Change World.DisableTick to World.EnableTick

This commit is contained in:
Tirili
2011-10-23 13:11:39 +13:00
committed by Chris Forbes
parent 7cc0a45727
commit 6174ccc882
2 changed files with 5 additions and 4 deletions

View File

@@ -150,11 +150,12 @@ namespace OpenRA
public event Action<Actor> ActorRemoved = _ => { }; public event Action<Actor> ActorRemoved = _ => { };
// Will do bad things in multiplayer games // Will do bad things in multiplayer games
public bool DisableTick = false; public bool EnableTick = true;
public void Tick() public void Tick()
{ {
// Todo: Expose this as an order so it can be synced // Todo: Expose this as an order so it can be synced
if (!DisableTick) if (EnableTick)
{ {
using( new PerfSample("tick_idle") ) using( new PerfSample("tick_idle") )
foreach( var ni in ActorsWithTrait<INotifyIdle>() ) foreach( var ni in ActorsWithTrait<INotifyIdle>() )

View File

@@ -19,7 +19,7 @@ namespace OpenRA.Scripting
{ {
var playerRoot = Game.OpenWindow(w, "FMVPLAYER"); var playerRoot = Game.OpenWindow(w, "FMVPLAYER");
var player = playerRoot.GetWidget<VqaPlayerWidget>("PLAYER"); var player = playerRoot.GetWidget<VqaPlayerWidget>("PLAYER");
w.DisableTick = true; w.EnableTick = false;
player.Load(movie); player.Load(movie);
// Mute world sounds // Mute world sounds
@@ -39,7 +39,7 @@ namespace OpenRA.Scripting
Widget.CloseWindow(); Widget.CloseWindow();
Sound.SoundVolumeModifier = oldModifier; Sound.SoundVolumeModifier = oldModifier;
w.DisableTick = false; w.EnableTick = true;
onComplete(); onComplete();
}); });
} }