document the various overlay and animation change traits

This commit is contained in:
Matthias Mailänder
2014-07-01 17:46:15 +02:00
parent cf7bd75dad
commit 6097b3eb19
25 changed files with 104 additions and 34 deletions

View File

@@ -16,6 +16,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA.Render
{
[Desc("Renders the MuzzleSequence from the Armament trait.")]
class WithMuzzleFlashInfo : ITraitInfo, Requires<RenderSpritesInfo>, Requires<AttackBaseInfo>, Requires<ArmamentInfo>
{
[Desc("Ignore the weapon position, and always draw relative to the center of the actor")]