diplomacy menu & stance changes
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@@ -44,6 +44,7 @@ namespace OpenRA.Traits
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public interface INotifyProduction { void UnitProduced(Actor self, Actor other); }
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public interface IAcceptThief { void OnSteal(Actor self, Actor thief); }
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public interface IAcceptSpy { void OnInfiltrate(Actor self, Actor spy); }
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public interface INotifyEnterCell { void OnEnterCell(Actor self, int2 cell); }
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public interface ICustomTerrain
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{
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