Merge pull request #8348 from obrakmann/fix8343_8344_nod06a

Fix actor placement and typo in nod06a
This commit is contained in:
Matthias Mailänder
2015-06-02 20:48:25 +02:00
2 changed files with 5 additions and 5 deletions

View File

@@ -508,17 +508,17 @@ Actors:
Owner: GDI
SubCell: 4
Actor158: e2
Location: 32,58
Location: 32,57
Owner: GDI
SubCell: 1
SubCell: 4
Actor159: e2
Location: 39,52
Owner: GDI
SubCell: 0
Actor160: e2
Location: 40,51
Location: 40,50
Owner: GDI
SubCell: 1
SubCell: 4
waypoint27: waypoint
Location: 54,58
Owner: Neutral

View File

@@ -189,7 +189,7 @@ WorldLoaded = function()
end)
Trigger.OnEnteredFootprint(Win2CellTriggerActivator, function(a, id)
if a.Owner == Nod and NodObjective1 then
if a.Owner == Nod and NodObjective3 then
Nod.MarkCompletedObjective(NodObjective3)
Trigger.RemoveFootprintTrigger(id)
end