Make WithSpriteTurret ITick implementation explicit

This commit is contained in:
reaperrr
2016-10-20 21:43:50 +02:00
parent 77a134da91
commit 61779bf02a
2 changed files with 8 additions and 2 deletions

View File

@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
ammoSuffix = (initialAmmoStage * reloadStages / ammo).ToString();
}
public override void Tick(Actor self)
protected override void Tick(Actor self)
{
if (Info.AimSequence != null)
sequence = Attack.IsAttacking ? Info.AimSequence : Info.Sequence;