diff --git a/mods/ts/rules/shared-vehicles.yaml b/mods/ts/rules/shared-vehicles.yaml index 215df07cfc..4da98920c8 100644 --- a/mods/ts/rules/shared-vehicles.yaml +++ b/mods/ts/rules/shared-vehicles.yaml @@ -100,35 +100,54 @@ HARV: LPST: Inherits: ^VoxelVehicle + -AppearsOnRadar: + -GainsExperience: + Buildable: + Queue: Vehicle + BuildPaletteOrder: 100 + Prerequisites: ~factory, radar Valued: Cost: 950 Tooltip: Name: Mobile Sensor Array Description: Can detect cloaked and subterranean\nunits when deployed.\n Unarmed - Buildable: - Queue: Vehicle - BuildPaletteOrder: 100 - Prerequisites: ~factory, radar Health: HP: 600 Armor: - Type: Light + Type: Wood Mobile: Speed: 85 ROT: 5 RevealsShroud: - Range: 10c0 - Transforms: - IntoActor: gadpsa - Facing: 159 - TransformSounds: - NoTransformSounds: - Voice: Move + Range: 7c0 RenderSprites: Image: lpst.gdi FactionImages: gdi: lpst.gdi nod: lpst.nod + DeployToUpgrade: + Upgrades: deployed + DeployAnimation: make + Facing: 160 + AllowedTerrainTypes: Clear, Road, DirtRoad, Rough + DeploySound: place2.aud + UndeploySound: clicky1.aud + WithVoxelBody: + Image: lpst + UpgradeTypes: deployed + UpgradeMaxEnabledLevel: 0 + WithSpriteBody@deployed: + StartSequence: make + UpgradeTypes: deployed + UpgradeMinEnabledLevel: 1 + DisableUpgrade: + UpgradeTypes: deployed + UpgradeMinEnabledLevel: 1 + DetectCloaked: + UpgradeTypes: deployed + UpgradeMinEnabledLevel: 1 + Range: 18 + RenderDetectionCircle: GGHUNT: Inherits: ^Vehicle diff --git a/mods/ts/sequences/vehicles.yaml b/mods/ts/sequences/vehicles.yaml index f54745f0e2..671610484a 100644 --- a/mods/ts/sequences/vehicles.yaml +++ b/mods/ts/sequences/vehicles.yaml @@ -26,9 +26,23 @@ hvr: lpst.gdi: icon: sidec01.mix:lpsticon + idle: gadpsa + Offset: 0, -12 + ShadowStart: 3 + make: gadpsamk + Offset: 0, -12 + Length: 36 + ShadowStart: 36 lpst.nod: icon: sidec02.mix:lpsticon + idle: gadpsa + Offset: 0, -12 + ShadowStart: 3 + make: gadpsamk + Offset: 0, -12 + Length: 36 + ShadowStart: 36 repair: icon: rboticon