git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1113 993157c7-ee19-0410-b2c4-bb4e9862e678
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@@ -53,6 +53,7 @@
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<Compile Include="ShpReader.cs" />
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<Compile Include="ShpReader.cs" />
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<Compile Include="Terrain.cs" />
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<Compile Include="Terrain.cs" />
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<Compile Include="TileSet.cs" />
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<Compile Include="TileSet.cs" />
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<Compile Include="TileSheetBuilder.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRa.Core\OpenRa.Core.csproj">
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<ProjectReference Include="..\OpenRa.Core\OpenRa.Core.csproj">
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@@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using System.Drawing;
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using System.Drawing;
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namespace OpenRa.Game
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namespace OpenRa.FileFormats
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{
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{
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// T is probably going to be BluntDirectX.Direct3D.Texture
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// T is probably going to be BluntDirectX.Direct3D.Texture
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public delegate T Provider<T>();
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public delegate T Provider<T>();
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@@ -44,7 +44,6 @@
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</Compile>
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</Compile>
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<Compile Include="Program.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="TileSheetBuilder.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRa.FileFormats\OpenRa.FileFormats.csproj">
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<ProjectReference Include="..\OpenRa.FileFormats\OpenRa.FileFormats.csproj">
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