Fix actor placement and typo in nod06a

This commit is contained in:
Oliver Brakmann
2015-06-01 17:05:49 +02:00
parent 32f420976e
commit 60b1424585
2 changed files with 5 additions and 5 deletions

View File

@@ -508,17 +508,17 @@ Actors:
Owner: GDI Owner: GDI
SubCell: 4 SubCell: 4
Actor158: e2 Actor158: e2
Location: 32,58 Location: 32,57
Owner: GDI Owner: GDI
SubCell: 1 SubCell: 4
Actor159: e2 Actor159: e2
Location: 39,52 Location: 39,52
Owner: GDI Owner: GDI
SubCell: 0 SubCell: 0
Actor160: e2 Actor160: e2
Location: 40,51 Location: 40,50
Owner: GDI Owner: GDI
SubCell: 1 SubCell: 4
waypoint27: waypoint waypoint27: waypoint
Location: 54,58 Location: 54,58
Owner: Neutral Owner: Neutral

View File

@@ -189,7 +189,7 @@ WorldLoaded = function()
end) end)
Trigger.OnEnteredFootprint(Win2CellTriggerActivator, function(a, id) Trigger.OnEnteredFootprint(Win2CellTriggerActivator, function(a, id)
if a.Owner == Nod and NodObjective1 then if a.Owner == Nod and NodObjective3 then
Nod.MarkCompletedObjective(NodObjective3) Nod.MarkCompletedObjective(NodObjective3)
Trigger.RemoveFootprintTrigger(id) Trigger.RemoveFootprintTrigger(id)
end end