Extract terrain vertex buffer into a reusable class.

This commit is contained in:
Paul Chote
2014-12-21 13:55:01 +13:00
parent b1f4bd85d6
commit 629f877032
5 changed files with 152 additions and 63 deletions

View File

@@ -202,6 +202,11 @@ namespace OpenRA.Graphics
}
}
public IVertexBuffer<Vertex> CreateVertexBuffer(int length)
{
return Device.CreateVertexBuffer(length);
}
public void EnableScissor(Rectangle rect)
{
// Must remain inside the current scissor rect