Fullscreen -> WindowMode; defaults to pseudofullscreen which does hax on windows, falls back to normal fullscreen for everyone else.
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@@ -18,6 +18,8 @@
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*/
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#endregion
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using OpenRA.FileFormats.Graphics;
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namespace OpenRA.GameRules
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{
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public class UserSettings
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@@ -32,7 +34,7 @@ namespace OpenRA.GameRules
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// Window settings
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public readonly int Width = 0;
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public readonly int Height = 0;
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public readonly bool Fullscreen = false;
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public readonly WindowMode WindowMode = WindowMode.PseudoFullscreen;
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public bool MusicPlayer = true;
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// Internal game settings
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