Remove redundant AttackMove definitions.
This commit is contained in:
@@ -209,7 +209,6 @@
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NotifyAll: true
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ScaredyCat:
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RenderInfantryPanic:
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AttackMove:
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CrushableInfantry:
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^DINO:
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@@ -274,6 +273,7 @@
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CombatDebugOverlay:
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BodyOrientation:
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Huntable:
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AttackMove:
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LuaScriptEvents:
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^Ship:
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@@ -171,7 +171,6 @@ E6:
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Captures:
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CaptureTypes: building, husk
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-AutoTarget:
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AttackMove:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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StandAnimations: stand, stand2
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@@ -66,6 +66,5 @@ LST:
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Types: Infantry, Vehicle
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MaxWeight: 5
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PipCount: 5
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AttackMove:
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RejectsOrders:
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@@ -27,7 +27,6 @@ MCV:
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NoTransformSounds: deploy1.aud
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RenderUnit:
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MustBeDestroyed:
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AttackMove:
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BaseBuilding:
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LeavesHusk:
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HuskActor: MCV.Husk
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@@ -67,7 +66,6 @@ HARV:
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Type: Heavy
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RevealsShroud:
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Range: 4
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AttackMove:
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LeavesHusk:
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HuskActor: HARV.Husk
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-GainsExperience:
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@@ -556,7 +554,6 @@ MHQ:
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WithIdleOverlay@SPINNER:
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Sequence: spinner
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Offset: -256,0,256
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AttackMove:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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@@ -197,6 +197,7 @@
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BodyOrientation:
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UpdatesPlayerStatistics:
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Huntable:
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AttackMove:
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LuaScriptEvents:
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^Helicopter:
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@@ -49,7 +49,6 @@ ENGINEER:
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EngineerRepair:
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ExternalCaptures:
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-AutoTarget:
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AttackMove:
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BAZOOKA:
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Inherits: ^Infantry
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@@ -107,5 +106,3 @@ MEDIC:
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Passenger:
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PipType: Blue
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-AutoTarget:
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AttackMove:
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@@ -293,5 +293,3 @@ SABOTEUR:
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C4Demolition:
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C4Delay: 45
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-AutoTarget:
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AttackMove:
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@@ -24,7 +24,6 @@
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Range: 8
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MustBeDestroyed:
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BaseBuilding:
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-AttackMove:
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Explodes:
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Weapon: UnitExplodeScale
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EmptyWeapon: UnitExplodeScale
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@@ -80,7 +79,6 @@ HARVESTER:
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Explodes:
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Weapon: UnitExplodeScale
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EmptyWeapon: UnitExplodeScale
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-AttackMove:
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LeavesHusk:
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HuskActor: Harvester.Husk
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WithHarvestAnimation:
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@@ -848,7 +848,6 @@ Rules:
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TakeCover:
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Spy:
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-AutoTarget:
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AttackMove:
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-RenderInfantry:
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RenderSpy:
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IdleAnimations: idle1,idle2
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@@ -832,7 +832,6 @@ Rules:
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Range: 40
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RenderUnit:
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Image: MNLY
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AttackMove:
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MustBeDestroyed:
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Transforms:
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IntoActor: ftur
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@@ -196,6 +196,7 @@
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TargetTypes: Air
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GroundedTargetTypes: Ground
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HiddenUnderFog:
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AttackMove:
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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@@ -174,7 +174,6 @@ E6:
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ExternalCaptures:
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TakeCover:
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-AutoTarget:
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AttackMove:
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-RenderInfantry:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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@@ -209,7 +208,6 @@ SPY:
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Infiltrates:
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Types: Cash, SupportPower, Exploration
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-AutoTarget:
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AttackMove:
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-RenderInfantry:
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RenderSpy:
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IdleAnimations: idle1,idle2
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@@ -286,7 +284,6 @@ MEDI:
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Cursor: heal
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TakeCover:
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-AutoTarget:
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AttackMove:
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-RenderInfantry:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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@@ -322,7 +319,6 @@ MECH:
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Cursor: repair
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TakeCover:
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-AutoTarget:
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AttackMove:
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-RenderInfantry:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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@@ -343,7 +339,6 @@ EINSTEIN:
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RevealsShroud:
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Range: 2
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-AutoTarget:
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AttackMove:
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ProximityCaptor:
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Types: CivilianInfantry
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-RenderInfantry:
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@@ -366,7 +361,6 @@ DELPHI:
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RevealsShroud:
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Range: 2
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-AutoTarget:
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AttackMove:
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ProximityCaptor:
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Types: CivilianInfantry
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-RenderInfantry:
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@@ -407,7 +401,6 @@ THF:
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InfiltrateTypes: Cash
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TakeCover:
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-AutoTarget:
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AttackMove:
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SHOK:
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Inherits: ^Infantry
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@@ -43,7 +43,6 @@ SS:
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-DetectCloaked:
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AutoTarget:
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InitialStance: HoldFire
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AttackMove:
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MSUB:
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Inherits: ^Ship
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@@ -90,7 +89,6 @@ MSUB:
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-DetectCloaked:
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AutoTarget:
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InitialStance: HoldFire
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AttackMove:
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DD:
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Inherits: ^Ship
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@@ -225,7 +223,6 @@ LST:
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PipCount: 5
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IronCurtainable:
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RepairableNear:
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AttackMove:
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PT:
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Inherits: ^Ship
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@@ -271,7 +271,6 @@ HARV:
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Range: 4
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RenderHarvester:
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ImagesByFullness: harvempty, harvhalf, harv
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-AttackMove:
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GpsDot:
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String: Harvester
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LeavesHusk:
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@@ -316,7 +315,6 @@ MCV:
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RenderUnit:
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MustBeDestroyed:
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BaseBuilding:
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-AttackMove:
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LeavesHusk:
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HuskActor: MCV.Husk
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@@ -418,7 +416,6 @@ MNLY.AP:
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MineImmune:
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LimitedAmmo:
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Ammo: 5
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AttackMove:
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DetectCloaked:
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Range: 5
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RenderDetectionCircle:
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@@ -451,7 +448,6 @@ MNLY.AT:
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MineImmune:
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LimitedAmmo:
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Ammo: 3
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AttackMove:
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DetectCloaked:
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Range: 5
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RenderDetectionCircle:
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@@ -480,7 +476,6 @@ TRUK:
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RenderUnit:
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SupplyTruck:
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Payload: 500
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AttackMove:
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MGG:
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Inherits: ^Vehicle
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@@ -505,7 +500,6 @@ MGG:
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WithIdleOverlay@SPINNER:
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Offset: -299,0,171
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Sequence: spinner
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AttackMove:
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RevealsShroud:
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Range: 6
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CreatesShroud:
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@@ -552,7 +546,6 @@ MRJ:
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WithIdleOverlay@SPINNER:
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Sequence: spinner
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Offset: -256,0,256
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AttackMove:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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@@ -713,7 +706,6 @@ DTRK:
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RevealsShroud:
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Range: 3
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RenderUnit:
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AttackMove:
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Explodes:
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Weapon: MiniNuke
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EmptyWeapon: MiniNuke
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@@ -784,11 +776,9 @@ QTNK:
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Selectable:
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Bounds: 44,38,0,-4
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RenderUnit:
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AttackMove:
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Explodes:
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Weapon: UnitExplodeSmall
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MadTank:
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-EjectOnDeath:
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TargetableUnit:
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TargetTypes: Ground, MADTank
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@@ -195,6 +195,7 @@
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Buildable:
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Queue: Aircraft
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HiddenUnderFog:
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AttackMove:
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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@@ -165,7 +165,6 @@ ENGINEER:
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Captures:
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CaptureTypes: building
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-AutoTarget:
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AttackMove:
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-RenderInfantry:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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@@ -292,7 +291,6 @@ CHAMSPY:
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Infiltrates:
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Types: Cash, SupportPower, Exploration
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-AutoTarget:
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AttackMove:
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-RenderInfantry:
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RenderSpy:
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IdleAnimations: idle1,idle2
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@@ -468,7 +466,6 @@ MHIJACK:
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RevealsShroud:
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Range: 6
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-AutoTarget:
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-AttackMove:
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TakeCover:
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-RenderInfantry:
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RenderInfantryProne:
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@@ -495,7 +492,6 @@ TRATOS:
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Range: 4
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TakeCover:
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-AutoTarget:
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-AttackMove:
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-RenderInfantry:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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@@ -521,7 +517,6 @@ OXANNA:
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Range: 4
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TakeCover:
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-AutoTarget:
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-AttackMove:
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-RenderInfantry:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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@@ -547,7 +542,6 @@ SLAV:
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Range: 4
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TakeCover:
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-AutoTarget:
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-AttackMove:
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-RenderInfantry:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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@@ -605,7 +599,6 @@ VISSML:
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TargetableUnit:
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TargetTypes: Ground
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-AutoTarget:
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-AttackMove:
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-RenderInfantry:
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RenderUnit:
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@@ -24,7 +24,6 @@ MCV:
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Range: 4
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MustBeDestroyed:
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BaseBuilding:
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-AttackMove:
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Transforms:
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IntoActor: gacnst
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Offset: -1,-1
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@@ -57,7 +56,6 @@ APC:
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Range: 5
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Turreted:
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ROT: 10
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-AttackMove:
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Cargo:
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Types: Infantry
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MaxWeight: 5
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@@ -93,7 +91,6 @@ HARV:
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Type: Heavy
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RevealsShroud:
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Range: 4
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AttackMove:
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-GainsExperience:
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RenderSprites:
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RenderVoxels:
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@@ -188,7 +185,6 @@ TRUCKB:
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Range: 5
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SupplyTruck:
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Payload: 500
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AttackMove:
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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@@ -212,7 +208,6 @@ LPST:
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ROT: 5
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RevealsShroud:
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Range: 10
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AttackMove:
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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@@ -242,7 +237,6 @@ ICBM:
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ROT: 5
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RevealsShroud:
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Range: 7
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AttackMove:
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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@@ -275,7 +269,6 @@ REPAIR:
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Weapon: Repair
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AttackMedic:
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Cursor: repair
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AttackMove:
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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@@ -299,7 +292,6 @@ ART2:
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ROT: 2
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RevealsShroud:
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Range: 9
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AttackMove:
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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@@ -330,7 +322,6 @@ WEED:
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Type: Heavy
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RevealsShroud:
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Range: 4
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AttackMove:
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-GainsExperience:
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RenderSprites:
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RenderVoxels:
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@@ -355,7 +346,6 @@ BUS:
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Type: Light
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RevealsShroud:
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Range: 5
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-AttackMove:
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Cargo:
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Types: Infantry
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MaxWeight: 20
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@@ -384,7 +374,6 @@ PICK:
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Type: Light
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RevealsShroud:
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Range: 5
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-AttackMove:
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Cargo:
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Types: Infantry
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MaxWeight: 2
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@@ -413,7 +402,6 @@ CAR:
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Type: Light
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RevealsShroud:
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Range: 5
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-AttackMove:
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Cargo:
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Types: Infantry
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MaxWeight: 4
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@@ -443,7 +431,6 @@ GGHUNT:
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RevealsShroud:
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Range: 7
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RenderUnit:
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AttackMove:
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DemoTruck:
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Explodes:
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Weapon: SuicideBomb
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@@ -468,7 +455,6 @@ WINI:
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Type: Light
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RevealsShroud:
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Range: 5
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-AttackMove:
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Cargo:
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Types: Infantry
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MaxWeight: 5
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@@ -648,7 +634,6 @@ SAPC:
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Type: Heavy
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RevealsShroud:
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Range: 5
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-AttackMove:
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Cargo:
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Types: Infantry
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MaxWeight: 5
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@@ -734,7 +719,6 @@ TTNK:
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Type: Light
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RevealsShroud:
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Range: 5
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-AttackMove:
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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Reference in New Issue
Block a user