Make player stance colours universally respected

This commit is contained in:
Gustas
2023-02-25 13:42:43 +02:00
committed by Matthias Mailänder
parent 2f331548e1
commit 5fc36bd45f
38 changed files with 110 additions and 88 deletions

View File

@@ -132,7 +132,7 @@ namespace OpenRA.Mods.Common.Traits
var maxHP = healthInfo.MaxHP > 0 ? healthInfo.MaxHP : 1;
var damageText = $"{-e.Damage.Value} ({e.Damage.Value * 100 / maxHP}%)";
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, e.Attacker.Owner.Color, damageText, 30)));
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, e.Attacker.OwnerColor(), damageText, 30)));
}
}
}