Make player stance colours universally respected

This commit is contained in:
Gustas
2023-02-25 13:42:43 +02:00
committed by Matthias Mailänder
parent 2f331548e1
commit 5fc36bd45f
38 changed files with 110 additions and 88 deletions

View File

@@ -22,6 +22,16 @@ namespace OpenRA
{
public static class Exts
{
/// <summary>Returns <see cref="Color"/> of the <paramref name="actor"/>, taking <see cref="Actor.EffectiveOwner"/> into account.</summary>
public static Color OwnerColor(this Actor actor)
{
var effectiveOwner = actor.EffectiveOwner;
if (effectiveOwner != null && effectiveOwner.Disguised && actor.World.RenderPlayer != null)
return effectiveOwner.Owner.Color;
return actor.Owner.Color;
}
public static string FormatInvariant(this string format, params object[] args)
{
return string.Format(CultureInfo.InvariantCulture, format, args);

View File

@@ -122,7 +122,7 @@ namespace OpenRA
FactionId = runtimePlayer.Faction.InternalName,
DisplayFactionName = runtimePlayer.DisplayFaction.Name,
DisplayFactionId = runtimePlayer.DisplayFaction.InternalName,
Color = runtimePlayer.Color,
Color = OpenRA.Player.GetColor(runtimePlayer),
Team = client.Team,
Handicap = client.Handicap,
SpawnPoint = runtimePlayer.SpawnPoint,

View File

@@ -65,6 +65,8 @@ namespace OpenRA.Graphics
foreach (var p in world.Players)
UpdatePalettesForPlayer(p.InternalName, p.Color, false);
Player.SetupRelationshipColors(world.Players, world.LocalPlayer);
palette.Initialize();
TerrainLighting = world.WorldActor.TraitOrDefault<ITerrainLighting>();

View File

@@ -38,8 +38,6 @@ namespace OpenRA
public class Player : IScriptBindable, IScriptNotifyBind, ILuaTableBinding, ILuaEqualityBinding, ILuaToStringBinding
{
public readonly Actor PlayerActor;
public readonly Color Color;
public readonly string PlayerName;
public readonly string InternalName;
public readonly FactionInfo Faction;
@@ -54,6 +52,11 @@ namespace OpenRA
public readonly Shroud Shroud;
public readonly FrozenActorLayer FrozenActorLayer;
readonly Color color;
/// <summary>Returns player color with relationship colors applied.</summary>
public Color Color { get; private set; }
/// <summary>The faction (including Random, etc.) that was selected in the lobby.</summary>
public readonly FactionInfo DisplayFaction;
@@ -152,7 +155,8 @@ namespace OpenRA
if (client != null)
{
ClientIndex = client.Index;
Color = client.Color;
color = client.Color;
Color = color;
PlayerName = ResolvePlayerName(client, world.LobbyInfo.Clients, world.Map.Rules.Actors[SystemActors.Player].TraitInfos<IBotInfo>());
BotType = client.Bot;
@@ -170,6 +174,7 @@ namespace OpenRA
{
// Map player
ClientIndex = world.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin)?.Index ?? 0; // Owned by the host (TODO: fix this)
color = pr.Color;
Color = pr.Color;
PlayerName = pr.Name;
NonCombatant = pr.NonCombatant;
@@ -244,28 +249,30 @@ namespace OpenRA
return RelationshipWith(p) == PlayerRelationship.Ally;
}
public static Color PlayerRelationshipColor(Actor a)
/// <summary>Returns <see cref="color"/>, ignoring player relationship colors.</summary>
public static Color GetColor(Player p) => p.color;
public static void SetupRelationshipColors(Player[] players, Player viewer)
{
var renderPlayer = a.World.RenderPlayer;
var player = renderPlayer ?? a.World.LocalPlayer;
if (player != null && !player.Spectating)
{
var effectiveOwner = a.EffectiveOwner;
var apparentOwner = a.Owner;
if (effectiveOwner != null && effectiveOwner.Disguised && !a.Owner.IsAlliedWith(renderPlayer))
apparentOwner = effectiveOwner.Owner;
foreach (var p in players)
p.Color = PlayerRelationshipColor(p, viewer);
}
if (apparentOwner == player)
return ChromeMetrics.Get<Color>("PlayerStanceColorSelf");
public static Color PlayerRelationshipColor(Player player, Player viewer)
{
if (!Game.Settings.Game.UsePlayerStanceColors || viewer == null || viewer.Spectating)
return player.color;
if (apparentOwner.IsAlliedWith(player))
return ChromeMetrics.Get<Color>("PlayerStanceColorAllies");
if (viewer == player)
return ChromeMetrics.Get<Color>("PlayerStanceColorSelf");
if (!apparentOwner.NonCombatant)
return ChromeMetrics.Get<Color>("PlayerStanceColorEnemies");
}
if (player.IsAlliedWith(viewer))
return ChromeMetrics.Get<Color>("PlayerStanceColorAllies");
return ChromeMetrics.Get<Color>("PlayerStanceColorNeutrals");
if (player.NonCombatant)
return ChromeMetrics.Get<Color>("PlayerStanceColorNeutrals");
return ChromeMetrics.Get<Color>("PlayerStanceColorEnemies");
}
internal void PlayerDisconnected(Player p)

View File

@@ -99,7 +99,7 @@ namespace OpenRA.Mods.Cnc.Traits
public override object Create(ActorInitializer init) { return new Disguise(init.Self, this); }
}
sealed class Disguise : IEffectiveOwner, IIssueOrder, IResolveOrder, IOrderVoice, IRadarColorModifier, INotifyAttack,
sealed class Disguise : IEffectiveOwner, IIssueOrder, IResolveOrder, IOrderVoice, INotifyAttack,
INotifyDamage, INotifyLoadCargo, INotifyUnloadCargo, INotifyDemolition, INotifyInfiltration, ITick
{
public ActorInfo AsActor { get; private set; }
@@ -158,14 +158,6 @@ namespace OpenRA.Mods.Cnc.Traits
return order.OrderString == "Disguise" ? info.Voice : null;
}
Color IRadarColorModifier.RadarColorOverride(Actor self, Color color)
{
if (!Disguised || self.Owner.IsAlliedWith(self.World.RenderPlayer))
return color;
return Game.Settings.Game.UsePlayerStanceColors ? Player.PlayerRelationshipColor(self) : AsPlayer.Color;
}
public void DisguiseAs(Actor target)
{
var oldEffectiveActor = AsActor;

View File

@@ -94,7 +94,7 @@ namespace OpenRA.Mods.Cnc.Traits
TextNotificationsManager.AddTransientLine(infiltrator.Owner, info.InfiltrationTextNotification);
if (info.ShowTicks)
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, infiltrator.Owner.Color, FloatingText.FormatCashTick(toGive), 30)));
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, infiltrator.OwnerColor(), FloatingText.FormatCashTick(toGive), 30)));
}
}
}

View File

@@ -74,7 +74,7 @@ namespace OpenRA.Mods.Cnc.Traits
{
var temp = currentDisplayValue;
if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.Owner.Color, FloatingText.FormatCashTick(temp), Info.TickLifetime)));
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.OwnerColor(), FloatingText.FormatCashTick(temp), Info.TickLifetime)));
currentDisplayTick = Info.TickRate;
currentDisplayValue = 0;

View File

@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Activities
exp.GiveExperience(playerExperience);
if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
self.World.AddFrameEndTask(w => w.Add(new FloatingText(targetActor.CenterPosition, targetOwner.Color, FloatingText.FormatCashTick(donated), 30)));
self.World.AddFrameEndTask(w => w.Add(new FloatingText(targetActor.CenterPosition, targetActor.OwnerColor(), FloatingText.FormatCashTick(donated), 30)));
foreach (var nct in targetActor.TraitsImplementing<INotifyCashTransfer>())
nct.OnAcceptingCash(targetActor, self);

View File

@@ -46,7 +46,7 @@ namespace OpenRA.Mods.Common.Activities
ns.Sold(self);
if (showTicks && refund > 0 && self.Owner.IsAlliedWith(self.World.RenderPlayer))
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.Owner.Color, FloatingText.FormatCashTick(refund), 30)));
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.OwnerColor(), FloatingText.FormatCashTick(refund), 30)));
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", sellableInfo.Notification, self.Owner.Faction.InternalName);
TextNotificationsManager.AddTransientLine(self.Owner, sellableInfo.TextNotification);

View File

@@ -129,7 +129,7 @@ namespace OpenRA.Mods.Common.Effects
{
var targetLine = new[] { prev, pos };
prev = pos;
yield return new TargetLineRenderable(targetLine, building.Owner.Color, rp.Info.LineWidth, 1);
yield return new TargetLineRenderable(targetLine, building.OwnerColor(), rp.Info.LineWidth, 1);
}
}
}

View File

@@ -77,7 +77,7 @@ namespace OpenRA.Mods.Common.Projectiles
public IProjectile Create(ProjectileArgs args)
{
var c = UsePlayerColor ? args.SourceActor.Owner.Color : Color;
var c = UsePlayerColor ? args.SourceActor.OwnerColor() : Color;
return new AreaBeam(this, args, c);
}
}

View File

@@ -201,8 +201,8 @@ namespace OpenRA.Mods.Common.Projectiles
if (info.ContrailLength > 0)
{
var startcolor = info.ContrailStartColorUsePlayerColor ? Color.FromArgb(info.ContrailStartColorAlpha, args.SourceActor.Owner.Color) : Color.FromArgb(info.ContrailStartColorAlpha, info.ContrailStartColor);
var endcolor = info.ContrailEndColorUsePlayerColor ? Color.FromArgb(info.ContrailEndColorAlpha, args.SourceActor.Owner.Color) : Color.FromArgb(info.ContrailEndColorAlpha, info.ContrailEndColor ?? startcolor);
var startcolor = info.ContrailStartColorUsePlayerColor ? Color.FromArgb(info.ContrailStartColorAlpha, Player.ActorColor(args.SourceActor)) : Color.FromArgb(info.ContrailStartColorAlpha, info.ContrailStartColor);
var endcolor = info.ContrailEndColorUsePlayerColor ? Color.FromArgb(info.ContrailEndColorAlpha, Player.ActorColor(args.SourceActor)) : Color.FromArgb(info.ContrailEndColorAlpha, info.ContrailEndColor ?? startcolor);
contrail = new ContrailRenderable(world, startcolor, endcolor, info.ContrailStartWidth, info.ContrailEndWidth ?? info.ContrailStartWidth, info.ContrailLength, info.ContrailDelay, info.ContrailZOffset);
}

View File

@@ -98,7 +98,7 @@ namespace OpenRA.Mods.Common.Projectiles
public IProjectile Create(ProjectileArgs args)
{
var c = UsePlayerColor ? args.SourceActor.Owner.Color : Color;
var c = UsePlayerColor ? args.SourceActor.OwnerColor() : Color;
return new LaserZap(this, args, c);
}
}
@@ -126,7 +126,7 @@ namespace OpenRA.Mods.Common.Projectiles
this.args = args;
this.info = info;
this.color = color;
secondaryColor = info.SecondaryBeamUsePlayerColor ? args.SourceActor.Owner.Color : info.SecondaryBeamColor;
secondaryColor = info.SecondaryBeamUsePlayerColor ? args.SourceActor.OwnerColor() : info.SecondaryBeamColor;
target = args.PassiveTarget;
source = args.Source;

View File

@@ -285,8 +285,8 @@ namespace OpenRA.Mods.Common.Projectiles
if (info.ContrailLength > 0)
{
var startcolor = info.ContrailStartColorUsePlayerColor ? Color.FromArgb(info.ContrailStartColorAlpha, args.SourceActor.Owner.Color) : Color.FromArgb(info.ContrailStartColorAlpha, info.ContrailStartColor);
var endcolor = info.ContrailEndColorUsePlayerColor ? Color.FromArgb(info.ContrailEndColorAlpha, args.SourceActor.Owner.Color) : Color.FromArgb(info.ContrailEndColorAlpha, info.ContrailEndColor ?? startcolor);
var startcolor = info.ContrailStartColorUsePlayerColor ? Color.FromArgb(info.ContrailStartColorAlpha, Player.ActorColor(args.SourceActor)) : Color.FromArgb(info.ContrailStartColorAlpha, info.ContrailStartColor);
var endcolor = info.ContrailEndColorUsePlayerColor ? Color.FromArgb(info.ContrailEndColorAlpha, Player.ActorColor(args.SourceActor)) : Color.FromArgb(info.ContrailEndColorAlpha, info.ContrailEndColor ?? startcolor);
contrail = new ContrailRenderable(world, startcolor, endcolor, info.ContrailStartWidth, info.ContrailEndWidth ?? info.ContrailStartWidth, info.ContrailLength, info.ContrailDelay, info.ContrailZOffset);
}

View File

@@ -95,8 +95,8 @@ namespace OpenRA.Mods.Common.Projectiles
public IProjectile Create(ProjectileArgs args)
{
var bc = BeamPlayerColor ? Color.FromArgb(BeamColor.A, args.SourceActor.Owner.Color) : BeamColor;
var hc = HelixPlayerColor ? Color.FromArgb(HelixColor.A, args.SourceActor.Owner.Color) : HelixColor;
var bc = BeamPlayerColor ? Color.FromArgb(BeamColor.A, args.SourceActor.OwnerColor()) : BeamColor;
var hc = HelixPlayerColor ? Color.FromArgb(HelixColor.A, args.SourceActor.OwnerColor()) : HelixColor;
return new Railgun(args, this, bc, hc);
}
}

View File

@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Scripting
public string Name => Player.PlayerName;
[Desc("The player's color.")]
public Color Color => Player.Color;
public Color Color => Player.GetColor(Player);
[Desc("The player's faction.")]
public string Faction => Player.Faction.InternalName;

View File

@@ -96,7 +96,7 @@ namespace OpenRA.Mods.Common.Traits
{
var temp = currentDisplayValue;
if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.Owner.Color, FloatingText.FormatCashTick(temp), 30)));
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.OwnerColor(), FloatingText.FormatCashTick(temp), 30)));
currentDisplayTick = info.TickRate;
currentDisplayValue = 0;
}

View File

@@ -91,7 +91,7 @@ namespace OpenRA.Mods.Common.Traits
void AddCashTick(Actor self, int amount)
{
self.World.AddFrameEndTask(w => w.Add(
new FloatingText(self.CenterPosition, self.Owner.Color, FloatingText.FormatCashTick(amount), info.DisplayDuration)));
new FloatingText(self.CenterPosition, self.OwnerColor(), FloatingText.FormatCashTick(amount), info.DisplayDuration)));
}
void ModifyCash(Actor self, int amount)

View File

@@ -132,7 +132,7 @@ namespace OpenRA.Mods.Common.Traits
var maxHP = healthInfo.MaxHP > 0 ? healthInfo.MaxHP : 1;
var damageText = $"{-e.Damage.Value} ({e.Damage.Value * 100 / maxHP}%)";
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, e.Attacker.Owner.Color, damageText, 30)));
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, e.Attacker.OwnerColor(), damageText, 30)));
}
}
}

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Traits
var amount = collector.Owner.PlayerActor.Trait<PlayerResources>().ChangeCash(info.Amount);
if (info.UseCashTick)
w.Add(new FloatingText(collector.CenterPosition, collector.Owner.Color, FloatingText.FormatCashTick(amount), 30));
w.Add(new FloatingText(collector.CenterPosition, collector.OwnerColor(), FloatingText.FormatCashTick(amount), 30));
});
base.Activate(collector);

View File

@@ -61,7 +61,7 @@ namespace OpenRA.Mods.Common.Traits
{
foreach (var exitCell in exitCells)
{
var color = self.Owner.Color;
var color = self.OwnerColor();
var vec = exitCell - self.Location;
var center = wr.World.Map.CenterOfCell(exitCell);
yield return new TextAnnotationRenderable(manager.Font, center, 0, color, vec.ToString());
@@ -96,7 +96,7 @@ namespace OpenRA.Mods.Common.Traits
continue;
var exitCellCenter = self.World.Map.CenterOfCell(exitCells[i]);
yield return new LineAnnotationRenderable(spawnPos, exitCellCenter, 1, self.Owner.Color);
yield return new LineAnnotationRenderable(spawnPos, exitCellCenter, 1, self.OwnerColor());
}
}
}

View File

@@ -72,7 +72,7 @@ namespace OpenRA.Mods.Common.Traits
var displayedBounty = GetDisplayedBountyValue(self);
if (Info.ShowBounty && self.IsInWorld && displayedBounty != 0 && e.Attacker.Owner.IsAlliedWith(self.World.RenderPlayer))
e.Attacker.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, e.Attacker.Owner.Color, FloatingText.FormatCashTick(displayedBounty), 30)));
e.Attacker.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, e.Attacker.OwnerColor(), FloatingText.FormatCashTick(displayedBounty), 30)));
e.Attacker.Owner.PlayerActor.Trait<PlayerResources>().ChangeCash(GetBountyValue(self));
}

View File

@@ -56,7 +56,7 @@ namespace OpenRA.Mods.Common.Traits
return;
self.World.AddFrameEndTask(w => w.Add(
new FloatingText(self.CenterPosition, self.Owner.Color, FloatingText.FormatCashTick(amount), info.DisplayDuration)));
new FloatingText(self.CenterPosition, self.OwnerColor(), FloatingText.FormatCashTick(amount), info.DisplayDuration)));
}
}
}

View File

@@ -84,7 +84,7 @@ namespace OpenRA.Mods.Common.Traits
playerRadarPing = radarPings.Add(
() => self.Owner.IsAlliedWith(self.World.RenderPlayer),
order.Target.CenterPosition,
self.Owner.Color,
self.OwnerColor(),
info.Duration);
}
});

View File

@@ -47,7 +47,7 @@ namespace OpenRA.Mods.Common.Traits.Radar
if (IsTraitDisabled || (viewer != null && !Info.ValidRelationships.HasRelationship(self.Owner.RelationshipWith(viewer))))
return;
var color = Game.Settings.Game.UsePlayerStanceColors ? Player.PlayerRelationshipColor(self) : self.Owner.Color;
var color = self.OwnerColor();
if (modifier != null)
color = modifier.RadarColorOverride(self, color);

View File

@@ -75,8 +75,8 @@ namespace OpenRA.Mods.Common.Traits
{
this.info = info;
startcolor = info.StartColorUsePlayerColor ? Color.FromArgb(info.StartColorAlpha, self.Owner.Color) : Color.FromArgb(info.StartColorAlpha, info.StartColor);
endcolor = info.EndColorUsePlayerColor ? Color.FromArgb(info.EndColorAlpha, self.Owner.Color) : Color.FromArgb(info.EndColorAlpha, info.EndColor ?? startcolor);
startcolor = info.StartColorUsePlayerColor ? Color.FromArgb(info.StartColorAlpha, Player.ActorColor(self)) : Color.FromArgb(info.StartColorAlpha, info.StartColor);
endcolor = info.EndColorUsePlayerColor ? Color.FromArgb(info.EndColorAlpha, Player.ActorColor(self)) : Color.FromArgb(info.EndColorAlpha, info.EndColor ?? startcolor);
trail = new ContrailRenderable(self.World, startcolor, endcolor, info.StartWidth, info.EndWidth ?? info.StartWidth, info.TrailLength, info.TrailDelay, info.ZOffset);
body = self.Trait<BodyOrientation>();

View File

@@ -30,7 +30,6 @@ namespace OpenRA.Mods.Common.Traits.Render
{
readonly DebugVisualizations debugVis;
readonly SpriteFont font;
readonly Actor self;
readonly WVec offset;
SquadManagerBotModule[] squadManagerModules;
@@ -43,8 +42,7 @@ namespace OpenRA.Mods.Common.Traits.Render
var yOffset = buildingInfo?.Dimensions.Y ?? 1;
offset = new WVec(0, 512 * yOffset, 0);
this.self = self;
color = GetColor();
color = self.OwnerColor();
font = Game.Renderer.Fonts[info.Font];
debugVis = self.World.WorldActor.TraitOrDefault<DebugVisualizations>();
@@ -60,15 +58,7 @@ namespace OpenRA.Mods.Common.Traits.Render
tagString = self.ToString();
}
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
{
color = GetColor();
}
Color GetColor()
{
return self.EffectiveOwner != null && self.EffectiveOwner.Disguised ? self.EffectiveOwner.Owner.Color : self.Owner.Color;
}
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner) => color = self.OwnerColor();
IEnumerable<IRenderable> IRenderAnnotationsWhenSelected.RenderAnnotations(Actor self, WorldRenderer wr)
{

View File

@@ -52,7 +52,7 @@ namespace OpenRA.Mods.Common.Traits.Render
: base(self, info)
{
font = Game.Renderer.Fonts[info.Font];
color = info.UsePlayerColor ? self.Owner.Color : info.Color;
color = info.UsePlayerColor ? self.OwnerColor() : info.Color;
name = self.Owner.PlayerName;
if (name.Length > info.MaxLength)
@@ -74,7 +74,7 @@ namespace OpenRA.Mods.Common.Traits.Render
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
{
if (Info.UsePlayerColor)
color = newOwner.Color;
color = self.OwnerColor();
name = self.Owner.PlayerName;
if (name.Length > Info.MaxLength)

View File

@@ -102,7 +102,7 @@ namespace OpenRA.Mods.Common.Traits.Render
self.CenterPosition,
Info.Range,
0,
Info.UsePlayerColor ? self.Owner.Color : Info.Color,
Info.UsePlayerColor ? self.OwnerColor() : Info.Color,
Info.Width,
Info.BorderColor,
Info.BorderWidth);

View File

@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.Traits.Render
{
this.info = info;
font = Game.Renderer.Fonts[info.Font];
color = info.UsePlayerColor ? self.Owner.Color : info.Color;
color = info.UsePlayerColor ? self.OwnerColor() : info.Color;
label = new CachedTransform<int, string>(g => self.World.ControlGroups.Groups[g]);
}
@@ -81,7 +81,7 @@ namespace OpenRA.Mods.Common.Traits.Render
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
{
if (info.UsePlayerColor)
color = newOwner.Color;
color = self.OwnerColor();
}
}
}

View File

@@ -52,7 +52,7 @@ namespace OpenRA.Mods.Common.Traits.Render
: base(self, info)
{
font = Game.Renderer.Fonts[info.Font];
color = info.UsePlayerColor ? self.Owner.Color : info.Color;
color = info.UsePlayerColor ? self.OwnerColor() : info.Color;
}
protected override IEnumerable<IRenderable> RenderDecoration(Actor self, WorldRenderer wr, int2 screenPos)
@@ -70,7 +70,7 @@ namespace OpenRA.Mods.Common.Traits.Render
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
{
if (Info.UsePlayerColor)
color = newOwner.Color;
color = self.OwnerColor();
}
}
}

View File

@@ -18,13 +18,19 @@ namespace OpenRA.Mods.Common.Widgets.Logic.Ingame
[ChromeLogicArgsHotkeys("TogglePlayerStanceColorKey")]
public class TogglePlayerStanceColorHotkeyLogic : SingleHotkeyBaseLogic
{
readonly World world;
[ObjectCreator.UseCtor]
public TogglePlayerStanceColorHotkeyLogic(Widget widget, ModData modData, Dictionary<string, MiniYaml> logicArgs)
: base(widget, modData, "TogglePlayerStanceColorKey", "WORLD_KEYHANDLER", logicArgs) { }
public TogglePlayerStanceColorHotkeyLogic(Widget widget, World world, ModData modData, Dictionary<string, MiniYaml> logicArgs)
: base(widget, modData, "TogglePlayerStanceColorKey", "WORLD_KEYHANDLER", logicArgs)
{
this.world = world;
}
protected override bool OnHotkeyActivated(KeyInput e)
{
Game.Settings.Game.UsePlayerStanceColors ^= true;
Player.SetupRelationshipColors(world.Players, world.LocalPlayer);
return true;
}

View File

@@ -515,8 +515,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
static void SetupPlayerColor(Player player, ScrollItemWidget template, ColorBlockWidget colorBlockWidget, GradientColorBlockWidget gradientColorBlockWidget)
{
var color = Color.FromArgb(128, player.Color.R, player.Color.G, player.Color.B);
var hoverColor = Color.FromArgb(192, player.Color.R, player.Color.G, player.Color.B);
var pColor = player.Color;
var color = Color.FromArgb(128, pColor.R, pColor.G, pColor.B);
var hoverColor = Color.FromArgb(192, pColor.R, pColor.G, pColor.B);
var isMouseOver = new CachedTransform<Widget, bool>(w => w == template || template.Children.Contains(w));

View File

@@ -69,6 +69,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
o = viewport.ActorTooltip.Owner;
showOwner = o != null && !o.NonCombatant && viewport.ActorTooltip.TooltipInfo.IsOwnerRowVisible;
if (showOwner)
ownerColor = o.Color;
var stance = o == null || world.RenderPlayer == null ? PlayerRelationship.None : o.RelationshipWith(world.RenderPlayer);
labelText = viewport.ActorTooltip.TooltipInfo.TooltipForPlayerStance(stance);
break;
@@ -79,6 +82,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
o = viewport.FrozenActorTooltip.TooltipOwner;
showOwner = o != null && !o.NonCombatant && viewport.FrozenActorTooltip.TooltipInfo.IsOwnerRowVisible;
if (showOwner)
ownerColor = o.Color;
var stance = o == null || world.RenderPlayer == null ? PlayerRelationship.None : o.RelationshipWith(world.RenderPlayer);
labelText = viewport.FrozenActorTooltip.TooltipInfo.TooltipForPlayerStance(stance);
break;
@@ -107,7 +113,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
flagFaction = o.Faction.InternalName;
ownerName = o.PlayerName;
ownerColor = o.Color;
widget.Bounds.Height = doubleHeight;
widget.Bounds.Width = Math.Max(widget.Bounds.Width,
owner.Bounds.X + ownerFont.Measure(ownerName).X + label.Bounds.X);

View File

@@ -137,6 +137,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
var ds = Game.Settings.Graphics;
var gs = Game.Settings.Game;
var world = worldRenderer.World;
var scrollPanel = panel.Get<ScrollPanelWidget>("SETTINGS_SCROLLPANEL");
SettingsUtils.BindCheckboxPref(panel, "CURSORDOUBLE_CHECKBOX", ds, "CursorDouble");
@@ -145,6 +146,15 @@ namespace OpenRA.Mods.Common.Widgets.Logic
SettingsUtils.BindCheckboxPref(panel, "FRAME_LIMIT_GAMESPEED_CHECKBOX", ds, "CapFramerateToGameFps");
SettingsUtils.BindIntSliderPref(panel, "FRAME_LIMIT_SLIDER", ds, "MaxFramerate");
SettingsUtils.BindCheckboxPref(panel, "PLAYER_STANCE_COLORS_CHECKBOX", gs, "UsePlayerStanceColors");
var cb = panel.Get<CheckboxWidget>("PLAYER_STANCE_COLORS_CHECKBOX");
cb.IsChecked = () => gs.UsePlayerStanceColors;
cb.OnClick = () =>
{
gs.UsePlayerStanceColors = cb.IsChecked() ^ true;
Player.SetupRelationshipColors(world.Players, world.LocalPlayer);
};
if (panel.GetOrNull<CheckboxWidget>("PAUSE_SHELLMAP_CHECKBOX") != null)
SettingsUtils.BindCheckboxPref(panel, "PAUSE_SHELLMAP_CHECKBOX", gs, "PauseShellmap");
@@ -208,7 +218,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var minResolution = viewportSizes.MinEffectiveResolution;
var resolution = Game.Renderer.Resolution;
var disableUIScale = worldRenderer.World.Type != WorldType.Shellmap ||
var disableUIScale = world.Type != WorldType.Shellmap ||
resolution.Width * ds.UIScale < 1.25f * minResolution.Width ||
resolution.Height * ds.UIScale < 1.25f * minResolution.Height;
@@ -240,7 +250,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var escPressed = false;
var nameTextfield = panel.Get<TextFieldWidget>("PLAYERNAME");
nameTextfield.IsDisabled = () => worldRenderer.World.Type != WorldType.Shellmap;
nameTextfield.IsDisabled = () => world.Type != WorldType.Shellmap;
nameTextfield.Text = Settings.SanitizedPlayerName(ps.Name);
nameTextfield.OnLoseFocus = () =>
{
@@ -272,7 +282,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var colorManager = modData.DefaultRules.Actors[SystemActors.World].TraitInfo<IColorPickerManagerInfo>();
var colorDropdown = panel.Get<DropDownButtonWidget>("PLAYERCOLOR");
colorDropdown.IsDisabled = () => worldRenderer.World.Type != WorldType.Shellmap;
colorDropdown.IsDisabled = () => world.Type != WorldType.Shellmap;
colorDropdown.OnMouseDown = _ => colorManager.ShowColorDropDown(colorDropdown, ps.Color, null, worldRenderer, color =>
{
ps.Color = color;

View File

@@ -61,8 +61,7 @@ namespace OpenRA.Mods.Common.Widgets
var time = WidgetUtils.FormatTime(p.RemainingTicks, false, self.World.Timestep);
var text = TranslationProvider.GetString(Format, Translation.Arguments("player", self.Owner.PlayerName, "support-power", p.Name, "time", time));
var playerColor = Game.Settings.Game.UsePlayerStanceColors ? Player.PlayerRelationshipColor(self) : self.Owner.Color;
var color = !p.Ready || Game.LocalTick % 50 < 25 ? playerColor : Color.White;
var color = !p.Ready || Game.LocalTick % 50 < 25 ? self.OwnerColor() : Color.White;
return (text, color);
}).ToArray();

View File

@@ -643,7 +643,7 @@ label-status-bar-dropdown-container-bars = Status Bars:
checkbox-player-stance-colors-container =
.label = Player Relationship Colors
.tooltip = Change minimap and health bar colors based on relationship (own, enemy, ally, neutral)
.tooltip = Change player colors based on relationship (own, enemy, ally, neutral)
checkbox-ui-feedback-container =
.label = Show UI Feedback Notifications

View File

@@ -468,7 +468,7 @@ label-status-bar-dropdown-container-bars = Status Bars:
checkbox-player-stance-colors-container =
.label = Player Relationship Colors
.tooltip = Change minimap and health bar colors based on relationship (own, enemy, ally, neutral)
.tooltip = Change player colors based on relationship (own, enemy, ally, neutral)
checkbox-ui-feedback-container =
.label = Show UI Feedback Notifications