From 5fd7f477c1ceb39b4a67fe2e42a963fed6d53cde Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sun, 8 Nov 2009 19:42:59 +1300 Subject: [PATCH] map buildings no longer get free harvesters --- OpenRa.Game/Traits/AcceptsOre.cs | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/OpenRa.Game/Traits/AcceptsOre.cs b/OpenRa.Game/Traits/AcceptsOre.cs index 596adff1cb..1d4dc247e6 100644 --- a/OpenRa.Game/Traits/AcceptsOre.cs +++ b/OpenRa.Game/Traits/AcceptsOre.cs @@ -9,16 +9,16 @@ namespace OpenRa.Game.Traits { public AcceptsOre(Actor self) { - /* create the free harvester! */ - Game.world.AddFrameEndTask( - w => - { - var harvester = new Actor("harv", self.Location + new int2(1, 2), self.Owner); - var mobile = harvester.traits.Get(); - mobile.facing = 64; - mobile.InternalSetActivity( new Harvest() ); - w.Add(harvester); - }); + if (!Game.skipMakeAnims) + Game.world.AddFrameEndTask( + w => + { /* create the free harvester! */ + var harvester = new Actor("harv", self.Location + new int2(1, 2), self.Owner); + var mobile = harvester.traits.Get(); + mobile.facing = 64; + mobile.InternalSetActivity(new Harvest()); + w.Add(harvester); + }); } } }