diff --git a/mods/cnc/bits/apcmuz.shp b/mods/cnc/bits/apcmuz.shp new file mode 100644 index 0000000000..85a02909f2 Binary files /dev/null and b/mods/cnc/bits/apcmuz.shp differ diff --git a/mods/cnc/bits/apctur.shp b/mods/cnc/bits/apctur.shp new file mode 100755 index 0000000000..d2ffa78366 Binary files /dev/null and b/mods/cnc/bits/apctur.shp differ diff --git a/mods/cnc/bits/apctur2.shp b/mods/cnc/bits/apctur2.shp new file mode 100755 index 0000000000..bcbf71feaa Binary files /dev/null and b/mods/cnc/bits/apctur2.shp differ diff --git a/mods/cnc/rules/vehicles.yaml b/mods/cnc/rules/vehicles.yaml index 0698a6a4dc..19144ff7dd 100644 --- a/mods/cnc/rules/vehicles.yaml +++ b/mods/cnc/rules/vehicles.yaml @@ -91,11 +91,14 @@ APC: Type: Heavy RevealsShroud: Range: 5 - AttackFrontal: - PrimaryWeapon: QuadCannon - PrimaryOffset: 0,0,0,-4 - RenderUnit: + Turreted: + ROT: 10 + AttackTurreted: + PrimaryWeapon: APCGun + PrimaryOffset: 0,0,0,0 + PrimaryLocalOffset: 2,-2,0,-7,0, -2,-2,0,-7,0 WithMuzzleFlash: + RenderUnitTurreted: AutoTarget: Cargo: Types: Infantry diff --git a/mods/cnc/sequences/vehicles.yaml b/mods/cnc/sequences/vehicles.yaml index fe8008d7e9..13f4d44e79 100644 --- a/mods/cnc/sequences/vehicles.yaml +++ b/mods/cnc/sequences/vehicles.yaml @@ -179,7 +179,10 @@ apc: idle: Start: 0 Facings: 32 - muzzle: minigun + turret: apctur + Start: 0 + Facings: 32 + muzzle: apcmuz Start: 0 Length: 6 Facings: 8 diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index e9ec6787d5..f193c0eb22 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -749,7 +749,7 @@ Tiberium: Damage: 1 PreventProne: yes -QuadCannon: +APCGun: ROF: 10 Range: 7 Report: gun20