diff --git a/mods/ts/rules/civilian-structures.yaml b/mods/ts/rules/civilian-structures.yaml index 1e6546d8c5..9b463db2a3 100644 --- a/mods/ts/rules/civilian-structures.yaml +++ b/mods/ts/rules/civilian-structures.yaml @@ -1332,6 +1332,8 @@ NAMNTK: HP: 1500 RenderBuilding: Palette: player + WithIdleOverlay@LIGHTS: + Sequence: idle-lights NTPYRA: Inherits: ^CivBuilding diff --git a/mods/ts/sequences/civilian.yaml b/mods/ts/sequences/civilian.yaml index 2f4c1028a4..d3a0fb11fc 100644 --- a/mods/ts/sequences/civilian.yaml +++ b/mods/ts/sequences/civilian.yaml @@ -918,6 +918,9 @@ namntk: critical-idle: Start: 2 ShadowStart: 5 + idle-lights: namntk_a + Length: 8 + Tick: 200 ntpyra: Defaults: