Remove BelowUnits from D2K.

This commit is contained in:
Paul Chote
2013-08-10 20:23:03 +12:00
parent 7d1931cd80
commit 614d57ac08
4 changed files with 27 additions and 10 deletions

View File

@@ -321,7 +321,6 @@
Range: 7
RallyPoint:
RallyPoint: 1,3
BelowUnits:
Exit@1:
SpawnOffset: 0,-15
ExitCell: 2,2
@@ -526,7 +525,6 @@ REPAIR:
Type: Concrete
RevealsShroud:
Range: 5
BelowUnits:
Reservable:
RepairsUnits:
Interval: 15
@@ -695,7 +693,6 @@ HEAVYC:
# Building:
# TerrainTypes: Rock
# Footprint: =
# BelowUnits:
# LineBuild:
# Range: 4
# RenderBuildingWall:
@@ -720,7 +717,6 @@ HEAVYC:
# Building:
# TerrainTypes: Rock
# Footprint: =
# BelowUnits:
# LineBuild:
# Range: 6
# RenderBuildingWall:

View File

@@ -480,7 +480,6 @@ CRATE:
UncloakSound: STEALTH2.WAV
Effect: cloak
RenderSimple:
BelowUnits:
ProximityCaptor:
Types:Crate
Passenger:
@@ -506,7 +505,6 @@ SPICEBLOOM:
RelativeToTopLeft: yes
ProximityCaptor:
Types:Tree
BelowUnits:
Tooltip:
Name: Spice Bloom
SeedsResource:
@@ -547,7 +545,6 @@ SPICEBLOOM:
# AttackLeap:
# CanAttackGround: no
# RenderInfantry:
# BelowUnits:
# GivesExperience:
# GivesBounty:
# DrawLineToTarget: