Make interface implementations explicit where possible in traits that implement INotifySold

This commit is contained in:
reaperrr
2016-10-20 18:51:01 +02:00
parent 22dcb1c66f
commit 61284d73dd
16 changed files with 53 additions and 53 deletions

View File

@@ -49,13 +49,13 @@ namespace OpenRA.Mods.Common.Traits.Render
info.Palette, info.IsPlayerPalette);
}
public void Charging(Actor self, Target target)
void INotifyCharging.Charging(Actor self, Target target)
{
charging = true;
overlay.PlayThen(RenderSprites.NormalizeSequence(overlay, self.GetDamageState(), info.Sequence), () => charging = false);
}
public void DamageStateChanged(Actor self, AttackInfo e)
void INotifyDamageStateChanged.DamageStateChanged(Actor self, AttackInfo e)
{
overlay.ReplaceAnim(RenderSprites.NormalizeSequence(overlay, e.DamageState, info.Sequence));
}