Rename AttackMove *ScanConditions.
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@@ -25,12 +25,12 @@ namespace OpenRA.Mods.Common.Traits
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[VoiceReference] public readonly string Voice = "Action";
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[GrantedConditionReference]
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[Desc("The condition to grant to self while scanning for targets during an attack-move.")]
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public readonly string AttackMoveScanCondition = null;
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[Desc("The condition to grant to self while an attack-move is active.")]
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public readonly string AttackMoveCondition = null;
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[GrantedConditionReference]
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[Desc("The condition to grant to self while scanning for targets during an assault-move.")]
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public readonly string AssaultMoveScanCondition = null;
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[Desc("The condition to grant to self while an assault-move is active.")]
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public readonly string AssaultMoveCondition = null;
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[Desc("Can the actor be ordered to move in to shroud?")]
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public readonly bool MoveIntoShroud = true;
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