Rename AttackMove *ScanConditions.

This commit is contained in:
Paul Chote
2019-05-09 22:44:34 +00:00
committed by reaperrr
parent 0e1374f0eb
commit 6248326b29
10 changed files with 62 additions and 18 deletions

View File

@@ -41,7 +41,7 @@ E7.noautotarget:
-AutoTargetPriority@DEFAULT:
-AutoTargetPriority@ATTACKANYTHING:
AttackMove:
-AssaultMoveScanCondition:
-AssaultMoveCondition:
RenderSprites:
Image: E7

View File

@@ -195,7 +195,7 @@
AutoTargetPriority@ATTACKANYTHING:
RequiresCondition: stance-attackanything || assault-move
AttackMove:
AssaultMoveScanCondition: assault-move
AssaultMoveCondition: assault-move
^AutoTargetAir:
AutoTarget:
@@ -222,7 +222,7 @@
AutoTargetPriority@ATTACKANYTHING:
RequiresCondition: stance-attackanything || assault-move
AttackMove:
AssaultMoveScanCondition: assault-move
AssaultMoveCondition: assault-move
^GlobalBounty:
GrantConditionOnPrerequisite@GLOBALBOUNTY:

View File

@@ -32,7 +32,7 @@ DOG:
Armament:
Weapon: DogJaw
ReloadingCondition: attack-cooldown
-AttackFrontal:
-AttackFrontal:
AttackLeap:
Voice: Attack
PauseOnCondition: attacking || attack-cooldown