Introduce WarheadArgs

- Passes additional arguments to warheads on impact
- Uses that to reduce parameter count of DoImpact by 1
This commit is contained in:
reaperrr
2019-05-12 23:29:35 +02:00
committed by teinarss
parent fdc0a6e2b9
commit 6220d7e62e
31 changed files with 127 additions and 44 deletions

View File

@@ -78,7 +78,7 @@ namespace OpenRA.Mods.Common.Projectiles
target = Target.FromPos(blockedPos);
}
args.Weapon.Impact(target, args.SourceActor, args.DamageModifiers);
args.Weapon.Impact(target, new WarheadArgs(args));
world.AddFrameEndTask(w => w.Remove(this));
}