Fullscreen -> WindowMode; defaults to pseudofullscreen which does hax on windows, falls back to normal fullscreen for everyone else.

This commit is contained in:
Paul Chote
2010-07-07 23:00:24 +12:00
parent 731e7af45a
commit 5fba682fe0
5 changed files with 35 additions and 23 deletions

View File

@@ -575,9 +575,8 @@ namespace OpenRA
Renderer.SheetSize = Settings.SheetSize;
bool windowed = !Game.Settings.Fullscreen;
var resolution = GetResolution(settings);
renderer = new Renderer(resolution, windowed);
renderer = new Renderer(resolution, Game.Settings.WindowMode);
resolution = renderer.Resolution;
controller = new Controller();