internal machinery for contrails on missiles
This commit is contained in:
@@ -34,17 +34,11 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
ContrailHistory history;
|
||||
|
||||
static Color ChooseColor(Actor self)
|
||||
{
|
||||
var ownerColor = Color.FromArgb(255, self.Owner.ColorRamp.GetColor(0));
|
||||
return PlayerColorRemap.ColorLerp(0.5f, ownerColor, Color.White);
|
||||
}
|
||||
|
||||
public Contrail(Actor self, ContrailInfo info)
|
||||
{
|
||||
Info = info;
|
||||
ContrailTurret = new Turret(Info.ContrailOffset);
|
||||
history = new ContrailHistory(Info.TrailLength, Info.UsePlayerColor ? ChooseColor(self) : Color.White);
|
||||
history = new ContrailHistory(Info.TrailLength, Info.UsePlayerColor ? ContrailHistory.ChooseColor(self) : Color.White);
|
||||
}
|
||||
|
||||
public void Tick(Actor self)
|
||||
@@ -65,6 +59,12 @@ namespace OpenRA.Mods.RA
|
||||
readonly int TrailLength;
|
||||
readonly Color Color;
|
||||
|
||||
public static Color ChooseColor(Actor self)
|
||||
{
|
||||
var ownerColor = Color.FromArgb(255, self.Owner.ColorRamp.GetColor(0));
|
||||
return PlayerColorRemap.ColorLerp(0.5f, ownerColor, Color.White);
|
||||
}
|
||||
|
||||
public ContrailHistory(int trailLength, Color color)
|
||||
{
|
||||
this.TrailLength = trailLength;
|
||||
|
||||
Reference in New Issue
Block a user