Remove RenderSprites animation keys.
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@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Common.Traits
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var rs = self.Trait<RenderSprites>();
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anim = new Animation(self.World, info.Sequence);
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rs.Add("smoke", new AnimationWithOffset(anim, null, () => !isSmoking));
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rs.Add(new AnimationWithOffset(anim, null, () => !isSmoking));
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}
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public void Damaged(Actor self, AttackInfo e)
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