diff --git a/OpenRA.Mods.Common/UtilityCommands/UpgradeMapCommand.cs b/OpenRA.Mods.Common/UtilityCommands/UpgradeMapCommand.cs index 81e4c74ec9..de0f6d4bdc 100644 --- a/OpenRA.Mods.Common/UtilityCommands/UpgradeMapCommand.cs +++ b/OpenRA.Mods.Common/UtilityCommands/UpgradeMapCommand.cs @@ -68,6 +68,7 @@ namespace OpenRA.Mods.Common.UtilityCommands var map = new Map(modData, package); ProcessYaml(modData, map, map.WeaponDefinitions, engineDate, UpgradeRules.UpgradeWeaponRules); ProcessYaml(modData, map, map.RuleDefinitions, engineDate, UpgradeRules.UpgradeActorRules); + ProcessYaml(modData, map, map.SequenceDefinitions, engineDate, UpgradeRules.UpgradeSequences); UpgradeRules.UpgradePlayers(modData, engineDate, ref map.PlayerDefinitions, null, 0); UpgradeRules.UpgradeActors(modData, engineDate, ref map.ActorDefinitions, null, 0); map.Save(package); diff --git a/OpenRA.Mods.Common/UtilityCommands/UpgradeModCommand.cs b/OpenRA.Mods.Common/UtilityCommands/UpgradeModCommand.cs index a47da3e330..c2e6a68d99 100644 --- a/OpenRA.Mods.Common/UtilityCommands/UpgradeModCommand.cs +++ b/OpenRA.Mods.Common/UtilityCommands/UpgradeModCommand.cs @@ -69,6 +69,7 @@ namespace OpenRA.Mods.Common.UtilityCommands ProcessYaml("Rules", modData.Manifest.Rules, modData, engineDate, UpgradeRules.UpgradeActorRules); ProcessYaml("Weapons", modData.Manifest.Weapons, modData, engineDate, UpgradeRules.UpgradeWeaponRules); + ProcessYaml("Sequences", modData.Manifest.Sequences, modData, engineDate, UpgradeRules.UpgradeSequences); ProcessYaml("Tilesets", modData.Manifest.TileSets, modData, engineDate, UpgradeRules.UpgradeTileset); ProcessYaml("Cursors", modData.Manifest.Cursors, modData, engineDate, UpgradeRules.UpgradeCursors); ProcessYaml("Chrome Metrics", modData.Manifest.ChromeMetrics, modData, engineDate, UpgradeRules.UpgradeChromeMetrics); diff --git a/OpenRA.Mods.Common/UtilityCommands/UpgradeRules.cs b/OpenRA.Mods.Common/UtilityCommands/UpgradeRules.cs index 61a4a7b4e7..a69e512444 100644 --- a/OpenRA.Mods.Common/UtilityCommands/UpgradeRules.cs +++ b/OpenRA.Mods.Common/UtilityCommands/UpgradeRules.cs @@ -329,6 +329,36 @@ namespace OpenRA.Mods.Common.UtilityCommands } } + static int RemapD2k106Sequence(int frame) + { + if (frame < 2518) + return frame; + if (frame < 3370) + return frame + 248; + if (frame < 4011) + return frame + 253; + if (frame < 4036) + return frame + 261; + return frame + 264; + } + + internal static void UpgradeSequences(ModData modData, int engineVersion, ref List nodes, MiniYamlNode parent, int depth) + { + foreach (var node in nodes) + { + if (engineVersion < 20160730 && modData.Manifest.Mod.Id == "d2k" && depth == 2) + { + if (node.Key == "Start") + node.Value.Value = RemapD2k106Sequence(FieldLoader.GetValue("", node.Value.Value)).ToString(); + if (node.Key == "Frames") + node.Value.Value = FieldLoader.GetValue("", node.Value.Value) + .Select(RemapD2k106Sequence).JoinWith(", "); + } + + UpgradeSequences(modData, engineVersion, ref node.Value.Nodes, node, depth + 1); + } + } + internal static void UpgradeTileset(ModData modData, int engineVersion, ref List nodes, MiniYamlNode parent, int depth) { foreach (var node in nodes) diff --git a/OpenRA.Mods.Common/Widgets/Logic/Installation/ModContentDiscTooltipLogic.cs b/OpenRA.Mods.Common/Widgets/Logic/Installation/ModContentDiscTooltipLogic.cs index 4f679567b6..39eeaa15b5 100644 --- a/OpenRA.Mods.Common/Widgets/Logic/Installation/ModContentDiscTooltipLogic.cs +++ b/OpenRA.Mods.Common/Widgets/Logic/Installation/ModContentDiscTooltipLogic.cs @@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic var font = Game.Renderer.Fonts[template.Font]; var discTitles = getText().Split('\n'); - var maxWidth = 0; + var maxWidth = Game.Renderer.Fonts[desc.Font].Measure(desc.Text).X; var sideMargin = desc.Bounds.X; var bottomMargin = discs.Bounds.Height; foreach (var disc in discTitles) diff --git a/mods/d2k/bits/xmas/bloxxmas00.tmp b/mods/d2k/bits/xmas/bloxxmas00.tmp deleted file mode 100644 index 9930a985da..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas00.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas01.tmp b/mods/d2k/bits/xmas/bloxxmas01.tmp deleted file mode 100644 index a9b2ce9f7d..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas01.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas02.tmp b/mods/d2k/bits/xmas/bloxxmas02.tmp deleted file mode 100644 index 4fe015dccb..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas02.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas03.tmp b/mods/d2k/bits/xmas/bloxxmas03.tmp deleted file mode 100644 index 5e1ed97b3d..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas03.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas04.tmp b/mods/d2k/bits/xmas/bloxxmas04.tmp deleted file mode 100644 index 441ba1354e..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas04.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas05.tmp b/mods/d2k/bits/xmas/bloxxmas05.tmp deleted file mode 100644 index 2cd0333ad2..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas05.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas06.tmp b/mods/d2k/bits/xmas/bloxxmas06.tmp deleted file mode 100644 index 96e432d7de..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas06.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas07.tmp b/mods/d2k/bits/xmas/bloxxmas07.tmp deleted file mode 100644 index 9a729e076c..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas07.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas08.tmp b/mods/d2k/bits/xmas/bloxxmas08.tmp deleted file mode 100644 index 8b96a49d42..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas08.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas09.tmp b/mods/d2k/bits/xmas/bloxxmas09.tmp deleted file mode 100644 index 8b56275d99..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas09.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas10.tmp b/mods/d2k/bits/xmas/bloxxmas10.tmp deleted file mode 100644 index 6da401d11c..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas10.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas11.tmp b/mods/d2k/bits/xmas/bloxxmas11.tmp deleted file mode 100644 index f416f57454..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas11.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas12.tmp b/mods/d2k/bits/xmas/bloxxmas12.tmp deleted file mode 100644 index bc2be2f250..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas12.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas13.tmp b/mods/d2k/bits/xmas/bloxxmas13.tmp deleted file mode 100644 index 01e2ceedaa..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas13.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas14.tmp b/mods/d2k/bits/xmas/bloxxmas14.tmp deleted file mode 100644 index bfe87c19fe..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas14.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas15.tmp b/mods/d2k/bits/xmas/bloxxmas15.tmp deleted file mode 100644 index ff0294ebc1..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas15.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas16.tmp b/mods/d2k/bits/xmas/bloxxmas16.tmp deleted file mode 100644 index 7828c8d83f..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas16.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas17.tmp b/mods/d2k/bits/xmas/bloxxmas17.tmp deleted file mode 100644 index 6815e68bb0..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas17.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas18.tmp b/mods/d2k/bits/xmas/bloxxmas18.tmp deleted file mode 100644 index 1d8931ec1c..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas18.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas19.tmp b/mods/d2k/bits/xmas/bloxxmas19.tmp deleted file mode 100644 index d09979a49c..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas19.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/bloxxmas20.tmp b/mods/d2k/bits/xmas/bloxxmas20.tmp deleted file mode 100644 index b874a34edf..0000000000 Binary files a/mods/d2k/bits/xmas/bloxxmas20.tmp and /dev/null differ diff --git a/mods/d2k/bits/xmas/grenade.shp b/mods/d2k/bits/xmas/grenade.shp deleted file mode 100644 index ab850bf904..0000000000 Binary files a/mods/d2k/bits/xmas/grenade.shp and /dev/null differ diff --git a/mods/d2k/bits/xmas/grenadier.shp b/mods/d2k/bits/xmas/grenadier.shp deleted file mode 100644 index fbc70c8b39..0000000000 Binary files a/mods/d2k/bits/xmas/grenadier.shp and /dev/null differ diff --git a/mods/d2k/bits/xmas/grenadiericon.shp b/mods/d2k/bits/xmas/grenadiericon.shp deleted file mode 100644 index debecb5b74..0000000000 Binary files a/mods/d2k/bits/xmas/grenadiericon.shp and /dev/null differ diff --git a/mods/d2k/bits/xmas/raidersicon.shp b/mods/d2k/bits/xmas/raidersicon.shp deleted file mode 100644 index 8ede09bbec..0000000000 Binary files a/mods/d2k/bits/xmas/raidersicon.shp and /dev/null differ diff --git a/mods/d2k/mod.yaml b/mods/d2k/mod.yaml index f719b87328..1b5da171f3 100644 --- a/mods/d2k/mod.yaml +++ b/mods/d2k/mod.yaml @@ -8,10 +8,10 @@ RequiresMods: modchooser: {DEV_VERSION} Packages: - ~^Content/d2k - ~^Content/d2k/GAMESFX - ~^Content/d2k/Movies - ~^Content/d2k/Music + ~^Content/d2k/v2/ + ~^Content/d2k/v2/GAMESFX + ~^Content/d2k/v2/Movies + ~^Content/d2k/v2/Music . $d2k: d2k $ra: ra @@ -21,7 +21,6 @@ Packages: ~SOUND.RS d2k|bits d2k|bits/tex - d2k|bits/xmas d2k|uibits MapFolders: @@ -202,285 +201,565 @@ ColorValidator: ModContent: InstallPromptMessage: Dune 2000 requires artwork and audio from the original game.\n\nQuick Install will automatically download this content (without\nmusic or videos) from an online mirror of the game files.\n\nAdvanced Install includes options for copying the music, videos,\nand other content from an original game disc. - QuickDownload: basefiles HeaderMessage: The original game content may be copied from an original game disc,\nor downloaded from an online mirror of the game files. + QuickDownload: quickinstall Packages: base: Base Game Files - TestFiles: ^Content/d2k/BLOXBASE.R8, ^Content/d2k/BLOXBAT.R8, ^Content/d2k/BLOXBGBS.R8, ^Content/d2k/BLOXICE.R8, ^Content/d2k/BLOXTREE.R8, ^Content/d2k/BLOXWAST.R8, ^Content/d2k/DATA.R8, ^Content/d2k/SOUND.RS, ^Content/d2k/PALETTE.BIN - Sources: d2k, d2k-linux + TestFiles: ^Content/d2k/v2/BLOXBASE.R8, ^Content/d2k/v2/BLOXBAT.R8, ^Content/d2k/v2/BLOXBGBS.R8, ^Content/d2k/v2/BLOXICE.R8, ^Content/d2k/v2/BLOXTREE.R8, ^Content/d2k/v2/BLOXWAST.R8, ^Content/d2k/v2/SOUND.RS, ^Content/d2k/v2/PALETTE.BIN, ^Content/d2k/v2/FONT.BIN, ^Content/d2k/v2/FONTCOL.FNT, ^Content/d2k/v2/FONTCOL.FPL + Sources: d2k, d2k-linux, gruntmods Required: true Download: basefiles + patch: 1.06 Patch Content + TestFiles: ^Content/d2k/v2/DATA.R8, ^Content/d2k/v2/BLOXXMAS.R8 + Sources: gruntmods + Required: true + Download: patch106 music: Game Music - TestFiles: ^Content/d2k/Music/AMBUSH.AUD - Sources: d2k, d2k-linux + TestFiles: ^Content/d2k/v2/Music/AMBUSH.AUD + Sources: d2k, d2k-linux, gruntmods movies: Campaign Briefings - TestFiles: ^Content/d2k/Movies/A_BR01_E.VQA + TestFiles: ^Content/d2k/v2/Movies/A_BR01_E.VQA Sources: d2k, d2k-linux Downloads: - basefiles: Base Content - MirrorList: http://www.openra.net/packages/d2k-103-mirrors.txt + quickinstall: Quick Install Package + MirrorList: http://www.openra.net/packages/d2k-quickinstall-mirrors.txt Extract: - ^Content/d2k/BLOXBASE.R8: BLOXBASE.R8 - ^Content/d2k/BLOXBAT.R8: BLOXBAT.R8 - ^Content/d2k/BLOXBGBS.R8: BLOXBGBS.R8 - ^Content/d2k/BLOXICE.R8: BLOXICE.R8 - ^Content/d2k/BLOXTREE.R8: BLOXTREE.R8 - ^Content/d2k/BLOXWAST.R8: BLOXWAST.R8 - ^Content/d2k/DATA.R8: DATA.R8 - ^Content/d2k/MOUSE.R8: MOUSE.R8 - ^Content/d2k/PALETTE.BIN: PALETTE.BIN - ^Content/d2k/SOUND.RS: SOUND.RS - ^Content/d2k/GAMESFX/AI_1MIN.AUD: GAMESFX/AI_1MIN.AUD - ^Content/d2k/GAMESFX/AI_2MIN.AUD: GAMESFX/AI_2MIN.AUD - ^Content/d2k/GAMESFX/AI_3MIN.AUD: GAMESFX/AI_3MIN.AUD - ^Content/d2k/GAMESFX/AI_4MIN.AUD: GAMESFX/AI_4MIN.AUD - ^Content/d2k/GAMESFX/AI_5MIN.AUD: GAMESFX/AI_5MIN.AUD - ^Content/d2k/GAMESFX/AI_ABORT.AUD: GAMESFX/AI_ABORT.AUD - ^Content/d2k/GAMESFX/AI_ATACK.AUD: GAMESFX/AI_ATACK.AUD - ^Content/d2k/GAMESFX/AI_BDRDY.AUD: GAMESFX/AI_BDRDY.AUD - ^Content/d2k/GAMESFX/AI_BLOST.AUD: GAMESFX/AI_BLOST.AUD - ^Content/d2k/GAMESFX/AI_BUILD.AUD: GAMESFX/AI_BUILD.AUD - ^Content/d2k/GAMESFX/AI_CANCL.AUD: GAMESFX/AI_CANCL.AUD - ^Content/d2k/GAMESFX/AI_CAPT.AUD: GAMESFX/AI_CAPT.AUD - ^Content/d2k/GAMESFX/AI_DHRDY.AUD: GAMESFX/AI_DHRDY.AUD - ^Content/d2k/GAMESFX/AI_DPLOY.AUD: GAMESFX/AI_DPLOY.AUD - ^Content/d2k/GAMESFX/AI_ENEMY.AUD: GAMESFX/AI_ENEMY.AUD - ^Content/d2k/GAMESFX/AI_GANEW.AUD: GAMESFX/AI_GANEW.AUD - ^Content/d2k/GAMESFX/AI_GLOAD.AUD: GAMESFX/AI_GLOAD.AUD - ^Content/d2k/GAMESFX/AI_GSAVE.AUD: GAMESFX/AI_GSAVE.AUD - ^Content/d2k/GAMESFX/AI_GUARD.AUD: GAMESFX/AI_GUARD.AUD - ^Content/d2k/GAMESFX/AI_HATTK.AUD: GAMESFX/AI_HATTK.AUD - ^Content/d2k/GAMESFX/AI_HOLD.AUD: GAMESFX/AI_HOLD.AUD - ^Content/d2k/GAMESFX/AI_LAUNC.AUD: GAMESFX/AI_LAUNC.AUD - ^Content/d2k/GAMESFX/AI_MAP1A.AUD: GAMESFX/AI_MAP1A.AUD - ^Content/d2k/GAMESFX/AI_MAP1B.AUD: GAMESFX/AI_MAP1B.AUD - ^Content/d2k/GAMESFX/AI_MAP1C.AUD: GAMESFX/AI_MAP1C.AUD - ^Content/d2k/GAMESFX/AI_MAP2A.AUD: GAMESFX/AI_MAP2A.AUD - ^Content/d2k/GAMESFX/AI_MAP2B.AUD: GAMESFX/AI_MAP2B.AUD - ^Content/d2k/GAMESFX/AI_MAP2C.AUD: GAMESFX/AI_MAP2C.AUD - ^Content/d2k/GAMESFX/AI_MAP3A.AUD: GAMESFX/AI_MAP3A.AUD - ^Content/d2k/GAMESFX/AI_MAP4A.AUD: GAMESFX/AI_MAP4A.AUD - ^Content/d2k/GAMESFX/AI_MAP5A.AUD: GAMESFX/AI_MAP5A.AUD - ^Content/d2k/GAMESFX/AI_MAP6A.AUD: GAMESFX/AI_MAP6A.AUD - ^Content/d2k/GAMESFX/AI_MAP7A.AUD: GAMESFX/AI_MAP7A.AUD - ^Content/d2k/GAMESFX/AI_MAP8A.AUD: GAMESFX/AI_MAP8A.AUD - ^Content/d2k/GAMESFX/AI_MAP9A.AUD: GAMESFX/AI_MAP9A.AUD - ^Content/d2k/GAMESFX/AI_MEND.AUD: GAMESFX/AI_MEND.AUD - ^Content/d2k/GAMESFX/AI_MFAIL.AUD: GAMESFX/AI_MFAIL.AUD - ^Content/d2k/GAMESFX/AI_MONEY.AUD: GAMESFX/AI_MONEY.AUD - ^Content/d2k/GAMESFX/AI_MWIN.AUD: GAMESFX/AI_MWIN.AUD - ^Content/d2k/GAMESFX/AI_NEWOP.AUD: GAMESFX/AI_NEWOP.AUD - ^Content/d2k/GAMESFX/AI_NROOM.AUD: GAMESFX/AI_NROOM.AUD - ^Content/d2k/GAMESFX/AI_ORDER.AUD: GAMESFX/AI_ORDER.AUD - ^Content/d2k/GAMESFX/AI_PLACE.AUD: GAMESFX/AI_PLACE.AUD - ^Content/d2k/GAMESFX/AI_POWER.AUD: GAMESFX/AI_POWER.AUD - ^Content/d2k/GAMESFX/AI_PREP.AUD: GAMESFX/AI_PREP.AUD - ^Content/d2k/GAMESFX/AI_PRMRY.AUD: GAMESFX/AI_PRMRY.AUD - ^Content/d2k/GAMESFX/AI_REINF.AUD: GAMESFX/AI_REINF.AUD - ^Content/d2k/GAMESFX/AI_RUN.AUD: GAMESFX/AI_RUN.AUD - ^Content/d2k/GAMESFX/AI_SELL.AUD: GAMESFX/AI_SELL.AUD - ^Content/d2k/GAMESFX/AI_SILOS.AUD: GAMESFX/AI_SILOS.AUD - ^Content/d2k/GAMESFX/AI_SPORT.AUD: GAMESFX/AI_SPORT.AUD - ^Content/d2k/GAMESFX/AI_TRAIN.AUD: GAMESFX/AI_TRAIN.AUD - ^Content/d2k/GAMESFX/AI_ULOST.AUD: GAMESFX/AI_ULOST.AUD - ^Content/d2k/GAMESFX/AI_UNRDY.AUD: GAMESFX/AI_UNRDY.AUD - ^Content/d2k/GAMESFX/AI_UPGOP.AUD: GAMESFX/AI_UPGOP.AUD - ^Content/d2k/GAMESFX/AI_UPGRD.AUD: GAMESFX/AI_UPGRD.AUD - ^Content/d2k/GAMESFX/AI_WATTK.AUD: GAMESFX/AI_WATTK.AUD - ^Content/d2k/GAMESFX/AI_WSIGN.AUD: GAMESFX/AI_WSIGN.AUD - ^Content/d2k/GAMESFX/A_ECONF1.AUD: GAMESFX/A_ECONF1.AUD - ^Content/d2k/GAMESFX/A_ECONF2.AUD: GAMESFX/A_ECONF2.AUD - ^Content/d2k/GAMESFX/A_ECONF3.AUD: GAMESFX/A_ECONF3.AUD - ^Content/d2k/GAMESFX/A_ESEL1.AUD: GAMESFX/A_ESEL1.AUD - ^Content/d2k/GAMESFX/A_ESEL2.AUD: GAMESFX/A_ESEL2.AUD - ^Content/d2k/GAMESFX/A_ESEL3.AUD: GAMESFX/A_ESEL3.AUD - ^Content/d2k/GAMESFX/A_FCONF1.AUD: GAMESFX/A_FCONF1.AUD - ^Content/d2k/GAMESFX/A_FCONF2.AUD: GAMESFX/A_FCONF2.AUD - ^Content/d2k/GAMESFX/A_FCONF3.AUD: GAMESFX/A_FCONF3.AUD - ^Content/d2k/GAMESFX/A_FCONF4.AUD: GAMESFX/A_FCONF4.AUD - 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a/mods/d2k/sequences/aircraft.yaml b/mods/d2k/sequences/aircraft.yaml index e3905c5ed1..08b4eb8336 100644 --- a/mods/d2k/sequences/aircraft.yaml +++ b/mods/d2k/sequences/aircraft.yaml @@ -3,7 +3,7 @@ carryall: Start: 1923 Facings: -32 icon: DATA.R8 - Start: 4029 + Start: 4290 Offset: -30,-24 ornithopter: @@ -14,10 +14,10 @@ ornithopter: Tick: 120 Transpose: true icon: DATA.R8 - Start: 4031 + Start: 4292 Offset: -30,-24 frigate: idle: DATA.R8 Start: 2517 - Facings: 1 \ No newline at end of file + Facings: 1 diff --git a/mods/d2k/sequences/infantry.yaml b/mods/d2k/sequences/infantry.yaml index dece805a78..77a87abcfa 100644 --- a/mods/d2k/sequences/infantry.yaml +++ b/mods/d2k/sequences/infantry.yaml @@ -56,7 +56,7 @@ light_inf: Tick: 800 ZOffset: -511 icon: DATA.R8 - Start: 4011 + Start: 4272 Offset: -30,-24 trooper: @@ -116,7 +116,7 @@ trooper: Tick: 800 ZOffset: -511 icon: DATA.R8 - Start: 4012 + Start: 4273 Offset: -30,-24 engineer: @@ -167,7 +167,7 @@ engineer: Tick: 800 ZOffset: -511 icon: DATA.R8 - Start: 4013 + Start: 4274 Offset: -30,-24 thumper: @@ -201,7 +201,7 @@ thumper: Length: 5 Tick: 480 thump-sand: DATA.R8 - Frames: 3629, 3630, 3626, 3627, 3628 + Frames: 3882, 3883, 3879, 3880, 3881 Length: 5 Tick: 480 BlendMode: Multiply @@ -227,7 +227,7 @@ thumper: Tick: 800 ZOffset: -511 icon: DATA.R8 - Start: 4014 + Start: 4275 Offset: -30,-24 thumping: @@ -243,7 +243,7 @@ thumping: Length: 5 Tick: 150 icon: DATA.R8 - Frames: 4014 + Frames: 4275 Offset: -30,-24 fremen: @@ -304,7 +304,7 @@ fremen: Tick: 800 ZOffset: -511 icon: DATA.R8 - Start: 4032 + Start: 4293 Offset: -30,-24 saboteur: @@ -355,7 +355,7 @@ saboteur: Tick: 800 ZOffset: -511 icon: DATA.R8 - Start: 4034 + Start: 4295 Offset: -30,-24 sardaukar: @@ -416,100 +416,105 @@ sardaukar: Tick: 800 ZOffset: -511 icon: DATA.R8 - Start: 4015 + Start: 4276 Offset: -30,-24 -grenadier: # 2502 - 2749 in 1.06 DATA.R8 - Defaults: - Offset: 1,-4 - stand: grenadier.shp +grenadier: + stand: DATA.R8 + Start: 2518 Facings: -8 - idle: grenadier.shp - Start: 203 - Length: 16 - run: grenadier.shp - Start: 8 - Length: 6 - Facings: 8 - Tick: 120 - throw: grenadier.shp - Start: 56 - Length: 6 - Facings: 8 - Tick: 120 - die1: grenadier.shp - Start: 176 - Length: 19 - die2: grenadier.shp - Start: 176 - Length: 19 - die3: grenadier.shp - Start: 176 - Length: 19 - die4: grenadier.shp - Start: 176 - Length: 19 - die-crushed: grenadier.shp - Start: 195 + Transpose: true + idle: DATA.R8 + Frames: 2700, 2707, 2714, 2721, 2728, 2735, 2742, 2749 Length: 8 + idle2: DATA.R8 + Frames: 2699, 2706, 2713, 2720, 2727, 2734, 2741, 2748 + Length: 8 + run: DATA.R8 + Start: 2526 + Length: 6 + Facings: -8 + Transpose: true + Tick: 120 + throw: DATA.R8 + Start: 2574 + Length: 6 + Facings: -8 + Transpose: true + Tick: 120 + die1: DATA.R8 + Frames: 2694, 2701, 2708, 2715, 2722, 2729, 2736, 2743 + Length: 19 + die2: DATA.R8 + Frames: 2695, 2702, 2709, 2716, 2723, 2730, 2737, 2744 + Length: 19 + die3: DATA.R8 + Frames: 2696, 2703, 2710, 2717, 2724, 2731, 2738, 2745 + Length: 19 + die4: DATA.R8 + Frames: 2697, 2704, 2711, 2718, 2725, 2732, 2738, 2746 + Length: 19 + die-crushed: DATA.R8 + Frames: 2698, 2705, 2712, 2719, 2726, 2733, 2740, 2747 Tick: 800 ZOffset: -511 - prone-stand: grenadier.shp - Start: 104 + prone-stand: DATA.R8 + Start: 2622 Length: 4 Facings: 8 - prone-run: grenadier.shp - Start: 104 + prone-run: DATA.R8 + Start: 2654 Length: 4 Facings: 8 Tick: 120 - prone-throw: grenadier.shp + prone-throw: DATA.R8 Start: 136 Length: 5 Facings: 8 Tick: 120 - icon: grenadiericon.shp # 4281 in 1.06 DATA.R8 - Offset: 0,0 + icon: DATA.R8 + Start: 4297 + Offset: -30,-24 sandworm: mouth: DATA.R8 - Start: 3549 + Start: 3802 Length: 15 Tick: 100 sand: DATA.R8 - Start: 3565 + Start: 3818 Length: 20 Tick: 100 idle: DATA.R8 Start: 39 lightninga: DATA.R8 - Start: 3591 + Start: 3844 Length: 5 Tick: 80 BlendMode: Additive lightningb: DATA.R8 - Start: 3596 + Start: 3849 Length: 5 Tick: 80 BlendMode: Additive lightningc: DATA.R8 - Start: 3601 + Start: 3854 Length: 5 Tick: 80 BlendMode: Additive lightningd: DATA.R8 - Start: 3606 + Start: 3859 Length: 5 Tick: 80 BlendMode: Additive lightninge: DATA.R8 - Start: 3611 + Start: 3864 Length: 5 Tick: 80 BlendMode: Additive lightningf: DATA.R8 - Start: 3616 + Start: 3869 Length: 5 Tick: 80 BlendMode: Additive - icon: wormicon.shp \ No newline at end of file + icon: wormicon.shp diff --git a/mods/d2k/sequences/misc.yaml b/mods/d2k/sequences/misc.yaml index 0aa57f9730..5836af2bae 100644 --- a/mods/d2k/sequences/misc.yaml +++ b/mods/d2k/sequences/misc.yaml @@ -4,51 +4,51 @@ explosion: Tick: 80 ZOffset: 511 piff: DATA.R8 - Start: 3626 + Start: 3879 Length: 5 piffs: DATA.R8 - Start: 3429 + Start: 3682 Length: 4 small_explosion: DATA.R8 - Start: 3403 + Start: 3656 Length: 15 med_explosion: DATA.R8 - Start: 3390 + Start: 3643 Length: 12 tiny_explosion: DATA.R8 - Start: 3386 + Start: 3639 Length: 4 nuke: DATA.R8 - Start: 3965 + Start: 4218 Length: 14 self_destruct: DATA.R8 - Start: 3433 + Start: 3686 Length: 15 building: DATA.R8 - Start: 3448 + Start: 3701 Length: 22 large_explosion: DATA.R8 - Start: 3988 + Start: 4241 Length: 22 small_napalm: DATA.R8 - Start: 3421 + Start: 3674 Length: 8 rocket_explosion: DATA.R8 - Start: 3381 + Start: 3634 Length: 5 BlendMode: Alpha shockwave: DATA.R8 - Start: 3687 + Start: 3940 Length: 6 Tick: 120 deviator: DATA.R8 - Start: 3512 + Start: 3765 Length: 23 BlendMode: Alpha Offset: 12, -10 Tick: 120 bloomspawn: DATA.R8 - Start: 3980 + Start: 4233 Length: 8 Tick: 120 Offset: 0, -16 @@ -58,9 +58,9 @@ explosion: Length: 12 Tick: 1600 -large_trail: +large_trail: idle: DATA.R8 - Start: 3873 + Start: 4126 Length: 4 Tick: 80 BlendMode: Additive @@ -68,42 +68,42 @@ large_trail: small_trail: idle: DATA.R8 - Start: 3735 + Start: 3988 Length: 4 Tick: 80 ZOffset: 1023 small_trail2: idle: DATA.R8 - Start: 3540 + Start: 3793 Length: 4 Tick: 80 ZOffset: 1023 bazooka_trail: idle: DATA.R8 - Start: 3381 + Start: 3634 Length: 4 Tick: 80 ZOffset: 1023 bazooka_trail2: idle: DATA.R8 - Start: 3544 + Start: 3797 Length: 4 Tick: 80 ZOffset: 1023 deviator_trail: idle: DATA.R8 - Start: 3535 + Start: 3788 Length: 5 Tick: 80 ZOffset: 1023 laserfire: idle: DATA.R8 - Start: 3386 + Start: 3639 Length: 4 Tick: 80 BlendMode: Additive @@ -192,38 +192,38 @@ beacon: rpg: idle: DATA.R8 - Start: 3015 + Start: 3263 Facings: -32 ZOffset: 1023 120mm: idle: DATA.R8 - Start: 3014 + Start: 3262 BlendMode: Additive ZOffset: 1023 155mm: idle: DATA.R8 - Start: 3081 + Start: 3329 ZOffset: 1023 crate-effects: Defaults: ZOffset: 2047 dollar: DATA.R8 - Start: 3679 + Start: 3932 Length: 8 reveal-map: DATA.R8 - Start: 3947 + Start: 4200 Length: 18 hide-map: DATA.R8 - Frames: 3965, 3964, 3963, 3962, 3961, 3960, 3959, 3958, 3957, 3956, 3955, 3954, 3953, 3952, 3951, 3950, 3949, 3948 + Frames: 4218, 4217, 4216, 4215, 4214, 4213, 4212, 4211, 4210, 4209, 4208, 4207, 4206, 4205, 4204, 4203, 4202, 4201 Length: 18 levelup: levelup.shp Length: * Tick: 200 cloak: DATA.R8 - Start: 3911 + Start: 4164 Lenght: 36 allyrepair: @@ -236,13 +236,13 @@ allyrepair: missile: idle: DATA.R8 - Start: 3088 + Start: 3336 Facings: -32 ZOffset: 1023 missile2: idle: DATA.R8 - Start: 3306 + Start: 3554 Facings: -32 ZOffset: 1023 @@ -256,25 +256,25 @@ atomic: fire: 1: DATA.R8 - Start: 3712 + Start: 3965 Length: 10 Offset: 4,-17 ZOffset: 1023 BlendMode: Additive 2: DATA.R8 - Start: 3723 + Start: 3976 Length: 11 Offset: 0,-3 ZOffset: 1023 BlendMode: Additive 3: DATA.R8 - Start: 3885 + Start: 4138 Length: 13 Offset: 0,-3 ZOffset: 1023 BlendMode: Additive 4: DATA.R8 - Start: 3712 + Start: 3965 Length: 10 Offset: 0,-3 ZOffset: 1023 @@ -284,54 +284,55 @@ smoke_m: Defaults: ZOffset: 511 idle: DATA.R8 - Start: 3418 + Start: 3671 Length: 2 BlendMode: Additive loop: DATA.R8 - Start: 3418 + Start: 3671 Length: 2 BlendMode: Additive end: DATA.R8 - Start: 3418 + Start: 3671 Length: 3 BlendMode: Additive bombs: idle: DATA.R8 - Start: 3280 + Start: 3528 Length: 4 ZOffset: 1023 grenade: - idle: grenade.shp # frames 3618-3621 from patch 1.06 DATA.R8 + idle: DATA.R8 + Start: 3618 Length: 4 Tick: 80 ZOffset: 1023 shrapnel: idle: DATA.R8 - Start: 3290 + Start: 3538 Length: 4 ZOffset: 1023 shrapnel2: idle: DATA.R8 - Start: 3294 + Start: 3542 Length: 1 ZOffset: 1023 shrapnel3: idle: DATA.R8 - Start: 3295 + Start: 3543 Length: 8 ZOffset: 1023 shrapnel4: idle: DATA.R8 - Start: 3303 + Start: 3551 Length: 1 ZOffset: 1023 - + mpspawn: idle: mpspawn.shp Length: * @@ -350,35 +351,35 @@ wormspawner: sietch: idle: DATA.R8 - Start: 2998 + Start: 3246 Offset: -32,32 doubleblast: idle: DATA.R8 - Start: 3279 + Start: 3527 Facings: -16 BlendMode: Additive ZOffset: 511 doubleblastbullet: idle: DATA.R8 - Start: 3248 + Start: 3496 Facings: -16 BlendMode: Additive ZOffset: 1023 icon: ornistrike: DATA.R8 - Start: 4031 + Start: 4292 Offset: -30,-24 fremen: DATA.R8 - Start: 4032 + Start: 4293 Offset: -30,-24 saboteur: DATA.R8 - Start: 4034 + Start: 4295 Offset: -30,-24 deathhand: DATA.R8 - Start: 4035 + Start: 4296 Offset: -30,-24 crate: @@ -411,7 +412,7 @@ spicebloom: moveflsh: idle: DATA.R8 - Start: 3621 + Start: 3874 Length: 5 Tick: 80 BlendMode: Multiply @@ -478,4 +479,4 @@ sandcraters: null: idle: DATA.R8 - Start: 3304 + Start: 3552 diff --git a/mods/d2k/sequences/structures.yaml b/mods/d2k/sequences/structures.yaml index baba2a3eee..83d2e1cf1b 100644 --- a/mods/d2k/sequences/structures.yaml +++ b/mods/d2k/sequences/structures.yaml @@ -1,106 +1,106 @@ concretea: icon: DATA.R8 - Start:4050 + Start: 4314 Offset: -30,-24 concreteb: icon: DATA.R8 - Start:4053 + Start: 4317 Offset: -30,-24 wall: idle: DATA.R8 - Frames: 2527, 2530, 2528, 2538, 2531, 2532, 2542, 2535, 2529, 2539, 2533, 2534, 2540, 2536, 2537, 2541 + Frames: 2775, 2778, 2776, 2786, 2779, 2780, 2790, 2783, 2777, 2787, 2781, 2782, 2788, 2784, 2785, 2789 Length: 16 Offset: -16,16 damaged-idle: DATA.R8 - Frames: 2543, 2546, 2544, 2554, 2547, 2548, 2558, 2551, 2545, 2555, 2549, 2550, 2556, 2552, 2553, 2557 + Frames: 2791, 2794, 2792, 2802, 2795, 2796, 2806, 2799, 2793, 2803, 2797, 2798, 2804, 2800, 2801, 2805 Length: 16 Offset: -16,16 icon: DATA.R8 - Start: 4063 + Start: 4327 Offset: -30,-24 medium_gun_turret: idle: DATA.R8 - Frames: 2573, 2576, 2574, 2584, 2577, 2578, 2588, 2581, 2575, 2585, 2579, 2580, 2586, 2582, 2583, 2587 + Frames: 2821, 2824, 2822, 2832, 2825, 2826, 2836, 2829, 2823, 2833, 2827, 2828, 2834, 2830, 2831, 2835 Length: 16 Offset: -24,16 damaged-idle: DATA.R8 - Frames: 2621, 2624, 2622, 2632, 2625, 2626, 2636, 2629, 2623, 2633, 2627, 2628, 2634, 2630, 2631, 2635 + Frames: 2869, 2872, 2870, 2880, 2873, 2874, 2884, 2877, 2871, 2881, 2875, 2876, 2882, 2878, 2879, 2883 Length: 16 Offset: -24,16 - make: DATA.R8 #TODO: unused, enabling WMA currently breaks turrets (bleed 20151214) - Start: 4313 + make: DATA.R8 + Start: 4577 Length: 8 Offset: -16,16 crumble-overlay: DATA.R8 - Start: 4321 + Start: 4585 Length: 7 Offset: -16,16 turret: DATA.R8 - Start: 2589 + Start: 2837 Facings: -32 Offset: -24,16 muzzle: DATA.R8 - Start: 3775 + Start: 4028 Tick: 60 Facings: -32 Offset: 0,2 BlendMode: Additive icon: DATA.R8 - Start: 4069 + Start: 4333 Offset: -30,-24 large_gun_turret: idle: DATA.R8 - Frames: 2573, 2576, 2574, 2584, 2577, 2578, 2588, 2581, 2575, 2585, 2579, 2580, 2586, 2582, 2583, 2587 + Frames: 2821, 2824, 2822, 2832, 2825, 2826, 2836, 2829, 2823, 2833, 2827, 2828, 2834, 2830, 2831, 2835 Length: 16 Offset: -24,16 damaged-idle: DATA.R8 - Frames: 2621, 2624, 2622, 2632, 2625, 2626, 2636, 2629, 2623, 2633, 2627, 2628, 2634, 2630, 2631, 2635 + Frames: 2869, 2872, 2870, 2880, 2873, 2874, 2884, 2877, 2871, 2881, 2875, 2876, 2882, 2878, 2879, 2883 Length: 16 Offset: -24,16 - make: DATA.R8 #TODO: unused, enabling WMA currently breaks turrets (bleed 20151214) - Start: 4313 + make: DATA.R8 + Start: 4577 Length: 8 Offset: -16,16 crumble-overlay: DATA.R8 - Start: 4321 + Start: 4585 Length: 7 Offset: -16,16 turret: DATA.R8 - Start: 2637 + Start: 2885 Facings: -32 Offset: -24,16 icon: DATA.R8 - Start: 4075 + Start: 4339 Offset: -30,-24 conyard.atreides: idle: DATA.R8 - Start: 2559 + Start: 2807 Offset: -48,64 make: DATA.R8 - Start: 4109 + Start: 4373 Length: 30 Offset: -48,64 crumble-overlay: DATA.R8 - Start: 4139 + Start: 4403 Length: 12 Offset: -48,64 Tick: 170 damaged-idle: DATA.R8 - Start: 2560 + Start: 2808 Offset: -48,64 crane-overlay: DATA.R8 - Start: 4436 + Start: 4700 Length: 14 Offset: -48,64 Tick: 80 ZOffset: 1023 damaged-crane-overlay: DATA.R8 - Start: 4436 + Start: 4700 Length: 14 Offset: -48,64 Tick: 80 @@ -114,137 +114,137 @@ conyard.atreides: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4046 + Start: 4310 Offset: -30,-24 repair_pad.atreides: make: DATA.R8 - Start: 4370 + Start: 4634 Length: 10 Offset: -48,48 crumble-overlay: DATA.R8 - Start: 4380 + Start: 4644 Length: 10 Offset: -48,48 Tick: 100 idle: DATA.R8 - Start: 2571 + Start: 2819 Offset: -48,48 ZOffset: -1c511 damaged-idle: DATA.R8 - Start: 2572 + Start: 2820 Offset: -48,48 ZOffset: -1c511 active: DATA.R8 - Start: 4746 + Start: 5010 Length: 14 Offset: -48,48 ZOffset: -1c511 damaged-active: DATA.R8 - Start: 4746 + Start: 5010 Length: 14 Tick: 60 Offset: -48,48 ZOffset: -1c511 icon: DATA.R8 - Start: 4096 + Start: 4360 Offset: -30,-24 repair_pad.harkonnen: make: DATA.R8 - Start: 4370 + Start: 4634 Length: 10 Offset: -48,48 crumble-overlay: DATA.R8 - Start: 4380 + Start: 4644 Length: 10 Offset: -48,48 Tick: 100 idle: DATA.R8 - Start: 2731 + Start: 2979 Offset: -48,48 ZOffset: -1c511 damaged-idle: DATA.R8 - Start: 2732 + Start: 2980 Offset: -48,48 ZOffset: -1c511 active: DATA.R8 - Start: 4746 + Start: 5010 Length: 14 Offset: -48,48 ZOffset: -1c511 damaged-active: DATA.R8 - Start: 4746 + Start: 5010 Length: 14 Tick: 60 Offset: -48,48 ZOffset: -1c511 icon: DATA.R8 - Start: 4097 + Start: 4361 Offset: -30,-24 repair_pad.ordos: make: DATA.R8 - Start: 4370 + Start: 4634 Length: 10 Offset: -48,48 crumble-overlay: DATA.R8 - Start: 4380 + Start: 4644 Length: 10 Offset: -48,48 Tick: 100 idle: DATA.R8 - Start: 2891 + Start: 3139 Offset: -48,48 ZOffset: -1c511 damaged-idle: DATA.R8 - Start: 2892 + Start: 3140 Offset: -48,48 ZOffset: -1c511 active: DATA.R8 - Start: 4746 + Start: 5010 Length: 14 Offset: -48,48 ZOffset: -1c511 damaged-active: DATA.R8 - Start: 4746 + Start: 5010 Length: 14 Tick: 60 Offset: -48,48 ZOffset: -1c511 icon: DATA.R8 - Start: 4098 + Start: 4362 Offset: -30,-24 starport.atreides: idle: DATA.R8 - Start: 2671 + Start: 2919 ZOffset: -1c511 Offset: -48,48 damaged-idle: DATA.R8 - Start: 2672 + Start: 2920 ZOffset: -1c511 Offset: -48,48 active: DATA.R8 - Start: 4723 + Start: 4987 Length: 23 ZOffset: -1c511 Offset: -48,48 BlendMode: Additive Tick: 200 damaged-active: DATA.R8 - Start: 4723 + Start: 4987 Length: 23 ZOffset: -1c511 Offset: -48,48 BlendMode: Additive Tick: 200 make: DATA.R8 - Start: 4347 + Start: 4611 Length: 11 Offset: -48,48 crumble-overlay: DATA.R8 - Start: 4358 + Start: 4622 Length: 11 Offset: -48,48 Tick: 100 @@ -257,32 +257,32 @@ starport.atreides: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4092 + Start: 4356 Offset: -30,-24 power.atreides: idle: DATA.R8 - Start: 2523 + Start: 2771 Offset: -32,64 make: DATA.R8 - Start: 4151 + Start: 4415 Length: 12 Offset: -32,64 crumble-overlay: DATA.R8 - Start: 4163 + Start: 4427 Length: 12 Offset: -32,64 Tick: 100 damaged-idle: DATA.R8 - Start: 2524 + Start: 2772 Offset: -32,64 idle-zaps: DATA.R8 - Start: 4492 + Start: 4756 Length: 10 Offset: -32,64 Tick: 200 damaged-idle-zaps: DATA.R8 - Start: 4497 + Start: 4761 Length: 5 Offset: -32,64 Tick: 200 @@ -295,24 +295,24 @@ power.atreides: Length: 4 Offset: -16,-16 icon: DATA.R8 - Start: 4056 + Start: 4320 Offset: -30,-24 barracks.atreides: idle: DATA.R8 - Start: 2525 + Start: 2773 Offset: -32,64 make: DATA.R8 - Start: 4176 + Start: 4440 Length: 8 Offset: -32,64 crumble-overlay: DATA.R8 - Start: 4184 + Start: 4448 Length: 9 Offset: -32,64 Tick: 100 damaged-idle: DATA.R8 - Start: 2526 + Start: 2774 Offset: -32,64 bib: BLOXBASE.R8 Frames: 617, 618, 637, 638 @@ -323,27 +323,27 @@ barracks.atreides: Length: 4 Offset: -16,-16 icon: DATA.R8 - Start: 4059 + Start: 4323 Offset: -30,-24 outpost.atreides: idle: DATA.R8 - Start: 2521 + Start: 2769 Offset: -48,64 make: DATA.R8 - Start: 4254 + Start: 4518 Length: 9 Offset: -48,64 crumble-overlay: DATA.R8 - Start: 4263 + Start: 4527 Length: 10 Offset: -48,64 Tick: 100 damaged-idle: DATA.R8 - Start: 2522 + Start: 2770 Offset: -48,64 idle-dish: DATA.R8 - Start: 4522 + Start: 4786 Length: 30 Offset: -48,64 bib: BLOXBASE.R8 @@ -355,30 +355,30 @@ outpost.atreides: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4072 + Start: 4336 Offset: -30,-24 refinery.atreides: idle: DATA.R8 - Start: 2561 + Start: 2809 Offset: -48,64 make: DATA.R8 - Start: 4231 + Start: 4495 Length: 11 Offset: -48,64 crumble-overlay: DATA.R8 - Start: 4241 + Start: 4505 Length: 12 Offset: -48,64 Tick: 100 damaged-idle: DATA.R8 - Start: 2561 + Start: 2809 Offset: -48,64 idle-top: DATA.R8 - Start: 2562 + Start: 2810 Offset: -48,64 damaged-idle-top: DATA.R8 - Start: 2563 + Start: 2811 Offset: -48,64 bib: BLOXBASE.R8 Frames: 611, 612, 613, 631, 632, 633 @@ -389,10 +389,10 @@ refinery.atreides: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4066 + Start: 4330 Offset: -30,-24 smoke: DATA.R8 - Start: 3885 + Start: 4138 Length: 14 Offset: 10,-16 Tick: 200 @@ -400,49 +400,49 @@ refinery.atreides: silo.atreides: idle: DATA.R8 - Start: 2566 + Start: 2814 Offset: -16,16 damaged-idle: DATA.R8 - Start: 2569 + Start: 2817 Offset: -16,16 stages: DATA.R8 - Start: 2566 + Start: 2814 Length: 4 Offset: -16,16 damaged-stages: DATA.R8 - Start: 2569 + Start: 2817 Offset: -16,16 make: DATA.R8 - Start: 4313 + Start: 4577 Length: 7 Offset: -16,16 crumble-overlay: DATA.R8 - Start: 4320 + Start: 4584 Length: 7 Offset: -16,16 Tick: 200 icon: DATA.R8 - Start: 4084 + Start: 4348 Offset: -30,-24 hightech.atreides: idle: DATA.R8 - Start: 2564 + Start: 2812 Offset: -48,80 make: DATA.R8 - Start: 4274 + Start: 4538 Length: 10 Offset: -48,80 crumble-overlay: DATA.R8 - Start: 4284 + Start: 4548 Length: 10 Offset: -48,80 Tick: 100 damaged-idle: DATA.R8 - Start: 2565 + Start: 2813 Offset: -48,80 production-welding: DATA.R8 - Start: 4614 + Start: 4878 Length: 30 Offset: -48,80 Tick: 500 @@ -456,27 +456,27 @@ hightech.atreides: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4078 + Start: 4342 Offset: -30,-24 research.atreides: idle: DATA.R8 - Start: 2669 + Start: 2917 Offset: -48,80 make: DATA.R8 - Start: 4391 + Start: 4655 Length: 10 Offset: -48,80 crumble-overlay: DATA.R8 - Start: 4401 + Start: 4665 Length: 11 Offset: -48,80 Tick: 100 damaged-idle: DATA.R8 - Start: 2670 + Start: 2918 Offset: -48,80 idle-lights: DATA.R8 - Start: 4760 + Start: 5024 Length: 60 Tick: 80 Offset: -48,80 @@ -489,27 +489,27 @@ research.atreides: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4099 + Start: 4363 Offset: -30,-24 research.harkonnen: idle: DATA.R8 - Start: 2829 + Start: 3077 Offset: -48,80 make: DATA.R8 - Start: 4391 + Start: 4655 Length: 10 Offset: -48,80 crumble-overlay: DATA.R8 - Start: 4401 + Start: 4665 Length: 11 Offset: -48,80 Tick: 100 damaged-idle: DATA.R8 - Start: 2830 + Start: 3078 Offset: -48,80 idle-lights: DATA.R8 - Start: 4760 + Start: 5024 Length: 60 Tick: 80 Offset: -48,80 @@ -522,27 +522,27 @@ research.harkonnen: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4100 + Start: 4364 Offset: -30,-24 research.ordos: idle: DATA.R8 - Start: 2989 + Start: 3237 Offset: -48,80 make: DATA.R8 - Start: 4391 + Start: 4655 Length: 10 Offset: -48,80 crumble-overlay: DATA.R8 - Start: 4401 + Start: 4665 Length: 11 Offset: -48,80 Tick: 100 damaged-idle: DATA.R8 - Start: 2990 + Start: 3238 Offset: -48,80 idle-lights: DATA.R8 - Start: 4760 + Start: 5024 Length: 60 Tick: 80 Offset: -48,80 @@ -555,24 +555,24 @@ research.ordos: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4101 + Start: 4365 Offset: -30,-24 palace.atreides: idle: DATA.R8 - Start: 2676 + Start: 2924 Offset: -48,48 make: DATA.R8 - Start: 4413 + Start: 4677 Length: 11 Offset: -48,48 crumble-overlay: DATA.R8 - Start: 4424 + Start: 4688 Length: 11 Offset: -48,48 Tick: 100 damaged-idle: DATA.R8 - Start: 2677 + Start: 2925 Offset: -48,48 bib: BLOXBASE.R8 Frames: 631, 632, 633 @@ -583,34 +583,34 @@ palace.atreides: Length: 3 Offset: -16,-16 icon: DATA.R8 - Start: 4102 + Start: 4366 Offset: -30,-24 light.atreides: idle: DATA.R8 - Start: 2673 + Start: 2921 Offset: -48,64 make: DATA.R8 - Start: 4295 + Start: 4559 Length: 8 Offset: -48,64 crumble-overlay: DATA.R8 - Start: 4303 + Start: 4567 Length: 9 Offset: -48,64 Tick: 100 damaged-idle: DATA.R8 - Start: 2673 + Start: 2921 Offset: -48,64 idle-top: DATA.R8 - Start: 2674 + Start: 2922 Offset: -48,64 ZOffset: 1023 damaged-idle-top: DATA.R8 - Start: 2675 + Start: 2923 Offset: -48,64 production-welding: DATA.R8 - Start: 4644 + Start: 4908 Length: 30 Offset: -48,64 Tick: 200 @@ -625,35 +625,35 @@ light.atreides: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4081 + Start: 4345 Offset: -30,-24 heavy.atreides: idle: DATA.R8 - Start: 2518 + Start: 2766 Offset: -48,80 make: DATA.R8 - Start: 4328 + Start: 4592 Length: 9 Offset: -48,80 crumble-overlay: DATA.R8 - Start: 4337 + Start: 4601 Length: 9 Offset: -48,80 Tick: 100 damaged-idle: DATA.R8 - Start: 2518 + Start: 2766 Offset: -48,80 idle-top: DATA.R8 - Start: 2519 + Start: 2767 Offset: -48,80 ZOffset: 1023 damaged-idle-top: DATA.R8 - Start: 2520 + Start: 2768 Offset: -48,80 ZOffset: 1023 production-welding: DATA.R8 - Start: 4674 + Start: 4938 Length: 47 Offset: -48,80 Tick: 200 @@ -668,33 +668,33 @@ heavy.atreides: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4087 + Start: 4351 Offset: -30,-24 conyard.harkonnen: idle: DATA.R8 - Start: 2719 + Start: 2967 Offset: -48,64 make: DATA.R8 - Start: 4109 + Start: 4373 Length: 30 Offset: -48,64 crumble-overlay: DATA.R8 - Start: 4139 + Start: 4403 Length: 12 Offset: -48,64 Tick: 170 damaged-idle: DATA.R8 - Start: 2720 + Start: 2968 Offset: -48,64 crane-overlay: DATA.R8 - Start: 4450 + Start: 4714 Length: 14 Offset: -48,64 Tick: 80 ZOffset: 1023 damaged-crane-overlay: DATA.R8 - Start: 4450 + Start: 4714 Length: 14 Offset: -48,64 Tick: 80 @@ -708,38 +708,38 @@ conyard.harkonnen: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4047 + Start: 4311 Offset: -30,-24 starport.harkonnen: idle: DATA.R8 - Start: 2831 + Start: 3079 ZOffset: -1c511 Offset: -48,48 damaged-idle: DATA.R8 - Start: 2832 + Start: 3080 Offset: -48,48 ZOffset: -1c511 active: DATA.R8 - Start: 4723 + Start: 4987 Length: 23 ZOffset: -1c511 Offset: -48,48 BlendMode: Additive Tick: 200 damaged-active: DATA.R8 - Start: 4723 + Start: 4987 Length: 23 ZOffset: -1c511 Offset: -48,48 BlendMode: Additive Tick: 200 make: DATA.R8 - Start: 4347 + Start: 4611 Length: 11 Offset: -48,48 crumble-overlay: DATA.R8 - Start: 4358 + Start: 4622 Length: 11 Offset: -48,48 Tick: 100 @@ -752,32 +752,32 @@ starport.harkonnen: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4093 + Start: 4357 Offset: -30,-24 power.harkonnen: idle: DATA.R8 - Start: 2683 + Start: 2931 Offset: -32,64 make: DATA.R8 - Start: 4151 + Start: 4415 Length: 12 Offset: -32,64 crumble-overlay: DATA.R8 - Start: 4163 + Start: 4427 Length: 12 Offset: -32,64 Tick: 100 damaged-idle: DATA.R8 - Start: 2684 + Start: 2932 Offset: -32,64 idle-zaps: DATA.R8 - Start: 4502 + Start: 4766 Length: 10 Offset: -32,64 Tick: 200 damaged-idle-zaps: DATA.R8 - Start: 4507 + Start: 4771 Length: 5 Offset: -32,64 Tick: 200 @@ -790,24 +790,24 @@ power.harkonnen: Length: 4 Offset: -16,-16 icon: DATA.R8 - Start: 4057 + Start: 4321 Offset: -30,-24 barracks.harkonnen: idle: DATA.R8 - Start: 2685 + Start: 2933 Offset: -32,64 make: DATA.R8 - Start: 4213 + Start: 4477 Length: 8 Offset: -32,64 crumble-overlay: DATA.R8 - Start: 4221 + Start: 4485 Length: 9 Offset: -32,64 Tick: 100 damaged-idle: DATA.R8 - Start: 2686 + Start: 2934 Offset: -32,64 bib: BLOXBASE.R8 Frames: 617, 618, 637, 638 @@ -818,27 +818,27 @@ barracks.harkonnen: Length: 4 Offset: -16,-16 icon: DATA.R8 - Start: 4060 + Start: 4324 Offset: -30,-24 outpost.harkonnen: idle: DATA.R8 - Start: 2681 + Start: 2929 Offset: -48,64 make: DATA.R8 - Start: 4254 + Start: 4518 Length: 9 Offset: -48,64 crumble-overlay: DATA.R8 - Start: 4263 + Start: 4527 Length: 10 Offset: -48,64 Tick: 100 damaged-idle: DATA.R8 - Start: 2682 + Start: 2930 Offset: -48,64 idle-dish: DATA.R8 - Start: 4553 + Start: 4817 Length: 30 Offset: -48,64 bib: BLOXBASE.R8 @@ -850,30 +850,30 @@ outpost.harkonnen: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4073 + Start: 4337 Offset: -30,-24 refinery.harkonnen: idle: DATA.R8 - Start: 2721 + Start: 2969 Offset: -48,64 make: DATA.R8 - Start: 4231 + Start: 4495 Length: 11 Offset: -48,64 crumble-overlay: DATA.R8 - Start: 4241 + Start: 4505 Length: 12 Offset: -48,64 Tick: 100 damaged-idle: DATA.R8 - Start: 2721 + Start: 2969 Offset: -48,64 idle-top: DATA.R8 - Start: 2722 + Start: 2970 Offset: -48,64 damaged-idle-top: DATA.R8 - Start: 2723 + Start: 2971 Offset: -48,64 bib: BLOXBASE.R8 Frames: 611, 612, 613, 631, 632, 633 @@ -884,10 +884,10 @@ refinery.harkonnen: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4067 + Start: 4331 Offset: -30,-24 smoke: DATA.R8 - Start: 3885 + Start: 4138 Length: 14 Offset: 10,-16 Tick: 200 @@ -895,49 +895,49 @@ refinery.harkonnen: silo.harkonnen: idle: DATA.R8 - Start: 2726 + Start: 2974 Offset: -16,16 damaged-idle: DATA.R8 - Start: 2730 + Start: 2978 Offset: -16,16 stages: DATA.R8 - Start: 2726 + Start: 2974 Length: 4 Offset: -16,16 damaged-stages: DATA.R8 - Start: 2730 + Start: 2978 Offset: -16,16 make: DATA.R8 - Start: 4313 + Start: 4577 Length: 7 Offset: -16,16 crumble-overlay: DATA.R8 - Start: 4320 + Start: 4584 Length: 7 Offset: -16,16 Tick: 200 icon: DATA.R8 - Start: 4085 + Start: 4349 Offset: -30,-24 hightech.harkonnen: idle: DATA.R8 - Start: 2724 + Start: 2972 Offset: -48,80 make: DATA.R8 - Start: 4274 + Start: 4538 Length: 10 Offset: -48,80 crumble-overlay: DATA.R8 - Start: 4284 + Start: 4548 Length: 10 Offset: -48,80 Tick: 100 damaged-idle: DATA.R8 - Start: 2725 + Start: 2973 Offset: -48,80 production-welding: DATA.R8 - Start: 4614 + Start: 4878 Length: 30 Offset: -48,80 Tick: 500 @@ -951,31 +951,31 @@ hightech.harkonnen: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4079 + Start: 4343 Offset: -30,-24 palace.harkonnen: idle: DATA.R8 - Start: 2836 + Start: 3084 Offset: -48,48 make: DATA.R8 - Start: 4413 + Start: 4677 Length: 11 Offset: -48,48 crumble-overlay: DATA.R8 - Start: 4424 + Start: 4688 Length: 11 Offset: -48,48 Tick: 100 damaged-idle: DATA.R8 - Start: 2837 + Start: 3085 Offset: -48,48 # active: DATA.R8 # TODO: overlay -# Start: 4820 +# Start: 5084 # Length: 20 # Offset: -48,64 damaged-active: DATA.R8 - Start: 4820 + Start: 5084 Length: 20 Offset: -48,48 bib: BLOXBASE.R8 @@ -987,34 +987,34 @@ palace.harkonnen: Length: 3 Offset: -16,-16 icon: DATA.R8 - Start: 4103 + Start: 4367 Offset: -30,-24 light.harkonnen: idle: DATA.R8 - Start: 2833 + Start: 3081 Offset: -48,64 make: DATA.R8 - Start: 4295 + Start: 4559 Length: 8 Offset: -48,64 crumble-overlay: DATA.R8 - Start: 4303 + Start: 4567 Length: 9 Offset: -48,64 Tick: 100 damaged-idle: DATA.R8 - Start: 2833 + Start: 3081 Offset: -48,64 idle-top: DATA.R8 - Start: 2834 + Start: 3082 Offset: -48,64 ZOffset: 1023 damaged-idle-top: DATA.R8 - Start: 2835 + Start: 3083 Offset: -48,64 production-welding: DATA.R8 - Start: 4644 + Start: 4908 Length: 30 Offset: -48,64 Tick: 200 @@ -1029,35 +1029,35 @@ light.harkonnen: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4082 + Start: 4346 Offset: -30,-24 heavy.harkonnen: idle: DATA.R8 - Start: 2678 + Start: 2926 Offset: -48,80 make: DATA.R8 - Start: 4328 + Start: 4592 Length: 9 Offset: -48,80 crumble-overlay: DATA.R8 - Start: 4337 + Start: 4601 Length: 9 Offset: -48,80 Tick: 100 damaged-idle: DATA.R8 - Start: 2678 + Start: 2926 Offset: -48,80 idle-top: DATA.R8 - Start: 2679 + Start: 2927 Offset: -48,80 ZOffset: 1023 damaged-idle-top: DATA.R8 - Start: 2680 + Start: 2928 Offset: -48,80 ZOffset: 1023 production-welding: DATA.R8 - Start: 4674 + Start: 4938 Length: 47 Offset: -48,80 Tick: 200 @@ -1072,33 +1072,33 @@ heavy.harkonnen: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4088 + Start: 4352 Offset: -30,-24 conyard.ordos: idle: DATA.R8 - Start: 2879 + Start: 3127 Offset: -48,64 make: DATA.R8 - Start: 4109 + Start: 4373 Length: 30 Offset: -48,64 crumble-overlay: DATA.R8 - Start: 4139 + Start: 4403 Length: 12 Offset: -48,64 Tick: 170 damaged-idle: DATA.R8 - Start: 2880 + Start: 3128 Offset: -48,64 crane-overlay: DATA.R8 - Start: 4464 + Start: 4728 Length: 14 Offset: -48,64 Tick: 80 ZOffset: 1023 damaged-crane-overlay: DATA.R8 - Start: 4464 + Start: 4728 Length: 14 Offset: -48,64 Tick: 80 @@ -1112,38 +1112,38 @@ conyard.ordos: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4048 + Start: 4312 Offset: -30,-24 starport.ordos: idle: DATA.R8 - Start: 2991 + Start: 3239 Offset: -48,48 ZOffset: -1c511 damaged-idle: DATA.R8 - Start: 2992 + Start: 3240 Offset: -48,48 ZOffset: -1c511 active: DATA.R8 - Start: 4723 + Start: 4987 Length: 23 ZOffset: -1c511 Offset: -48,48 BlendMode: Additive Tick: 200 damaged-active: DATA.R8 - Start: 4723 + Start: 4987 Length: 23 ZOffset: -1c511 Offset: -48,48 BlendMode: Additive Tick: 200 make: DATA.R8 - Start: 4347 + Start: 4611 Length: 11 Offset: -48,48 crumble-overlay: DATA.R8 - Start: 4358 + Start: 4622 Length: 11 Offset: -48,48 Tick: 100 @@ -1156,32 +1156,32 @@ starport.ordos: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4094 + Start: 4358 Offset: -30,-24 power.ordos: idle: DATA.R8 - Start: 2843 + Start: 3091 Offset: -32,64 make: DATA.R8 - Start: 4151 + Start: 4415 Length: 12 Offset: -32,64 crumble-overlay: DATA.R8 - Start: 4163 + Start: 4427 Length: 12 Offset: -32,64 Tick: 100 damaged-idle: DATA.R8 - Start: 2844 + Start: 3092 Offset: -32,64 idle-zaps: DATA.R8 - Start: 4512 + Start: 4776 Length: 10 Offset: -32,64 Tick: 200 damaged-idle-zaps: DATA.R8 - Start: 4517 + Start: 4781 Length: 5 Offset: -32,64 Tick: 200 @@ -1194,24 +1194,24 @@ power.ordos: Length: 4 Offset: -16,-16 icon: DATA.R8 - Start: 4058 + Start: 4322 Offset: -30,-24 barracks.ordos: idle: DATA.R8 - Start: 2845 + Start: 3093 Offset: -32,64 make: DATA.R8 - Start: 4213 + Start: 4477 Length: 8 Offset: -32,64 crumble-overlay: DATA.R8 - Start: 4221 + Start: 4485 Length: 9 Offset: -32,64 Tick: 100 damaged-idle: DATA.R8 - Start: 2846 + Start: 3094 Offset: -32,64 bib: BLOXBASE.R8 Frames: 617, 618, 637, 638 @@ -1222,27 +1222,27 @@ barracks.ordos: Length: 4 Offset: -16,-16 icon: DATA.R8 - Start: 4061 + Start: 4325 Offset: -30,-24 outpost.ordos: idle: DATA.R8 - Start: 2841 + Start: 3089 Offset: -48,64 make: DATA.R8 - Start: 4254 + Start: 4518 Length: 9 Offset: -48,64 crumble-overlay: DATA.R8 - Start: 4263 + Start: 4527 Length: 10 Offset: -48,64 Tick: 100 damaged-idle: DATA.R8 - Start: 2842 + Start: 3090 Offset: -48,64 idle-dish: DATA.R8 - Start: 4583 + Start: 4847 Length: 30 Offset: -48,64 bib: BLOXBASE.R8 @@ -1254,30 +1254,30 @@ outpost.ordos: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4074 + Start: 4338 Offset: -30,-24 refinery.ordos: idle: DATA.R8 - Start: 2881 + Start: 3129 Offset: -48,64 make: DATA.R8 - Start: 4231 + Start: 4495 Length: 11 Offset: -48,64 crumble-overlay: DATA.R8 - Start: 4241 + Start: 4505 Length: 12 Offset: -48,64 Tick: 100 damaged-idle: DATA.R8 - Start: 2881 + Start: 3129 Offset: -48,64 idle-top: DATA.R8 - Start: 2882 + Start: 3130 Offset: -48,64 damaged-idle-top: DATA.R8 - Start: 2883 + Start: 3131 Offset: -48,64 bib: BLOXBASE.R8 Frames: 611, 612, 613, 631, 632, 633 @@ -1288,10 +1288,10 @@ refinery.ordos: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4068 + Start: 4332 Offset: -30,-24 smoke: DATA.R8 - Start: 3885 + Start: 4138 Length: 14 Offset: 10,-16 Tick: 200 @@ -1299,49 +1299,49 @@ refinery.ordos: silo.ordos: idle: DATA.R8 - Start: 2886 + Start: 3134 Offset: -16,16 damaged-idle: DATA.R8 - Start: 2890 + Start: 3138 Offset: -16,16 stages: DATA.R8 - Start: 2886 + Start: 3134 Length: 4 Offset: -16,16 damaged-stages: DATA.R8 - Start: 2890 + Start: 3138 Offset: -16,16 make: DATA.R8 - Start: 4313 + Start: 4577 Length: 7 Offset: -16,16 crumble-overlay: DATA.R8 - Start: 4320 + Start: 4584 Length: 7 Offset: -16,16 Tick: 200 icon: DATA.R8 - Start: 4086 + Start: 4350 Offset: -30,-24 hightech.ordos: idle: DATA.R8 - Start: 2884 + Start: 3132 Offset: -48,80 make: DATA.R8 - Start: 4274 + Start: 4538 Length: 10 Offset: -48,80 crumble-overlay: DATA.R8 - Start: 4284 + Start: 4548 Length: 10 Offset: -48,80 Tick: 100 damaged-idle: DATA.R8 - Start: 2885 + Start: 3133 Offset: -48,80 production-welding: DATA.R8 - Start: 4614 + Start: 4878 Length: 30 Offset: -48,80 Tick: 500 @@ -1355,24 +1355,24 @@ hightech.ordos: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4080 + Start: 4344 Offset: -30,-24 palace.ordos: idle: DATA.R8 - Start: 2996 + Start: 3244 Offset: -48,48 make: DATA.R8 - Start: 4413 + Start: 4677 Length: 11 Offset: -48,48 crumble-overlay: DATA.R8 - Start: 4424 + Start: 4688 Length: 11 Offset: -48,48 Tick: 100 damaged-idle: DATA.R8 - Start: 2997 + Start: 3245 Offset: -48,48 bib: BLOXBASE.R8 Frames: 631, 632, 633 @@ -1383,34 +1383,34 @@ palace.ordos: Length: 3 Offset: -16,-16 icon: DATA.R8 - Start: 4104 + Start: 4368 Offset: -30,-24 light.ordos: idle: DATA.R8 - Start: 2993 + Start: 3241 Offset: -48,64 make: DATA.R8 - Start: 4295 + Start: 4559 Length: 8 Offset: -48,64 crumble-overlay: DATA.R8 - Start: 4303 + Start: 4567 Length: 9 Offset: -48,64 Tick: 100 damaged-idle: DATA.R8 - Start: 2993 + Start: 3241 Offset: -48,64 idle-top: DATA.R8 - Start: 2994 + Start: 3242 Offset: -48,64 ZOffset: 1023 damaged-idle-top: DATA.R8 - Start: 2995 + Start: 3243 Offset: -48,64 production-welding: DATA.R8 - Start: 4644 + Start: 4908 Length: 30 Offset: -48,64 Tick: 200 @@ -1425,35 +1425,35 @@ light.ordos: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4083 + Start: 4347 Offset: -30,-24 heavy.ordos: idle: DATA.R8 - Start: 2838 + Start: 3086 Offset: -48,80 make: DATA.R8 - Start: 4328 + Start: 4592 Length: 9 Offset: -48,80 crumble-overlay: DATA.R8 - Start: 4337 + Start: 4601 Length: 9 Offset: -48,80 Tick: 100 damaged-idle: DATA.R8 - Start: 2838 + Start: 3086 Offset: -48,80 idle-top: DATA.R8 - Start: 2839 + Start: 3087 Offset: -48,80 ZOffset: 1023 damaged-idle-top: DATA.R8 - Start: 2840 + Start: 3088 Offset: -48,80 ZOffset: 1023 production-welding: DATA.R8 - Start: 4674 + Start: 4938 Length: 47 Offset: -48,80 Tick: 200 @@ -1468,15 +1468,15 @@ heavy.ordos: Length: 6 Offset: -16,-16 icon: DATA.R8 - Start: 4089 + Start: 4353 Offset: -30,-24 palace.corrino: idle: DATA.R8 - Start: 3004 + Start: 3252 Offset: -48,48 damaged-idle: DATA.R8 - Start: 3005 + Start: 3253 Offset: -48,48 bib: BLOXBASE.R8 Frames: 631, 632, 633 @@ -1488,44 +1488,44 @@ palace.corrino: Offset: -16,-16 icon: palacecicon.shp make: DATA.R8 - Start: 4413 + Start: 4677 Length: 11 Offset: -48,48 crumble-overlay: DATA.R8 - Start: 4424 + Start: 4688 Length: 11 Offset: -48,48 Tick: 100 starport.smuggler: idle: DATA.R8 - Start: 2999 + Start: 3247 Offset: -48,48 ZOffset: -1c511 damaged-idle: DATA.R8 - Start: 3000 + Start: 3248 Offset: -48,48 ZOffset: -1c511 active: DATA.R8 - Start: 4723 + Start: 4987 Length: 23 ZOffset: -1c511 Offset: -48,48 BlendMode: Additive Tick: 200 damaged-active: DATA.R8 - Start: 4723 + Start: 4987 Length: 23 ZOffset: -1c511 Offset: -48,48 BlendMode: Additive Tick: 200 make: DATA.R8 - Start: 4347 + Start: 4611 Length: 11 Offset: -48,48 crumble-overlay: DATA.R8 - Start: 4358 + Start: 4622 Length: 11 Offset: -48,48 Tick: 100 @@ -1538,35 +1538,35 @@ starport.smuggler: Length: 6 Offset: -16,-16 icon: DATA.R8 # TODO: blank - Start: 4020 + Start: 4281 Offset: -30,-24 heavy.mercenary: idle: DATA.R8 - Start: 3001 + Start: 3249 Offset: -48,64 make: DATA.R8 - Start: 4328 + Start: 4592 Length: 9 Offset: -48,80 crumble-overlay: DATA.R8 - Start: 4337 + Start: 4601 Length: 9 Offset: -48,80 Tick: 100 damaged-idle: DATA.R8 - Start: 3001 + Start: 3249 Offset: -48,64 idle-top: DATA.R8 - Start: 3002 + Start: 3250 Offset: -48,64 ZOffset: 1023 damaged-idle-top: DATA.R8 - Start: 3003 + Start: 3251 Offset: -48,64 ZOffset: 1023 production-welding: DATA.R8 - Start: 4674 + Start: 4938 Length: 47 Offset: -48,80 Tick: 200 @@ -1580,16 +1580,16 @@ heavy.mercenary: Length: 6 Offset: -16,-16 icon: DATA.R8 # TODO: blank - Start: 4020 + Start: 4281 Offset: -30,-24 plates: # TODO: unused idle: DATA.R8 - Start: 3008 + Start: 3256 Length: 6 4-plates-icon: DATA.R8 - Start: 4050 + Start: 4314 Offset: -30,-24 6-plates-icon: DATA.R8 - Start: 4053 + Start: 4317 Offset: -30,-24 diff --git a/mods/d2k/sequences/vehicles.yaml b/mods/d2k/sequences/vehicles.yaml index 3b5bc9519f..f942caf3cf 100644 --- a/mods/d2k/sequences/vehicles.yaml +++ b/mods/d2k/sequences/vehicles.yaml @@ -3,7 +3,7 @@ mcv: Start: 1795 Facings: -32 icon: DATA.R8 - Start: 4023 + Start: 4284 Offset: -30,-24 mcv.husk: @@ -17,19 +17,19 @@ harvester: Start: 1699 Facings: -32 harvest: DATA.R8 - Start: 3631 + Start: 3884 Length: 6 Facings: -8 Tick: 80 ZOffset: 1 BlendMode: Multiply dock: DATA.R8 - Start: 3370 + Start: 3623 Length: 10 dock-loop: DATA.R8 - Start: 3380 + Start: 3633 icon: DATA.R8 - Start: 4019 + Start: 4280 Offset: -30,-24 harvester.husk: @@ -43,12 +43,12 @@ trike: Start: 1635 Facings: -32 muzzle: DATA.R8 - Start: 3839 + Start: 4092 Tick: 50 Facings: -32 BlendMode: Additive icon: DATA.R8 - Start: 4041 + Start: 4305 Offset: -30,-24 quad: @@ -56,7 +56,7 @@ quad: Start: 1667 Facings: -32 icon: DATA.R8 - Start: 4018 + Start: 4279 Offset: -30,-24 siege_tank: @@ -67,11 +67,11 @@ siege_tank: Start: 1891 Facings: -32 muzzle: DATA.R8 - Start: 3418 + Start: 3671 Length: 3 BlendMode: Additive icon: DATA.R8 - Start: 4026 + Start: 4287 Offset: -30,-24 siege_tank.husk: @@ -89,7 +89,7 @@ missile_tank: Start: 1603 Facings: -32 icon: DATA.R8 - Start: 4024 + Start: 4285 Offset: -30,-24 missile_tank.husk: @@ -103,7 +103,7 @@ sonic_tank: Start: 1827 Facings: -32 icon: DATA.R8 - Start: 4027 + Start: 4288 Offset: -30,-24 sonic_tank.husk: @@ -120,12 +120,12 @@ combat_tank_a: Start: 1859 Facings: -32 muzzle: DATA.R8 - Start: 3775 + Start: 4028 Tick: 60 Facings: -32 BlendMode: Additive icon: DATA.R8 - Start: 4020 + Start: 4281 Offset: -30,-24 combat_tank_a.husk: @@ -146,12 +146,12 @@ combat_tank_h: Start: 2115 Facings: -32 muzzle: DATA.R8 - Start: 3775 + Start: 4028 Tick: 60 Facings: -32 BlendMode: Additive icon: DATA.R8 - Start: 4021 + Start: 4282 Offset: -30,-24 combat_tank_h.husk: @@ -172,12 +172,12 @@ combat_tank_o: Start: 2485 Facings: -32 muzzle: DATA.R8 - Start: 3775 + Start: 4028 Tick: 60 Facings: -32 BlendMode: Additive icon: DATA.R8 - Start: 4022 + Start: 4283 Offset: -30,-24 combat_tank_o.husk: @@ -195,12 +195,12 @@ devastator: Start: 2083 Facings: -32 muzzle: DATA.R8 - Start: 3807 + Start: 4060 Tick: 80 Facings: -32 BlendMode: Additive icon: DATA.R8 - Start: 4028 + Start: 4289 Offset: -30,-24 devastator.husk: @@ -214,12 +214,12 @@ raider: Start: 2421 Facings: -32 muzzle: DATA.R8 - Start: 3743 + Start: 3996 Tick: 50 Facings: -32 BlendMode: Additive icon: DATA.R8 - Start: 4017 + Start: 4278 Offset: -30,-24 stealth_raider: @@ -227,18 +227,20 @@ stealth_raider: Start: 2421 Facings: -32 muzzle: DATA.R8 - Start: 3743 + Start: 3996 Tick: 50 Facings: -32 BlendMode: Additive - icon: raidersicon.shp # 4282 in 1.06 DATA.R8 + icon: DATA.R8 + Start: 4298 + Offset: -30,-24 deviator: idle: DATA.R8 Start: 2389 Facings: -32 icon: DATA.R8 - Start: 4025 + Start: 4286 Offset: -30,-24 deviator.husk: diff --git a/mods/d2k/tilesets/arrakis.yaml b/mods/d2k/tilesets/arrakis.yaml index 209e1dba52..f8c9db5eb3 100644 --- a/mods/d2k/tilesets/arrakis.yaml +++ b/mods/d2k/tilesets/arrakis.yaml @@ -4235,56 +4235,64 @@ Templates: 1: Rough Template@500: Id: 500 - Images: bloxxmas00.tmp + Images: BLOXXMAS.R8 + Frames: 305 Size: 1,1 Category: Sand-Detail Tiles: 0: Cliff Template@501: Id: 501 - Images: bloxxmas01.tmp + Images: BLOXXMAS.R8 + Frames: 325 Size: 1,1 Category: Sand-Detail Tiles: 0: Cliff Template@502: Id: 502 - Images: bloxxmas02.tmp + Images: BLOXXMAS.R8 + Frames: 311 Size: 1,1 Category: Sand-Detail Tiles: 0: Cliff Template@503: Id: 503 - Images: bloxxmas03.tmp + Images: BLOXXMAS.R8 + Frames: 312 Size: 1,1 Category: Sand-Detail Tiles: 0: Cliff Template@504: Id: 504 - Images: bloxxmas04.tmp + Images: BLOXXMAS.R8 + Frames: 330 Size: 1,1 Category: Sand-Detail Tiles: 0: Cliff Template@505: Id: 505 - Images: bloxxmas05.tmp + Images: BLOXXMAS.R8 + Frames: 316 Size: 1,1 Category: Sand-Detail Tiles: 0: Cliff Template@506: Id: 506 - Images: bloxxmas06.tmp + Images: BLOXXMAS.R8 + Frames: 297 Size: 1,1 Category: Sand-Detail Tiles: 0: Cliff Template@507: Id: 507 - Images: bloxxmas07.tmp + Images: BLOXXMAS.R8 + Frames: 356, 357 Size: 2,1 Category: Sand-Detail Tiles: @@ -4292,28 +4300,32 @@ Templates: 1: Cliff Template@508: Id: 508 - Images: bloxxmas08.tmp + Images: BLOXXMAS.R8 + Frames: 355 Size: 1,1 Category: Sand-Detail Tiles: 0: Cliff Template@509: Id: 509 - Images: bloxxmas09.tmp + Images: BLOXXMAS.R8 + Frames: 375 Size: 1,1 Category: Sand-Detail Tiles: 0: Cliff Template@510: Id: 510 - Images: bloxxmas10.tmp + Images: BLOXXMAS.R8 + Frames: 395 Size: 1,1 Category: Sand-Detail Tiles: 0: Cliff Template@511: Id: 511 - Images: bloxxmas11.tmp + Images: BLOXXMAS.R8 + Frames: 414, 415, 434, 435 Size: 2,2 Category: Sand-Detail Tiles: @@ -4323,7 +4335,8 @@ Templates: 3: Cliff Template@512: Id: 512 - Images: bloxxmas12.tmp + Images: BLOXXMAS.R8 + Frames: 353, 354, 373, 374, 393, 394 Size: 2,3 Category: Sand-Detail Tiles: @@ -4335,7 +4348,8 @@ Templates: 5: Cliff Template@513: Id: 513 - Images: bloxxmas13.tmp + Images: BLOXXMAS.R8 + Frames: 350, 351, 352, 370, 371, 372, 390, 391, 392 Size: 3,3 Category: Rock-Detail Tiles: @@ -4350,7 +4364,8 @@ Templates: 8: Cliff Template@514: Id: 514 - Images: bloxxmas14.tmp + Images: BLOXXMAS.R8 + Frames: 347, 348, 349, 367, 368, 369, 387, 388, 389 Size: 3,3 Category: Rock-Detail Tiles: @@ -4365,7 +4380,8 @@ Templates: 8: Rock Template@515: Id: 515 - Images: bloxxmas15.tmp + Images: BLOXXMAS.R8 + Frames: 340, 341, 342, 343, 360, 361, 362, 363, 380, 381, 382, 383 Size: 4,3 Category: Rock-Detail Tiles: @@ -4383,28 +4399,32 @@ Templates: 11: Cliff Template@516: Id: 516 - Images: bloxxmas16.tmp + Images: BLOXXMAS.R8 + Frames: 717 Size: 1,1 Category: Sand-Detail Tiles: 0: Cliff Template@517: Id: 517 - Images: bloxxmas17.tmp + Images: BLOXXMAS.R8 + Frames: 718 Size: 1,1 Category: Sand-Detail Tiles: 0: Cliff Template@518: Id: 518 - Images: bloxxmas18.tmp + Images: BLOXXMAS.R8 + Frames: 737 Size: 1,1 Category: Sand-Detail Tiles: 0: Cliff Template@519: Id: 519 - Images: bloxxmas19.tmp + Images: BLOXXMAS.R8 + Frames: 738, 739, 758, 759 Size: 2,2 Category: Sand-Detail Tiles: @@ -4414,7 +4434,8 @@ Templates: 3: Cliff Template@520: Id: 520 - Images: bloxxmas20.tmp + Images: BLOXXMAS.R8 + Frames: 652, 653, 672, 673 Size: 2,2 Category: Sand-Detail Tiles: