From 60bbbe0d93585d55243c1b6aa4004aa41a8d735e Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Mon, 1 Jun 2020 13:43:50 +0200 Subject: [PATCH] Fix the Death Hand launch notification playing for the player not enemy --- mods/d2k/rules/structures.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index 10042a0ff1..49a8f1f6f1 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -1063,7 +1063,7 @@ palace: LongDesc: Launches an atomic missile at a target location BeginChargeSpeechNotification: DeathHandMissilePrepping EndChargeSpeechNotification: DeathHandMissileReady - LaunchSpeechNotification: MissileLaunchDetected + IncomingSpeechNotification: MissileLaunchDetected MissileWeapon: deathhand MissileDelay: 18 SpawnOffset: 32,816,0