document the various overlay and animation change traits

This commit is contained in:
Matthias Mailänder
2014-07-01 17:46:15 +02:00
parent cf7bd75dad
commit 6097b3eb19
25 changed files with 104 additions and 34 deletions

View File

@@ -12,8 +12,9 @@ using System.Linq;
using OpenRA.GameRules;
using OpenRA.Traits;
namespace OpenRA.Mods.Cnc
namespace OpenRA.Mods.D2k
{
[Desc("Reduces health points over time when the actor is placed on unsafe terrain.")]
class DamagedWithoutFoundationInfo : ITraitInfo, Requires<HealthInfo>
{
[WeaponReference]