Move shroud options to rules.
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@@ -59,8 +59,6 @@ namespace OpenRA
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public class MapOptions
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{
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public bool? Creeps;
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public bool? Fog;
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public bool? Shroud;
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public bool? AllyBuildRadius;
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public int? StartingCash;
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public string TechLevel;
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@@ -72,10 +70,6 @@ namespace OpenRA
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{
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if (Creeps.HasValue)
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settings.Creeps = Creeps.Value;
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if (Fog.HasValue)
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settings.Fog = Fog.Value;
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if (Shroud.HasValue)
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settings.Shroud = Shroud.Value;
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if (AllyBuildRadius.HasValue)
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settings.AllyBuildRadius = AllyBuildRadius.Value;
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if (StartingCash.HasValue)
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