Make player stance colours universally respected
This commit is contained in:
committed by
Matthias Mailänder
parent
2f331548e1
commit
5fc36bd45f
@@ -22,6 +22,16 @@ namespace OpenRA
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{
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public static class Exts
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{
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/// <summary>Returns <see cref="Color"/> of the <paramref name="actor"/>, taking <see cref="Actor.EffectiveOwner"/> into account.</summary>
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public static Color OwnerColor(this Actor actor)
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{
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var effectiveOwner = actor.EffectiveOwner;
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if (effectiveOwner != null && effectiveOwner.Disguised && actor.World.RenderPlayer != null)
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return effectiveOwner.Owner.Color;
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return actor.Owner.Color;
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}
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public static string FormatInvariant(this string format, params object[] args)
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{
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return string.Format(CultureInfo.InvariantCulture, format, args);
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@@ -122,7 +122,7 @@ namespace OpenRA
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FactionId = runtimePlayer.Faction.InternalName,
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DisplayFactionName = runtimePlayer.DisplayFaction.Name,
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DisplayFactionId = runtimePlayer.DisplayFaction.InternalName,
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Color = runtimePlayer.Color,
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Color = OpenRA.Player.GetColor(runtimePlayer),
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Team = client.Team,
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Handicap = client.Handicap,
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SpawnPoint = runtimePlayer.SpawnPoint,
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@@ -65,6 +65,8 @@ namespace OpenRA.Graphics
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foreach (var p in world.Players)
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UpdatePalettesForPlayer(p.InternalName, p.Color, false);
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Player.SetupRelationshipColors(world.Players, world.LocalPlayer);
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palette.Initialize();
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TerrainLighting = world.WorldActor.TraitOrDefault<ITerrainLighting>();
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@@ -38,8 +38,6 @@ namespace OpenRA
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public class Player : IScriptBindable, IScriptNotifyBind, ILuaTableBinding, ILuaEqualityBinding, ILuaToStringBinding
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{
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public readonly Actor PlayerActor;
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public readonly Color Color;
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public readonly string PlayerName;
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public readonly string InternalName;
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public readonly FactionInfo Faction;
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@@ -54,6 +52,11 @@ namespace OpenRA
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public readonly Shroud Shroud;
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public readonly FrozenActorLayer FrozenActorLayer;
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readonly Color color;
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/// <summary>Returns player color with relationship colors applied.</summary>
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public Color Color { get; private set; }
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/// <summary>The faction (including Random, etc.) that was selected in the lobby.</summary>
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public readonly FactionInfo DisplayFaction;
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@@ -152,7 +155,8 @@ namespace OpenRA
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if (client != null)
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{
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ClientIndex = client.Index;
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Color = client.Color;
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color = client.Color;
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Color = color;
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PlayerName = ResolvePlayerName(client, world.LobbyInfo.Clients, world.Map.Rules.Actors[SystemActors.Player].TraitInfos<IBotInfo>());
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BotType = client.Bot;
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@@ -170,6 +174,7 @@ namespace OpenRA
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{
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// Map player
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ClientIndex = world.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin)?.Index ?? 0; // Owned by the host (TODO: fix this)
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color = pr.Color;
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Color = pr.Color;
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PlayerName = pr.Name;
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NonCombatant = pr.NonCombatant;
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@@ -244,28 +249,30 @@ namespace OpenRA
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return RelationshipWith(p) == PlayerRelationship.Ally;
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}
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public static Color PlayerRelationshipColor(Actor a)
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/// <summary>Returns <see cref="color"/>, ignoring player relationship colors.</summary>
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public static Color GetColor(Player p) => p.color;
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public static void SetupRelationshipColors(Player[] players, Player viewer)
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{
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var renderPlayer = a.World.RenderPlayer;
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var player = renderPlayer ?? a.World.LocalPlayer;
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if (player != null && !player.Spectating)
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{
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var effectiveOwner = a.EffectiveOwner;
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var apparentOwner = a.Owner;
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if (effectiveOwner != null && effectiveOwner.Disguised && !a.Owner.IsAlliedWith(renderPlayer))
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apparentOwner = effectiveOwner.Owner;
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foreach (var p in players)
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p.Color = PlayerRelationshipColor(p, viewer);
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}
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if (apparentOwner == player)
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return ChromeMetrics.Get<Color>("PlayerStanceColorSelf");
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public static Color PlayerRelationshipColor(Player player, Player viewer)
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{
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if (!Game.Settings.Game.UsePlayerStanceColors || viewer == null || viewer.Spectating)
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return player.color;
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if (apparentOwner.IsAlliedWith(player))
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return ChromeMetrics.Get<Color>("PlayerStanceColorAllies");
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if (viewer == player)
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return ChromeMetrics.Get<Color>("PlayerStanceColorSelf");
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if (!apparentOwner.NonCombatant)
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return ChromeMetrics.Get<Color>("PlayerStanceColorEnemies");
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}
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if (player.IsAlliedWith(viewer))
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return ChromeMetrics.Get<Color>("PlayerStanceColorAllies");
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return ChromeMetrics.Get<Color>("PlayerStanceColorNeutrals");
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if (player.NonCombatant)
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return ChromeMetrics.Get<Color>("PlayerStanceColorNeutrals");
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return ChromeMetrics.Get<Color>("PlayerStanceColorEnemies");
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}
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internal void PlayerDisconnected(Player p)
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@@ -99,7 +99,7 @@ namespace OpenRA.Mods.Cnc.Traits
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public override object Create(ActorInitializer init) { return new Disguise(init.Self, this); }
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}
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sealed class Disguise : IEffectiveOwner, IIssueOrder, IResolveOrder, IOrderVoice, IRadarColorModifier, INotifyAttack,
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sealed class Disguise : IEffectiveOwner, IIssueOrder, IResolveOrder, IOrderVoice, INotifyAttack,
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INotifyDamage, INotifyLoadCargo, INotifyUnloadCargo, INotifyDemolition, INotifyInfiltration, ITick
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{
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public ActorInfo AsActor { get; private set; }
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@@ -158,14 +158,6 @@ namespace OpenRA.Mods.Cnc.Traits
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return order.OrderString == "Disguise" ? info.Voice : null;
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}
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Color IRadarColorModifier.RadarColorOverride(Actor self, Color color)
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{
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if (!Disguised || self.Owner.IsAlliedWith(self.World.RenderPlayer))
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return color;
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return Game.Settings.Game.UsePlayerStanceColors ? Player.PlayerRelationshipColor(self) : AsPlayer.Color;
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}
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public void DisguiseAs(Actor target)
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{
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var oldEffectiveActor = AsActor;
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@@ -94,7 +94,7 @@ namespace OpenRA.Mods.Cnc.Traits
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TextNotificationsManager.AddTransientLine(infiltrator.Owner, info.InfiltrationTextNotification);
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if (info.ShowTicks)
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self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, infiltrator.Owner.Color, FloatingText.FormatCashTick(toGive), 30)));
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self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, infiltrator.OwnerColor(), FloatingText.FormatCashTick(toGive), 30)));
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}
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}
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}
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@@ -74,7 +74,7 @@ namespace OpenRA.Mods.Cnc.Traits
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{
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var temp = currentDisplayValue;
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if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
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self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.Owner.Color, FloatingText.FormatCashTick(temp), Info.TickLifetime)));
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self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.OwnerColor(), FloatingText.FormatCashTick(temp), Info.TickLifetime)));
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currentDisplayTick = Info.TickRate;
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currentDisplayValue = 0;
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@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Activities
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exp.GiveExperience(playerExperience);
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if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
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self.World.AddFrameEndTask(w => w.Add(new FloatingText(targetActor.CenterPosition, targetOwner.Color, FloatingText.FormatCashTick(donated), 30)));
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self.World.AddFrameEndTask(w => w.Add(new FloatingText(targetActor.CenterPosition, targetActor.OwnerColor(), FloatingText.FormatCashTick(donated), 30)));
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foreach (var nct in targetActor.TraitsImplementing<INotifyCashTransfer>())
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nct.OnAcceptingCash(targetActor, self);
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@@ -46,7 +46,7 @@ namespace OpenRA.Mods.Common.Activities
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ns.Sold(self);
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if (showTicks && refund > 0 && self.Owner.IsAlliedWith(self.World.RenderPlayer))
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self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.Owner.Color, FloatingText.FormatCashTick(refund), 30)));
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self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.OwnerColor(), FloatingText.FormatCashTick(refund), 30)));
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Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", sellableInfo.Notification, self.Owner.Faction.InternalName);
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TextNotificationsManager.AddTransientLine(self.Owner, sellableInfo.TextNotification);
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@@ -129,7 +129,7 @@ namespace OpenRA.Mods.Common.Effects
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{
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var targetLine = new[] { prev, pos };
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prev = pos;
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yield return new TargetLineRenderable(targetLine, building.Owner.Color, rp.Info.LineWidth, 1);
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yield return new TargetLineRenderable(targetLine, building.OwnerColor(), rp.Info.LineWidth, 1);
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}
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}
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}
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@@ -77,7 +77,7 @@ namespace OpenRA.Mods.Common.Projectiles
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public IProjectile Create(ProjectileArgs args)
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{
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var c = UsePlayerColor ? args.SourceActor.Owner.Color : Color;
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var c = UsePlayerColor ? args.SourceActor.OwnerColor() : Color;
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return new AreaBeam(this, args, c);
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}
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}
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@@ -201,8 +201,8 @@ namespace OpenRA.Mods.Common.Projectiles
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if (info.ContrailLength > 0)
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{
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var startcolor = info.ContrailStartColorUsePlayerColor ? Color.FromArgb(info.ContrailStartColorAlpha, args.SourceActor.Owner.Color) : Color.FromArgb(info.ContrailStartColorAlpha, info.ContrailStartColor);
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var endcolor = info.ContrailEndColorUsePlayerColor ? Color.FromArgb(info.ContrailEndColorAlpha, args.SourceActor.Owner.Color) : Color.FromArgb(info.ContrailEndColorAlpha, info.ContrailEndColor ?? startcolor);
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var startcolor = info.ContrailStartColorUsePlayerColor ? Color.FromArgb(info.ContrailStartColorAlpha, Player.ActorColor(args.SourceActor)) : Color.FromArgb(info.ContrailStartColorAlpha, info.ContrailStartColor);
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var endcolor = info.ContrailEndColorUsePlayerColor ? Color.FromArgb(info.ContrailEndColorAlpha, Player.ActorColor(args.SourceActor)) : Color.FromArgb(info.ContrailEndColorAlpha, info.ContrailEndColor ?? startcolor);
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contrail = new ContrailRenderable(world, startcolor, endcolor, info.ContrailStartWidth, info.ContrailEndWidth ?? info.ContrailStartWidth, info.ContrailLength, info.ContrailDelay, info.ContrailZOffset);
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}
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@@ -98,7 +98,7 @@ namespace OpenRA.Mods.Common.Projectiles
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public IProjectile Create(ProjectileArgs args)
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{
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var c = UsePlayerColor ? args.SourceActor.Owner.Color : Color;
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var c = UsePlayerColor ? args.SourceActor.OwnerColor() : Color;
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return new LaserZap(this, args, c);
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}
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}
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@@ -126,7 +126,7 @@ namespace OpenRA.Mods.Common.Projectiles
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this.args = args;
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this.info = info;
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this.color = color;
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secondaryColor = info.SecondaryBeamUsePlayerColor ? args.SourceActor.Owner.Color : info.SecondaryBeamColor;
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secondaryColor = info.SecondaryBeamUsePlayerColor ? args.SourceActor.OwnerColor() : info.SecondaryBeamColor;
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target = args.PassiveTarget;
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source = args.Source;
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@@ -285,8 +285,8 @@ namespace OpenRA.Mods.Common.Projectiles
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if (info.ContrailLength > 0)
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{
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var startcolor = info.ContrailStartColorUsePlayerColor ? Color.FromArgb(info.ContrailStartColorAlpha, args.SourceActor.Owner.Color) : Color.FromArgb(info.ContrailStartColorAlpha, info.ContrailStartColor);
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var endcolor = info.ContrailEndColorUsePlayerColor ? Color.FromArgb(info.ContrailEndColorAlpha, args.SourceActor.Owner.Color) : Color.FromArgb(info.ContrailEndColorAlpha, info.ContrailEndColor ?? startcolor);
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var startcolor = info.ContrailStartColorUsePlayerColor ? Color.FromArgb(info.ContrailStartColorAlpha, Player.ActorColor(args.SourceActor)) : Color.FromArgb(info.ContrailStartColorAlpha, info.ContrailStartColor);
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var endcolor = info.ContrailEndColorUsePlayerColor ? Color.FromArgb(info.ContrailEndColorAlpha, Player.ActorColor(args.SourceActor)) : Color.FromArgb(info.ContrailEndColorAlpha, info.ContrailEndColor ?? startcolor);
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contrail = new ContrailRenderable(world, startcolor, endcolor, info.ContrailStartWidth, info.ContrailEndWidth ?? info.ContrailStartWidth, info.ContrailLength, info.ContrailDelay, info.ContrailZOffset);
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}
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@@ -95,8 +95,8 @@ namespace OpenRA.Mods.Common.Projectiles
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public IProjectile Create(ProjectileArgs args)
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{
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var bc = BeamPlayerColor ? Color.FromArgb(BeamColor.A, args.SourceActor.Owner.Color) : BeamColor;
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var hc = HelixPlayerColor ? Color.FromArgb(HelixColor.A, args.SourceActor.Owner.Color) : HelixColor;
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var bc = BeamPlayerColor ? Color.FromArgb(BeamColor.A, args.SourceActor.OwnerColor()) : BeamColor;
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var hc = HelixPlayerColor ? Color.FromArgb(HelixColor.A, args.SourceActor.OwnerColor()) : HelixColor;
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return new Railgun(args, this, bc, hc);
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}
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}
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@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Scripting
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public string Name => Player.PlayerName;
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[Desc("The player's color.")]
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public Color Color => Player.Color;
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public Color Color => Player.GetColor(Player);
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[Desc("The player's faction.")]
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public string Faction => Player.Faction.InternalName;
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@@ -96,7 +96,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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var temp = currentDisplayValue;
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if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
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self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.Owner.Color, FloatingText.FormatCashTick(temp), 30)));
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self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.OwnerColor(), FloatingText.FormatCashTick(temp), 30)));
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currentDisplayTick = info.TickRate;
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currentDisplayValue = 0;
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}
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@@ -91,7 +91,7 @@ namespace OpenRA.Mods.Common.Traits
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void AddCashTick(Actor self, int amount)
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{
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self.World.AddFrameEndTask(w => w.Add(
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new FloatingText(self.CenterPosition, self.Owner.Color, FloatingText.FormatCashTick(amount), info.DisplayDuration)));
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new FloatingText(self.CenterPosition, self.OwnerColor(), FloatingText.FormatCashTick(amount), info.DisplayDuration)));
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}
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void ModifyCash(Actor self, int amount)
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@@ -132,7 +132,7 @@ namespace OpenRA.Mods.Common.Traits
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var maxHP = healthInfo.MaxHP > 0 ? healthInfo.MaxHP : 1;
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var damageText = $"{-e.Damage.Value} ({e.Damage.Value * 100 / maxHP}%)";
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self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, e.Attacker.Owner.Color, damageText, 30)));
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self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, e.Attacker.OwnerColor(), damageText, 30)));
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}
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}
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}
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@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Traits
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var amount = collector.Owner.PlayerActor.Trait<PlayerResources>().ChangeCash(info.Amount);
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if (info.UseCashTick)
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w.Add(new FloatingText(collector.CenterPosition, collector.Owner.Color, FloatingText.FormatCashTick(amount), 30));
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w.Add(new FloatingText(collector.CenterPosition, collector.OwnerColor(), FloatingText.FormatCashTick(amount), 30));
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});
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base.Activate(collector);
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@@ -61,7 +61,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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foreach (var exitCell in exitCells)
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{
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var color = self.Owner.Color;
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var color = self.OwnerColor();
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var vec = exitCell - self.Location;
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var center = wr.World.Map.CenterOfCell(exitCell);
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yield return new TextAnnotationRenderable(manager.Font, center, 0, color, vec.ToString());
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@@ -96,7 +96,7 @@ namespace OpenRA.Mods.Common.Traits
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continue;
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var exitCellCenter = self.World.Map.CenterOfCell(exitCells[i]);
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yield return new LineAnnotationRenderable(spawnPos, exitCellCenter, 1, self.Owner.Color);
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yield return new LineAnnotationRenderable(spawnPos, exitCellCenter, 1, self.OwnerColor());
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}
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}
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}
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@@ -72,7 +72,7 @@ namespace OpenRA.Mods.Common.Traits
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var displayedBounty = GetDisplayedBountyValue(self);
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if (Info.ShowBounty && self.IsInWorld && displayedBounty != 0 && e.Attacker.Owner.IsAlliedWith(self.World.RenderPlayer))
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e.Attacker.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, e.Attacker.Owner.Color, FloatingText.FormatCashTick(displayedBounty), 30)));
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e.Attacker.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, e.Attacker.OwnerColor(), FloatingText.FormatCashTick(displayedBounty), 30)));
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e.Attacker.Owner.PlayerActor.Trait<PlayerResources>().ChangeCash(GetBountyValue(self));
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}
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@@ -56,7 +56,7 @@ namespace OpenRA.Mods.Common.Traits
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return;
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self.World.AddFrameEndTask(w => w.Add(
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new FloatingText(self.CenterPosition, self.Owner.Color, FloatingText.FormatCashTick(amount), info.DisplayDuration)));
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new FloatingText(self.CenterPosition, self.OwnerColor(), FloatingText.FormatCashTick(amount), info.DisplayDuration)));
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}
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}
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}
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@@ -84,7 +84,7 @@ namespace OpenRA.Mods.Common.Traits
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playerRadarPing = radarPings.Add(
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() => self.Owner.IsAlliedWith(self.World.RenderPlayer),
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order.Target.CenterPosition,
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self.Owner.Color,
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self.OwnerColor(),
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info.Duration);
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}
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});
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@@ -47,7 +47,7 @@ namespace OpenRA.Mods.Common.Traits.Radar
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if (IsTraitDisabled || (viewer != null && !Info.ValidRelationships.HasRelationship(self.Owner.RelationshipWith(viewer))))
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return;
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var color = Game.Settings.Game.UsePlayerStanceColors ? Player.PlayerRelationshipColor(self) : self.Owner.Color;
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var color = self.OwnerColor();
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if (modifier != null)
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color = modifier.RadarColorOverride(self, color);
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@@ -75,8 +75,8 @@ namespace OpenRA.Mods.Common.Traits
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{
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this.info = info;
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startcolor = info.StartColorUsePlayerColor ? Color.FromArgb(info.StartColorAlpha, self.Owner.Color) : Color.FromArgb(info.StartColorAlpha, info.StartColor);
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endcolor = info.EndColorUsePlayerColor ? Color.FromArgb(info.EndColorAlpha, self.Owner.Color) : Color.FromArgb(info.EndColorAlpha, info.EndColor ?? startcolor);
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startcolor = info.StartColorUsePlayerColor ? Color.FromArgb(info.StartColorAlpha, Player.ActorColor(self)) : Color.FromArgb(info.StartColorAlpha, info.StartColor);
|
||||
endcolor = info.EndColorUsePlayerColor ? Color.FromArgb(info.EndColorAlpha, Player.ActorColor(self)) : Color.FromArgb(info.EndColorAlpha, info.EndColor ?? startcolor);
|
||||
trail = new ContrailRenderable(self.World, startcolor, endcolor, info.StartWidth, info.EndWidth ?? info.StartWidth, info.TrailLength, info.TrailDelay, info.ZOffset);
|
||||
|
||||
body = self.Trait<BodyOrientation>();
|
||||
|
||||
@@ -30,7 +30,6 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
{
|
||||
readonly DebugVisualizations debugVis;
|
||||
readonly SpriteFont font;
|
||||
readonly Actor self;
|
||||
readonly WVec offset;
|
||||
SquadManagerBotModule[] squadManagerModules;
|
||||
|
||||
@@ -43,8 +42,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
var yOffset = buildingInfo?.Dimensions.Y ?? 1;
|
||||
offset = new WVec(0, 512 * yOffset, 0);
|
||||
|
||||
this.self = self;
|
||||
color = GetColor();
|
||||
color = self.OwnerColor();
|
||||
font = Game.Renderer.Fonts[info.Font];
|
||||
|
||||
debugVis = self.World.WorldActor.TraitOrDefault<DebugVisualizations>();
|
||||
@@ -60,15 +58,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
tagString = self.ToString();
|
||||
}
|
||||
|
||||
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
|
||||
{
|
||||
color = GetColor();
|
||||
}
|
||||
|
||||
Color GetColor()
|
||||
{
|
||||
return self.EffectiveOwner != null && self.EffectiveOwner.Disguised ? self.EffectiveOwner.Owner.Color : self.Owner.Color;
|
||||
}
|
||||
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner) => color = self.OwnerColor();
|
||||
|
||||
IEnumerable<IRenderable> IRenderAnnotationsWhenSelected.RenderAnnotations(Actor self, WorldRenderer wr)
|
||||
{
|
||||
|
||||
@@ -52,7 +52,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
: base(self, info)
|
||||
{
|
||||
font = Game.Renderer.Fonts[info.Font];
|
||||
color = info.UsePlayerColor ? self.Owner.Color : info.Color;
|
||||
color = info.UsePlayerColor ? self.OwnerColor() : info.Color;
|
||||
|
||||
name = self.Owner.PlayerName;
|
||||
if (name.Length > info.MaxLength)
|
||||
@@ -74,7 +74,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
|
||||
{
|
||||
if (Info.UsePlayerColor)
|
||||
color = newOwner.Color;
|
||||
color = self.OwnerColor();
|
||||
|
||||
name = self.Owner.PlayerName;
|
||||
if (name.Length > Info.MaxLength)
|
||||
|
||||
@@ -102,7 +102,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
self.CenterPosition,
|
||||
Info.Range,
|
||||
0,
|
||||
Info.UsePlayerColor ? self.Owner.Color : Info.Color,
|
||||
Info.UsePlayerColor ? self.OwnerColor() : Info.Color,
|
||||
Info.Width,
|
||||
Info.BorderColor,
|
||||
Info.BorderWidth);
|
||||
|
||||
@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
{
|
||||
this.info = info;
|
||||
font = Game.Renderer.Fonts[info.Font];
|
||||
color = info.UsePlayerColor ? self.Owner.Color : info.Color;
|
||||
color = info.UsePlayerColor ? self.OwnerColor() : info.Color;
|
||||
|
||||
label = new CachedTransform<int, string>(g => self.World.ControlGroups.Groups[g]);
|
||||
}
|
||||
@@ -81,7 +81,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
|
||||
{
|
||||
if (info.UsePlayerColor)
|
||||
color = newOwner.Color;
|
||||
color = self.OwnerColor();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,7 +52,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
: base(self, info)
|
||||
{
|
||||
font = Game.Renderer.Fonts[info.Font];
|
||||
color = info.UsePlayerColor ? self.Owner.Color : info.Color;
|
||||
color = info.UsePlayerColor ? self.OwnerColor() : info.Color;
|
||||
}
|
||||
|
||||
protected override IEnumerable<IRenderable> RenderDecoration(Actor self, WorldRenderer wr, int2 screenPos)
|
||||
@@ -70,7 +70,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
|
||||
{
|
||||
if (Info.UsePlayerColor)
|
||||
color = newOwner.Color;
|
||||
color = self.OwnerColor();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,13 +18,19 @@ namespace OpenRA.Mods.Common.Widgets.Logic.Ingame
|
||||
[ChromeLogicArgsHotkeys("TogglePlayerStanceColorKey")]
|
||||
public class TogglePlayerStanceColorHotkeyLogic : SingleHotkeyBaseLogic
|
||||
{
|
||||
readonly World world;
|
||||
|
||||
[ObjectCreator.UseCtor]
|
||||
public TogglePlayerStanceColorHotkeyLogic(Widget widget, ModData modData, Dictionary<string, MiniYaml> logicArgs)
|
||||
: base(widget, modData, "TogglePlayerStanceColorKey", "WORLD_KEYHANDLER", logicArgs) { }
|
||||
public TogglePlayerStanceColorHotkeyLogic(Widget widget, World world, ModData modData, Dictionary<string, MiniYaml> logicArgs)
|
||||
: base(widget, modData, "TogglePlayerStanceColorKey", "WORLD_KEYHANDLER", logicArgs)
|
||||
{
|
||||
this.world = world;
|
||||
}
|
||||
|
||||
protected override bool OnHotkeyActivated(KeyInput e)
|
||||
{
|
||||
Game.Settings.Game.UsePlayerStanceColors ^= true;
|
||||
Player.SetupRelationshipColors(world.Players, world.LocalPlayer);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -515,8 +515,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
|
||||
static void SetupPlayerColor(Player player, ScrollItemWidget template, ColorBlockWidget colorBlockWidget, GradientColorBlockWidget gradientColorBlockWidget)
|
||||
{
|
||||
var color = Color.FromArgb(128, player.Color.R, player.Color.G, player.Color.B);
|
||||
var hoverColor = Color.FromArgb(192, player.Color.R, player.Color.G, player.Color.B);
|
||||
var pColor = player.Color;
|
||||
var color = Color.FromArgb(128, pColor.R, pColor.G, pColor.B);
|
||||
var hoverColor = Color.FromArgb(192, pColor.R, pColor.G, pColor.B);
|
||||
|
||||
var isMouseOver = new CachedTransform<Widget, bool>(w => w == template || template.Children.Contains(w));
|
||||
|
||||
|
||||
@@ -69,6 +69,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
o = viewport.ActorTooltip.Owner;
|
||||
showOwner = o != null && !o.NonCombatant && viewport.ActorTooltip.TooltipInfo.IsOwnerRowVisible;
|
||||
|
||||
if (showOwner)
|
||||
ownerColor = o.Color;
|
||||
|
||||
var stance = o == null || world.RenderPlayer == null ? PlayerRelationship.None : o.RelationshipWith(world.RenderPlayer);
|
||||
labelText = viewport.ActorTooltip.TooltipInfo.TooltipForPlayerStance(stance);
|
||||
break;
|
||||
@@ -79,6 +82,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
o = viewport.FrozenActorTooltip.TooltipOwner;
|
||||
showOwner = o != null && !o.NonCombatant && viewport.FrozenActorTooltip.TooltipInfo.IsOwnerRowVisible;
|
||||
|
||||
if (showOwner)
|
||||
ownerColor = o.Color;
|
||||
|
||||
var stance = o == null || world.RenderPlayer == null ? PlayerRelationship.None : o.RelationshipWith(world.RenderPlayer);
|
||||
labelText = viewport.FrozenActorTooltip.TooltipInfo.TooltipForPlayerStance(stance);
|
||||
break;
|
||||
@@ -107,7 +113,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
{
|
||||
flagFaction = o.Faction.InternalName;
|
||||
ownerName = o.PlayerName;
|
||||
ownerColor = o.Color;
|
||||
widget.Bounds.Height = doubleHeight;
|
||||
widget.Bounds.Width = Math.Max(widget.Bounds.Width,
|
||||
owner.Bounds.X + ownerFont.Measure(ownerName).X + label.Bounds.X);
|
||||
|
||||
@@ -137,6 +137,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
{
|
||||
var ds = Game.Settings.Graphics;
|
||||
var gs = Game.Settings.Game;
|
||||
var world = worldRenderer.World;
|
||||
var scrollPanel = panel.Get<ScrollPanelWidget>("SETTINGS_SCROLLPANEL");
|
||||
|
||||
SettingsUtils.BindCheckboxPref(panel, "CURSORDOUBLE_CHECKBOX", ds, "CursorDouble");
|
||||
@@ -145,6 +146,15 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
SettingsUtils.BindCheckboxPref(panel, "FRAME_LIMIT_GAMESPEED_CHECKBOX", ds, "CapFramerateToGameFps");
|
||||
SettingsUtils.BindIntSliderPref(panel, "FRAME_LIMIT_SLIDER", ds, "MaxFramerate");
|
||||
SettingsUtils.BindCheckboxPref(panel, "PLAYER_STANCE_COLORS_CHECKBOX", gs, "UsePlayerStanceColors");
|
||||
|
||||
var cb = panel.Get<CheckboxWidget>("PLAYER_STANCE_COLORS_CHECKBOX");
|
||||
cb.IsChecked = () => gs.UsePlayerStanceColors;
|
||||
cb.OnClick = () =>
|
||||
{
|
||||
gs.UsePlayerStanceColors = cb.IsChecked() ^ true;
|
||||
Player.SetupRelationshipColors(world.Players, world.LocalPlayer);
|
||||
};
|
||||
|
||||
if (panel.GetOrNull<CheckboxWidget>("PAUSE_SHELLMAP_CHECKBOX") != null)
|
||||
SettingsUtils.BindCheckboxPref(panel, "PAUSE_SHELLMAP_CHECKBOX", gs, "PauseShellmap");
|
||||
|
||||
@@ -208,7 +218,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
|
||||
var minResolution = viewportSizes.MinEffectiveResolution;
|
||||
var resolution = Game.Renderer.Resolution;
|
||||
var disableUIScale = worldRenderer.World.Type != WorldType.Shellmap ||
|
||||
var disableUIScale = world.Type != WorldType.Shellmap ||
|
||||
resolution.Width * ds.UIScale < 1.25f * minResolution.Width ||
|
||||
resolution.Height * ds.UIScale < 1.25f * minResolution.Height;
|
||||
|
||||
@@ -240,7 +250,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
|
||||
var escPressed = false;
|
||||
var nameTextfield = panel.Get<TextFieldWidget>("PLAYERNAME");
|
||||
nameTextfield.IsDisabled = () => worldRenderer.World.Type != WorldType.Shellmap;
|
||||
nameTextfield.IsDisabled = () => world.Type != WorldType.Shellmap;
|
||||
nameTextfield.Text = Settings.SanitizedPlayerName(ps.Name);
|
||||
nameTextfield.OnLoseFocus = () =>
|
||||
{
|
||||
@@ -272,7 +282,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
var colorManager = modData.DefaultRules.Actors[SystemActors.World].TraitInfo<IColorPickerManagerInfo>();
|
||||
|
||||
var colorDropdown = panel.Get<DropDownButtonWidget>("PLAYERCOLOR");
|
||||
colorDropdown.IsDisabled = () => worldRenderer.World.Type != WorldType.Shellmap;
|
||||
colorDropdown.IsDisabled = () => world.Type != WorldType.Shellmap;
|
||||
colorDropdown.OnMouseDown = _ => colorManager.ShowColorDropDown(colorDropdown, ps.Color, null, worldRenderer, color =>
|
||||
{
|
||||
ps.Color = color;
|
||||
|
||||
@@ -61,8 +61,7 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
var time = WidgetUtils.FormatTime(p.RemainingTicks, false, self.World.Timestep);
|
||||
var text = TranslationProvider.GetString(Format, Translation.Arguments("player", self.Owner.PlayerName, "support-power", p.Name, "time", time));
|
||||
|
||||
var playerColor = Game.Settings.Game.UsePlayerStanceColors ? Player.PlayerRelationshipColor(self) : self.Owner.Color;
|
||||
var color = !p.Ready || Game.LocalTick % 50 < 25 ? playerColor : Color.White;
|
||||
var color = !p.Ready || Game.LocalTick % 50 < 25 ? self.OwnerColor() : Color.White;
|
||||
|
||||
return (text, color);
|
||||
}).ToArray();
|
||||
|
||||
@@ -643,7 +643,7 @@ label-status-bar-dropdown-container-bars = Status Bars:
|
||||
|
||||
checkbox-player-stance-colors-container =
|
||||
.label = Player Relationship Colors
|
||||
.tooltip = Change minimap and health bar colors based on relationship (own, enemy, ally, neutral)
|
||||
.tooltip = Change player colors based on relationship (own, enemy, ally, neutral)
|
||||
|
||||
checkbox-ui-feedback-container =
|
||||
.label = Show UI Feedback Notifications
|
||||
|
||||
@@ -468,7 +468,7 @@ label-status-bar-dropdown-container-bars = Status Bars:
|
||||
|
||||
checkbox-player-stance-colors-container =
|
||||
.label = Player Relationship Colors
|
||||
.tooltip = Change minimap and health bar colors based on relationship (own, enemy, ally, neutral)
|
||||
.tooltip = Change player colors based on relationship (own, enemy, ally, neutral)
|
||||
|
||||
checkbox-ui-feedback-container =
|
||||
.label = Show UI Feedback Notifications
|
||||
|
||||
Reference in New Issue
Block a user