Added LineBuildNode trait to filter which structure(s) a LineBuild actor can be attached to.
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@@ -447,6 +447,9 @@
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CrushSound: sandbag2.aud
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LineBuild:
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Range: 8
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NodeTypes: wall
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LineBuildNode:
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Types: wall
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RenderBuildingWall:
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HasMakeAnimation: false
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Palette: staticterrain
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@@ -726,6 +726,11 @@ SBAG:
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HP: 100
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Armor:
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Type: Light
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LineBuild:
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Range: 8
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NodeTypes: sandbag
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LineBuildNode:
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Types: sandbag
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CYCL:
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Inherits: ^Wall
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@@ -745,6 +750,11 @@ CYCL:
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HP: 100
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Armor:
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Type: Light
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LineBuild:
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Range: 8
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NodeTypes: chain
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LineBuildNode:
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Types: chain
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BRIK:
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Inherits: ^Wall
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@@ -769,6 +779,11 @@ BRIK:
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-CrushSound:
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SoundOnDamageTransition:
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DestroyedSound: crumble.aud
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LineBuild:
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Range: 8
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NodeTypes: concrete
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LineBuildNode:
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Types: concrete
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BARRACKS:
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Tooltip:
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@@ -412,6 +412,9 @@ CONCRETEB:
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CrushClasses: Concretewall
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LineBuild:
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Range: 8
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NodeTypes: wall, turret
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LineBuildNode:
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Types: wall
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TargetableBuilding:
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TargetTypes: Ground
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RenderBuildingWall:
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@@ -478,6 +481,8 @@ WALL:
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DetectCloaked:
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Range: 5
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-WithCrumbleOverlay:
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LineBuildNode:
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Types: turret
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^ROCKETTOWER:
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Inherits: ^Building
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@@ -527,6 +532,8 @@ WALL:
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DetectCloaked:
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Range: 6
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-WithCrumbleOverlay:
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LineBuildNode:
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Types: turret
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^REPAIR:
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Inherits: ^Building
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@@ -287,6 +287,9 @@
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CrushClasses: wall
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LineBuild:
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Range: 8
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NodeTypes: wall
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LineBuildNode:
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Types: wall
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TargetableBuilding:
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TargetTypes: Ground, DetonateAttack
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RenderBuildingWall:
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@@ -1355,6 +1355,11 @@ SBAG:
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HP: 300
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Armor:
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Type: Wood
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LineBuild:
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Range: 8
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NodeTypes: sandbag
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LineBuildNode:
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Types: sandbag
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FENC:
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Inherits: ^Wall
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@@ -1375,6 +1380,11 @@ FENC:
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HP: 300
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Armor:
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Type: Wood
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LineBuild:
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Range: 8
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NodeTypes: fence
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LineBuildNode:
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Types: fence
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BRIK:
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Inherits: ^Wall
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@@ -1400,6 +1410,11 @@ BRIK:
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Type: Concrete
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Wall:
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CrushClasses: heavywall
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LineBuild:
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Range: 8
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NodeTypes: concrete
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LineBuildNode:
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Types: concrete
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CYCL:
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Inherits: ^Wall
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@@ -159,6 +159,9 @@
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CrushClasses: wall
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LineBuild:
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Range: 8
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NodeTypes: wall
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LineBuildNode:
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Types: wall
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SelectionDecorations:
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Selectable:
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Priority: 1
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