Per-structure queues for cnc

This commit is contained in:
Paul Chote
2010-08-26 22:10:21 +12:00
parent ee546750b2
commit 61ebe0d0a0
4 changed files with 48 additions and 31 deletions

View File

@@ -24,6 +24,15 @@ FACT:
IntoActor: mcv
Offset:1,1
Facing: 108
ProductionQueue@Building:
Type: Building
BuildSpeed: .4
LowPowerSlowdown: 3
ProductionQueue@Defense:
Type: Defense
BuildSpeed: .4
LowPowerSlowdown: 3
NUKE:
Inherits: ^Building
Valued:
@@ -173,7 +182,10 @@ PYLE:
SpawnOffsets: -10,2, 7,7
ExitCells: 0,1, 1,1
PrimaryBuilding:
ProductionQueue@Vehicle:
Type: Infantry
BuildSpeed: .4
LowPowerSlowdown: 3
HAND:
Inherits: ^Building
Valued:
@@ -204,7 +216,10 @@ HAND:
SpawnOffsets: 12,24
ExitCells:1,2
PrimaryBuilding:
ProductionQueue@Infantry:
Type: Infantry
BuildSpeed: .4
LowPowerSlowdown: 3
AFLD:
Inherits: ^Building
Valued:
@@ -237,7 +252,11 @@ AFLD:
SpawnOffsets: -24,0
ExitCells:3,1
PrimaryBuilding:
ProductionQueue@Vehicle:
Type: Vehicle
BuildSpeed: .4
LowPowerSlowdown: 3
WEAP:
Inherits: ^Building
Valued:
@@ -270,7 +289,11 @@ WEAP:
SpawnOffsets: -8,-8
ExitCells: 0,2
PrimaryBuilding:
ProductionQueue@Vehicle:
Type: Vehicle
BuildSpeed: .4
LowPowerSlowdown: 3
HQ:
RequiresPower:
CanPowerDown:
@@ -383,7 +406,11 @@ HPAD:
Reservable:
RepairsUnits:
RallyPoint:
ProductionQueue@Plane:
Type: Plane
BuildSpeed: .4
LowPowerSlowdown: 3
EYE:
RequiresPower:
CanPowerDown:

View File

@@ -1,24 +1,4 @@
Player:
ProductionQueue@Building:
Type: Building
BuildSpeed: .4
LowPowerSlowdown: 3
ProductionQueue@Defense:
Type: Defense
BuildSpeed: .4
LowPowerSlowdown: 3
ProductionQueue@Infantry:
Type: Infantry
BuildSpeed: .4
LowPowerSlowdown: 3
ProductionQueue@Vehicle:
Type: Vehicle
BuildSpeed: .4
LowPowerSlowdown: 3
ProductionQueue@Plane:
Type: Plane
BuildSpeed: .4
LowPowerSlowdown: 3
PlaceBuilding:
TechTreeCache:
NukePower: