document the various overlay and animation change traits
This commit is contained in:
@@ -16,6 +16,7 @@ using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA.Render
|
||||
{
|
||||
[Desc("Renders the MuzzleSequence from the Armament trait.")]
|
||||
class WithMuzzleFlashInfo : ITraitInfo, Requires<RenderSpritesInfo>, Requires<AttackBaseInfo>, Requires<ArmamentInfo>
|
||||
{
|
||||
[Desc("Ignore the weapon position, and always draw relative to the center of the actor")]
|
||||
|
||||
Reference in New Issue
Block a user