Idle animations for the rest of the cnc infantry; fix a potential desync.
This commit is contained in:
@@ -37,7 +37,7 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
public void Idle(Actor self)
|
||||
{
|
||||
self.QueueActivity(new Activities.IdleAnimation(Info.Animations.Random(Game.CosmeticRandom),
|
||||
self.QueueActivity(new Activities.IdleAnimation(Info.Animations.Random(self.World.SharedRandom),
|
||||
Info.IdleWaitTicks));
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user