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@@ -1,6 +1,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using IjwFramework.Collections;
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using OpenRa.Game.Traits;
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namespace OpenRa.Game.GameRules
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{
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@@ -21,8 +22,8 @@ namespace OpenRa.Game.GameRules
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public Cache<string, List<Actor>> GatherBuildings( Player player )
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{
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var ret = new Cache<string, List<Actor>>( x => new List<Actor>() );
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foreach( var b in Game.world.Actors.Where( x => x.Owner == player && x.LegacyInfo is LegacyBuildingInfo ) )
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ret[ b.LegacyInfo.Name ].Add( b );
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foreach( var b in Game.world.Actors.Where( x => x.Owner == player && x.Info != null && x.Info.Traits.Contains<BuildingInfo>() ) )
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ret[ b.Info.Name ].Add( b );
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return ret;
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}
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