git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1343 993157c7-ee19-0410-b2c4-bb4e9862e678
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@@ -16,7 +16,7 @@ namespace OpenRa.Game
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Game game;
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Region region;
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public IOrderGenerator orderGenerator;
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UiOverlay uiOverlay;
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public UiOverlay uiOverlay;
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public World(Renderer renderer, Game game)
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{
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@@ -40,7 +40,7 @@ namespace OpenRa.Game
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float2 xy = (1 / 24.0f) * (new float2(e.Location) + game.viewport.Location);
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if (orderGenerator != null)
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{
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IOrder order = orderGenerator.Order(new int2((int)xy.X, (int)xy.Y));
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IOrder order = orderGenerator.Order(game, new int2((int)xy.X, (int)xy.Y));
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game.Issue(order);
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}
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}
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@@ -52,7 +52,7 @@ namespace OpenRa.Game
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lastTime = t;
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Range<float2> range = new Range<float2>(region.Location, region.Location + region.Size);
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foreach (Actor a in actors)
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{
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a.Tick( game, dt );
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