Introduce WarheadArgs
- Passes additional arguments to warheads on impact - Uses that to reduce parameter count of DoImpact by 1
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@@ -90,7 +90,7 @@ namespace OpenRA.Mods.Cnc.Traits
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{
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var blockers = self.World.ActorMap.GetActorsAt(loc).Where(a => !a.IsDead && a != self);
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foreach (var blocker in blockers)
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info.WeaponInfo.Impact(Target.FromActor(blocker), self, Enumerable.Empty<int>());
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info.WeaponInfo.Impact(Target.FromActor(blocker), self);
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}
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}
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