Streamline SpawnOccupant management.
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@@ -76,15 +76,15 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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mapPreviewRoot.IsVisible = () => selectedReplay != null;
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panel.Get("REPLAY_INFO").IsVisible = () => selectedReplay != null;
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var spawnOccupants = new CachedTransform<ReplayMetadata, Dictionary<int, SpawnOccupant>>(r =>
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r.GameInfo.Players.ToDictionary(c => c.SpawnPoint, c => new SpawnOccupant(c)));
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Ui.LoadWidget("MAP_PREVIEW", mapPreviewRoot, new WidgetArgs
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{
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{ "orderManager", null },
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{ "getMap", (Func<MapPreview>)(() => map) },
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{ "onMouseDown", (Action<MapPreviewWidget, MapPreview, MouseInput>)((preview, mapPreview, mi) => { }) },
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{
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"getSpawnOccupants", (Func<MapPreview, Dictionary<CPos, SpawnOccupant>>)(mapPreview =>
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LobbyUtils.GetSpawnOccupants(selectedReplay.GameInfo.Players, mapPreview))
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},
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{ "getSpawnOccupants", (Func<Dictionary<int, SpawnOccupant>>)(() => spawnOccupants.Update(selectedReplay)) },
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{ "showUnoccupiedSpawnpoints", false },
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});
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