Remove World.TileSet.

This commit is contained in:
Paul Chote
2016-02-18 18:54:30 +00:00
parent 7993068c8f
commit 602acabe47
34 changed files with 59 additions and 65 deletions

View File

@@ -68,7 +68,7 @@ namespace OpenRA.Mods.Common.Traits
var domainIndex = world.WorldActor.TraitOrDefault<DomainIndex>();
if (domainIndex != null)
{
var passable = mi.GetMovementClass(world.TileSet);
var passable = mi.GetMovementClass(world.Map.Rules.TileSet);
if (!domainIndex.IsPassable(source, target, (uint)passable))
return EmptyPath;
}
@@ -102,7 +102,7 @@ namespace OpenRA.Mods.Common.Traits
var domainIndex = world.WorldActor.TraitOrDefault<DomainIndex>();
if (domainIndex != null)
{
var passable = mi.GetMovementClass(world.TileSet);
var passable = mi.GetMovementClass(world.Map.Rules.TileSet);
tilesInRange = new List<CPos>(tilesInRange.Where(t => domainIndex.IsPassable(source, t, (uint)passable)));
if (!tilesInRange.Any())
return EmptyPath;