Remove BelowUnits from D2K.
This commit is contained in:
@@ -321,7 +321,6 @@
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Range: 7
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Range: 7
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RallyPoint:
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RallyPoint:
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RallyPoint: 1,3
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RallyPoint: 1,3
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BelowUnits:
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Exit@1:
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Exit@1:
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SpawnOffset: 0,-15
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SpawnOffset: 0,-15
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ExitCell: 2,2
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ExitCell: 2,2
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@@ -526,7 +525,6 @@ REPAIR:
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Type: Concrete
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Type: Concrete
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RevealsShroud:
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RevealsShroud:
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Range: 5
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Range: 5
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BelowUnits:
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Reservable:
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Reservable:
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RepairsUnits:
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RepairsUnits:
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Interval: 15
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Interval: 15
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@@ -695,7 +693,6 @@ HEAVYC:
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# Building:
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# Building:
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# TerrainTypes: Rock
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# TerrainTypes: Rock
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# Footprint: =
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# Footprint: =
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# BelowUnits:
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# LineBuild:
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# LineBuild:
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# Range: 4
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# Range: 4
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# RenderBuildingWall:
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# RenderBuildingWall:
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@@ -720,7 +717,6 @@ HEAVYC:
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# Building:
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# Building:
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# TerrainTypes: Rock
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# TerrainTypes: Rock
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# Footprint: =
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# Footprint: =
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# BelowUnits:
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# LineBuild:
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# LineBuild:
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# Range: 6
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# Range: 6
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# RenderBuildingWall:
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# RenderBuildingWall:
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@@ -480,7 +480,6 @@ CRATE:
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UncloakSound: STEALTH2.WAV
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UncloakSound: STEALTH2.WAV
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Effect: cloak
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Effect: cloak
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RenderSimple:
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RenderSimple:
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BelowUnits:
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ProximityCaptor:
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ProximityCaptor:
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Types:Crate
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Types:Crate
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Passenger:
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Passenger:
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@@ -506,7 +505,6 @@ SPICEBLOOM:
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RelativeToTopLeft: yes
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RelativeToTopLeft: yes
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ProximityCaptor:
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ProximityCaptor:
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Types:Tree
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Types:Tree
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BelowUnits:
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Tooltip:
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Tooltip:
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Name: Spice Bloom
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Name: Spice Bloom
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SeedsResource:
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SeedsResource:
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@@ -547,7 +545,6 @@ SPICEBLOOM:
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# AttackLeap:
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# AttackLeap:
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# CanAttackGround: no
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# CanAttackGround: no
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# RenderInfantry:
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# RenderInfantry:
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# BelowUnits:
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# GivesExperience:
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# GivesExperience:
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# GivesBounty:
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# GivesBounty:
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# DrawLineToTarget:
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# DrawLineToTarget:
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@@ -1,8 +1,10 @@
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crate:
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crate:
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idle: crates
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idle: crates
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Start: 0
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Start: 0
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ZOffset: -511
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land: crates
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land: crates
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Start: 0
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Start: 0
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ZOffset: -511
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spicebloom:
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spicebloom:
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make:
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make:
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@@ -11,8 +13,10 @@ spicebloom:
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active:
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active:
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Start: 2
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Start: 2
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Length: 1
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Length: 1
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ZOffset: -511
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idle:
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idle:
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Start: 2
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Start: 2
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ZOffset: -511
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sandworm:
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sandworm:
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stand: wormsigns1
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stand: wormsigns1
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@@ -66,30 +66,38 @@ conyarda:
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repair:
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repair:
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idle:
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idle:
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Start: 0
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Start: 0
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ZOffset: -1c511
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active:
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active:
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Start: 0
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Start: 0
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Length: 10
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Length: 10
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Tick: 60
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Tick: 60
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ZOffset: -1c511
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damaged-idle:
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Start: 10
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ZOffset: -1c511
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damaged-active:
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damaged-active:
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Start: 10
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Start: 10
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Length: 10
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Length: 10
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Tick: 60
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Tick: 60
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ZOffset: -1c511
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make: repairmake
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make: repairmake
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Start: 0
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Start: 0
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Length: *
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Length: *
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damaged-idle:
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Start: 10
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starporta:
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starporta:
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idle:
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idle:
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Start: 0
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Start: 0
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ZOffset: -1c511
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active:
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active:
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Start: 0
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Start: 0
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Length: 1
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Length: 1
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ZOffset: -1c511
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damaged-idle:
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damaged-idle:
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Start: 1
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Start: 1
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ZOffset: -1c511
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damaged-active:
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damaged-active:
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Start: 1
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Start: 1
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ZOffset: -1c511
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make: starportmake
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make: starportmake
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Start: 0
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Start: 0
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Length: *
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Length: *
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@@ -238,13 +246,17 @@ conyardh:
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starporth:
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starporth:
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idle:
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idle:
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Start: 0
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Start: 0
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ZOffset: -1c511
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active:
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active:
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Start: 0
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Start: 0
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Length: 1
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Length: 1
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ZOffset: -1c511
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damaged-idle:
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damaged-idle:
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Start: 1
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Start: 1
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ZOffset: -1c511
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damaged-active:
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damaged-active:
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Start: 1
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Start: 1
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ZOffset: -1c511
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make: starportmake
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make: starportmake
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Start: 0
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Start: 0
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Length: *
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Length: *
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@@ -387,13 +399,17 @@ conyardo:
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starporto:
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starporto:
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idle:
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idle:
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Start: 0
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Start: 0
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ZOffset: -1c511
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active:
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active:
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Start: 0
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Start: 0
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Length: 1
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Length: 1
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ZOffset: -1c511
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damaged-idle:
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damaged-idle:
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Start: 1
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Start: 1
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ZOffset: -1c511
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damaged-active:
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damaged-active:
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Start: 1
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Start: 1
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ZOffset: -1c511
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make: starportmake
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make: starportmake
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Start: 0
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Start: 0
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Length: *
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Length: *
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@@ -526,13 +542,17 @@ palacec:
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starportc:
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starportc:
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idle:
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idle:
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Start: 0
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Start: 0
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ZOffset: -1c511
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active:
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active:
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Start: 0
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Start: 0
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Length: 1
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Length: 1
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ZOffset: -1c511
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damaged-idle:
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damaged-idle:
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Start: 1
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Start: 1
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ZOffset: -1c511
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damaged-active:
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damaged-active:
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Start: 1
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Start: 1
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ZOffset: -1c511
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make: starportmake
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make: starportmake
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Start: 0
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Start: 0
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Length: *
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Length: *
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@@ -555,4 +575,4 @@ heavyc:
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idle-top:
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idle-top:
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Start: 1
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Start: 1
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damaged-idle-top:
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damaged-idle-top:
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Start: 2
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Start: 2
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