Move Enter and Repair Building activities, EngineerRepair trait and ActorExts to Mods.Common and extract IgnoresDisguise trait to its own file

This commit is contained in:
penev92
2015-01-03 03:44:54 +02:00
parent b1e2e5bea6
commit 62601491ad
31 changed files with 55 additions and 29 deletions

View File

@@ -56,11 +56,14 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="Activities\Enter.cs" />
<Compile Include="Activities\Move\Drag.cs" />
<Compile Include="Activities\RemoveSelf.cs" />
<Compile Include="Activities\RepairBuilding.cs" />
<Compile Include="Activities\SimpleTeleport.cs" />
<Compile Include="Activities\Turn.cs" />
<Compile Include="Activities\Wait.cs" />
<Compile Include="ActorExts.cs" />
<Compile Include="Effects\Beacon.cs" />
<Compile Include="Effects\Bullet.cs" />
<Compile Include="Effects\Contrail.cs" />
@@ -135,7 +138,9 @@
<Compile Include="Traits\Buildings\RepairsUnits.cs" />
<Compile Include="Traits\Buildings\FootprintUtils.cs" />
<Compile Include="Traits\Burns.cs" />
<Compile Include="Traits\IgnoresDisguise.cs" />
<Compile Include="Traits\DetectCloaked.cs" />
<Compile Include="Traits\EngineerRepair.cs" />
<Compile Include="Traits\GainsExperience.cs" />
<Compile Include="Traits\GivesBounty.cs" />
<Compile Include="Traits\GivesExperience.cs" />