Style fixes for Renderer.Cg.

This commit is contained in:
Paul Chote
2013-07-18 17:42:32 +12:00
parent 52fcba1607
commit 61cb279c1d
2 changed files with 18 additions and 20 deletions

View File

@@ -28,12 +28,12 @@ namespace OpenRA.Renderer.Cg
string code;
using (var file = new StreamReader(FileSystem.Open("cg{0}{1}.fx".F(Path.DirectorySeparatorChar, name))))
code = file.ReadToEnd();
effect = Tao.Cg.Cg.cgCreateEffect(dev.cgContext, code, null);
effect = Tao.Cg.Cg.cgCreateEffect(dev.Context, code, null);
if (effect == IntPtr.Zero)
{
var err = Tao.Cg.Cg.cgGetErrorString(Tao.Cg.Cg.cgGetError());
var results = Tao.Cg.Cg.cgGetLastListing(dev.cgContext);
var results = Tao.Cg.Cg.cgGetLastListing(dev.Context);
throw new InvalidOperationException(
"Cg compile failed ({0}):\n{1}".F(err, results));
}
@@ -51,8 +51,8 @@ namespace OpenRA.Renderer.Cg
public void Render(Action a)
{
Tao.Cg.CgGl.cgGLEnableProfile(dev.vertexProfile);
Tao.Cg.CgGl.cgGLEnableProfile(dev.fragmentProfile);
Tao.Cg.CgGl.cgGLEnableProfile(dev.VertexProfile);
Tao.Cg.CgGl.cgGLEnableProfile(dev.FragmentProfile);
var pass = Tao.Cg.Cg.cgGetFirstPass(technique);
while (pass != IntPtr.Zero)
@@ -63,8 +63,8 @@ namespace OpenRA.Renderer.Cg
pass = Tao.Cg.Cg.cgGetNextPass(pass);
}
Tao.Cg.CgGl.cgGLDisableProfile(dev.fragmentProfile);
Tao.Cg.CgGl.cgGLDisableProfile(dev.vertexProfile);
Tao.Cg.CgGl.cgGLDisableProfile(dev.FragmentProfile);
Tao.Cg.CgGl.cgGLDisableProfile(dev.VertexProfile);
}
public void SetTexture(string name, ITexture t)
@@ -95,7 +95,7 @@ namespace OpenRA.Renderer.Cg
if (param == IntPtr.Zero)
return;
switch(length)
switch (length)
{
case 1: Tao.Cg.CgGl.cgGLSetParameter1fv(param, vec); break;
case 2: Tao.Cg.CgGl.cgGLSetParameter2fv(param, vec); break;