harvester(Actor self, HarvesterInfo info)
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{
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Info = info;
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}
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public bool IsFull { get { return contents.Values.Sum() == Info.Capacity; } }
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public bool IsEmpty { get { return contents.Values.Sum() == 0; } }
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public void AcceptResource(ResourceType type)
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{
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if (!contents.ContainsKey(type.info)) contents[type.info] = 1;
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else contents[type.info]++;
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}
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public void Deliver(Actor self, Actor proc)
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{
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proc.traits.Get<IAcceptOre>().GiveOre(contents.Sum(kv => kv.Key.ValuePerUnit * kv.Value));
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contents.Clear();
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}
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public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
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{
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if (mi.Button == MouseButton.Left) return null;
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if (underCursor != null
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&& underCursor.Owner == self.Owner
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&& underCursor.traits.Contains<IAcceptOre>() && !IsEmpty)
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return new Order("Deliver", self, underCursor);
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var res = self.World.WorldActor.traits.Get<ResourceLayer>().GetResource(xy);
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var info = self.Info.Traits.Get<HarvesterInfo>();
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if (underCursor == null && res != null && info.Resources.Contains(res.info.Name))
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return new Order("Harvest", self, xy);
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return null;
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}
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == "Harvest")
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{
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self.CancelActivity();
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self.QueueActivity(new Move(order.TargetLocation, 0));
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self.QueueActivity(new Harvest());
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}
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else if (order.OrderString == "Deliver")
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{
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self.CancelActivity();
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self.QueueActivity(new DeliverResources(order.TargetActor));
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}
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}
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public void Damaged(Actor self, AttackInfo e)
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{
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if (self.IsDead && contents.Count > 0)
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{
|
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if (Info.DeathWeapon != null)
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{
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Combat.DoExplosion(e.Attacker, Info.DeathWeapon,
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self.CenterLocation.ToInt2(), 0);
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}
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}
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}
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public IEnumerable<PipType> GetPips(Actor self)
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{
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int numPips = Info.PipCount;
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int n = contents.Values.Sum();
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for (int i = 0; i < numPips; i++)
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{
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if (n * 1.0f / Info.Capacity > i * 1.0f / numPips)
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yield return Info.PipColor;
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||||
else
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yield return PipType.Transparent;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Mods.RA.Activities;
|
||||
using OpenRA.Traits;
|
||||
using OpenRA.Traits.Activities;
|
||||
|
||||
namespace OpenRA.Mods.RA
|
||||
{
|
||||
public class HarvesterInfo : ITraitInfo
|
||||
{
|
||||
public readonly int Capacity = 28;
|
||||
public readonly int PipCount = 7;
|
||||
public readonly PipType PipColor = PipType.Yellow;
|
||||
public readonly string[] Resources = { };
|
||||
public readonly string DeathWeapon = null;
|
||||
|
||||
public object Create(Actor self) { return new Harvester(self, this); }
|
||||
}
|
||||
|
||||
public class Harvester : IIssueOrder, IResolveOrder, INotifyDamage, IPips
|
||||
{
|
||||
Dictionary<ResourceTypeInfo, int> contents = new Dictionary<ResourceTypeInfo, int>();
|
||||
public Actor LinkedProc = null;
|
||||
|
||||
readonly HarvesterInfo Info;
|
||||
public Harvester(Actor self, HarvesterInfo info)
|
||||
{
|
||||
Info = info;
|
||||
self.QueueActivity( new CallFunc( () => ChooseNewProc(self, null)));
|
||||
}
|
||||
|
||||
void ChooseNewProc(Actor self, Actor ignore)
|
||||
{
|
||||
LinkedProc = ClosestProc(self, ignore);
|
||||
if (LinkedProc != null)
|
||||
LinkedProc.traits.WithInterface<IAcceptOre>().FirstOrDefault().LinkHarvester(LinkedProc,self);
|
||||
}
|
||||
|
||||
Actor ClosestProc(Actor self, Actor ignore)
|
||||
{
|
||||
var mobile = self.traits.Get<Mobile>();
|
||||
|
||||
var search = new PathSearch(self.World)
|
||||
{
|
||||
heuristic = PathSearch.DefaultEstimator(self.Location),
|
||||
umt = mobile.GetMovementType(),
|
||||
checkForBlocked = false,
|
||||
};
|
||||
var refineries = self.World.Queries.OwnedBy[self.Owner]
|
||||
.Where(x => x != ignore && x.traits.Contains<IAcceptOre>())
|
||||
.ToList();
|
||||
|
||||
foreach (var r in refineries)
|
||||
search.AddInitialCell(self.World, r.Location + r.traits.Get<IAcceptOre>().DeliverOffset);
|
||||
|
||||
var path = self.World.PathFinder.FindPath(search);
|
||||
path.Reverse();
|
||||
if (path.Count != 0)
|
||||
return refineries.FirstOrDefault(x => x.Location + x.traits.Get<IAcceptOre>().DeliverOffset == path[0]);
|
||||
else
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool IsFull { get { return contents.Values.Sum() == Info.Capacity; } }
|
||||
public bool IsEmpty { get { return contents.Values.Sum() == 0; } }
|
||||
|
||||
public void AcceptResource(ResourceType type)
|
||||
{
|
||||
if (!contents.ContainsKey(type.info)) contents[type.info] = 1;
|
||||
else contents[type.info]++;
|
||||
}
|
||||
|
||||
public void Deliver(Actor self, Actor proc)
|
||||
{
|
||||
proc.traits.Get<IAcceptOre>().GiveOre(contents.Sum(kv => kv.Key.ValuePerUnit * kv.Value));
|
||||
contents.Clear();
|
||||
}
|
||||
|
||||
public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
|
||||
{
|
||||
if (mi.Button == MouseButton.Left) return null;
|
||||
|
||||
if (underCursor != null
|
||||
&& underCursor.Owner == self.Owner
|
||||
&& underCursor.traits.Contains<IAcceptOre>() && !IsEmpty)
|
||||
{
|
||||
return new Order("Deliver", self, underCursor);
|
||||
}
|
||||
var res = self.World.WorldActor.traits.Get<ResourceLayer>().GetResource(xy);
|
||||
var info = self.Info.Traits.Get<HarvesterInfo>();
|
||||
|
||||
if (underCursor == null && res != null && info.Resources.Contains(res.info.Name))
|
||||
return new Order("Harvest", self, xy);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public void ResolveOrder(Actor self, Order order)
|
||||
{
|
||||
if (order.OrderString == "Harvest")
|
||||
{
|
||||
self.CancelActivity();
|
||||
self.QueueActivity(new Move(order.TargetLocation, 0));
|
||||
self.QueueActivity(new Harvest());
|
||||
}
|
||||
else if (order.OrderString == "Deliver")
|
||||
{
|
||||
self.CancelActivity();
|
||||
|
||||
if (order.TargetActor != LinkedProc)
|
||||
{
|
||||
if (LinkedProc != null)
|
||||
LinkedProc.traits.WithInterface<IAcceptOre>().FirstOrDefault().UnlinkHarvester(LinkedProc,self);
|
||||
LinkedProc = order.TargetActor;
|
||||
LinkedProc.traits.WithInterface<IAcceptOre>().FirstOrDefault().LinkHarvester(LinkedProc,self);
|
||||
}
|
||||
|
||||
self.QueueActivity(new DeliverResources());
|
||||
}
|
||||
}
|
||||
|
||||
public void Damaged(Actor self, AttackInfo e)
|
||||
{
|
||||
if (self.IsDead)
|
||||
{
|
||||
if (Info.DeathWeapon != null && contents.Count > 0)
|
||||
{
|
||||
Combat.DoExplosion(e.Attacker, Info.DeathWeapon,
|
||||
self.CenterLocation.ToInt2(), 0);
|
||||
}
|
||||
|
||||
if (LinkedProc != null)
|
||||
LinkedProc.traits.WithInterface<IAcceptOre>().FirstOrDefault().UnlinkHarvester(LinkedProc,self);
|
||||
}
|
||||
}
|
||||
|
||||
public void LinkProc(Actor self, Actor proc)
|
||||
{
|
||||
LinkedProc = proc;
|
||||
}
|
||||
|
||||
public void UnlinkProc(Actor self, Actor proc)
|
||||
{
|
||||
if (LinkedProc != proc)
|
||||
return;
|
||||
|
||||
ChooseNewProc(self, proc);
|
||||
}
|
||||
|
||||
public IEnumerable<PipType> GetPips(Actor self)
|
||||
{
|
||||
int numPips = Info.PipCount;
|
||||
int n = contents.Values.Sum();
|
||||
|
||||
for (int i = 0; i < numPips; i++)
|
||||
{
|
||||
if (n * 1.0f / Info.Capacity > i * 1.0f / numPips)
|
||||
yield return Info.PipColor;
|
||||
else
|
||||
yield return PipType.Transparent;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,72 +34,115 @@ namespace OpenRA.Mods.RA
|
||||
public readonly int Capacity = 0;
|
||||
public readonly int ProcessTick = 25;
|
||||
public readonly int ProcessAmount = 50;
|
||||
public object Create(Actor self) { return new OreRefinery(self, this); }
|
||||
public readonly string DeathWeapon = null;
|
||||
public object Create (Actor self)
|
||||
{
|
||||
return new OreRefinery (self, this);
|
||||
}
|
||||
}
|
||||
|
||||
class OreRefinery : ITick, IAcceptOre, IPips
|
||||
class OreRefinery : ITick, IAcceptOre, INotifyDamage, INotifySold, INotifyCapture, IPips
|
||||
{
|
||||
Actor self;
|
||||
OreRefineryInfo Info;
|
||||
readonly Actor self;
|
||||
readonly OreRefineryInfo Info;
|
||||
readonly PlayerResources Player;
|
||||
List<Actor> LinkedHarv;
|
||||
|
||||
[Sync]
|
||||
int nextProcessTime = 0;
|
||||
[Sync]
|
||||
public int Ore = 0;
|
||||
public OreRefinery(Actor self, OreRefineryInfo info)
|
||||
|
||||
public OreRefinery (Actor self, OreRefineryInfo info)
|
||||
{
|
||||
this.self = self;
|
||||
Info = info;
|
||||
Player = self.Owner.PlayerActor.traits.Get<PlayerResources> ();
|
||||
LinkedHarv = new List<Actor> ();
|
||||
}
|
||||
|
||||
public void GiveOre(int amount)
|
||||
|
||||
public void LinkHarvester (Actor self, Actor harv)
|
||||
{
|
||||
LinkedHarv.Add (harv);
|
||||
}
|
||||
|
||||
public void UnlinkHarvester (Actor self, Actor harv)
|
||||
{
|
||||
if (LinkedHarv.Contains (harv))
|
||||
LinkedHarv.Remove (harv);
|
||||
}
|
||||
|
||||
public void GiveOre (int amount)
|
||||
{
|
||||
Ore += amount;
|
||||
if (Ore > Info.Capacity)
|
||||
Ore = Info.Capacity;
|
||||
}
|
||||
|
||||
public void Tick(Actor self)
|
||||
|
||||
public void Tick (Actor self)
|
||||
{
|
||||
if (--nextProcessTime <= 0)
|
||||
{
|
||||
if (--nextProcessTime <= 0) {
|
||||
// Convert resources to cash
|
||||
var pr = self.Owner.PlayerActor.traits.Get<PlayerResources>();
|
||||
int amount = Math.Min(Ore, Info.ProcessAmount);
|
||||
amount = Math.Min(amount, pr.OreCapacity - pr.Ore);
|
||||
if (amount > 0)
|
||||
{
|
||||
Ore -=amount;
|
||||
pr.GiveOre(amount);
|
||||
int amount = Math.Min (Ore, Info.ProcessAmount);
|
||||
amount = Math.Min (amount, Player.OreCapacity - Player.Ore);
|
||||
|
||||
if (amount > 0) {
|
||||
Ore -= amount;
|
||||
Player.GiveOre (amount);
|
||||
}
|
||||
nextProcessTime = Info.ProcessTick;
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<PipType> GetPips(Actor self)
|
||||
|
||||
public void Damaged (Actor self, AttackInfo e)
|
||||
{
|
||||
return Graphics.Util.MakeArray( Info.PipCount,
|
||||
i => (Ore * 1.0f / Info.Capacity > i * 1.0f / Info.PipCount)
|
||||
? Info.PipColor : PipType.Transparent );
|
||||
}
|
||||
|
||||
public int2 DeliverOffset { get { return new int2(1, 2); } }
|
||||
public void OnDock(Actor harv, DeliverResources dockOrder)
|
||||
{
|
||||
var unit = harv.traits.Get<Unit>();
|
||||
if (unit.Facing != 64)
|
||||
harv.QueueActivity(new Turn(64));
|
||||
|
||||
harv.QueueActivity( new CallFunc( () => {
|
||||
var renderUnit = harv.traits.Get<RenderUnit>();
|
||||
if (renderUnit.anim.CurrentSequence.Name != "empty")
|
||||
renderUnit.PlayCustomAnimation(harv, "empty", () =>
|
||||
{
|
||||
harv.traits.Get<Harvester>().Deliver(harv, self);
|
||||
harv.QueueActivity(new Harvest());
|
||||
});
|
||||
if (self.IsDead) {
|
||||
if (Info.DeathWeapon != null && Ore > 0) {
|
||||
Combat.DoExplosion (e.Attacker, Info.DeathWeapon, self.CenterLocation.ToInt2 (), 0);
|
||||
}
|
||||
));
|
||||
|
||||
foreach (var harv in LinkedHarv)
|
||||
harv.traits.Get<Harvester> ().UnlinkProc (harv, self);
|
||||
}
|
||||
}
|
||||
|
||||
public int2 DeliverOffset {get{ return new int2 (1, 2); }}
|
||||
public void OnDock (Actor harv, DeliverResources dockOrder)
|
||||
{
|
||||
var unit = harv.traits.Get<Unit> ();
|
||||
if (unit.Facing != 64)
|
||||
harv.QueueActivity (new Turn (64));
|
||||
|
||||
harv.QueueActivity (new CallFunc (() =>
|
||||
{
|
||||
var renderUnit = harv.traits.Get<RenderUnit> ();
|
||||
if (renderUnit.anim.CurrentSequence.Name != "empty")
|
||||
renderUnit.PlayCustomAnimation (harv, "empty", () =>
|
||||
{
|
||||
harv.traits.Get<Harvester> ().Deliver (harv, self);
|
||||
harv.QueueActivity (new Harvest ());
|
||||
});
|
||||
}));
|
||||
}
|
||||
public void OnCapture (Actor self, Actor captor)
|
||||
{
|
||||
// Todo: Do the right thing if a harv is docked
|
||||
|
||||
// Unlink any other harvs
|
||||
foreach (var harv in LinkedHarv)
|
||||
harv.traits.Get<Harvester> ().UnlinkProc (harv, self);
|
||||
}
|
||||
|
||||
public void Selling (Actor self) {}
|
||||
public void Sold (Actor self)
|
||||
{
|
||||
foreach (var harv in LinkedHarv)
|
||||
harv.traits.Get<Harvester> ().UnlinkProc (harv, self);
|
||||
}
|
||||
|
||||
public IEnumerable<PipType> GetPips (Actor self)
|
||||
{
|
||||
return Graphics.Util.MakeArray (Info.PipCount, i => (Ore * 1f / Info.Capacity > i * 1f / Info.PipCount) ? Info.PipColor : PipType.Transparent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,6 +26,8 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
void OnDock(Actor harv, DeliverResources dockOrder);
|
||||
void GiveOre(int amount);
|
||||
void LinkHarvester(Actor self, Actor harv);
|
||||
void UnlinkHarvester(Actor self, Actor harv);
|
||||
int2 DeliverOffset { get; }
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user