diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index 29ae3b6700..5ff162bd2f 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -117,7 +117,7 @@ UseLocation: yes TargetableAircraft: TargetTypes: Air - GroundedTargetTypes: Ground + GroundedTargetTypes: Ground, Vehicle SelectionDecorations: Selectable: Bounds: 24,24 @@ -294,7 +294,7 @@ Selectable: Bounds: 24,24 TargetableUnit: - TargetTypes: Ground, Infantry + TargetTypes: Ground HiddenUnderFog: WithInfantryBody: AttackSequence: attack @@ -634,7 +634,7 @@ Interval: 2 TargetableUnit: RequiresForceFire: yes - TargetTypes: Ground + TargetTypes: Ground, Husk Capturable: Type: husk AllowAllies: yes diff --git a/mods/cnc/weapons/smallcaliber.yaml b/mods/cnc/weapons/smallcaliber.yaml index 1551d43653..b444241cea 100644 --- a/mods/cnc/weapons/smallcaliber.yaml +++ b/mods/cnc/weapons/smallcaliber.yaml @@ -1,6 +1,7 @@ Sniper: Report: RAMGUN2.AUD - ValidTargets: Infantry + ValidTargets: Ground, Infantry + InvalidTargets: Vehicle, Water, Structure, Wall, Husk ReloadDelay: 40 Range: 6c0 Projectile: Bullet