Merge branch 'master' of github.com:chrisforbes/OpenRA into nsis

This commit is contained in:
Matthew Bowra-Dean
2010-03-04 22:44:48 +13:00
56 changed files with 4776 additions and 4696 deletions

View File

@@ -18,23 +18,18 @@
*/
#endregion
using System.Drawing;
namespace OpenRA.FileFormats
{
public struct TreeReference
public struct ActorReference
{
public readonly int X;
public readonly int Y;
public readonly string Image;
public TreeReference(int xy, string image)
public readonly int2 Location;
public readonly string Name;
public readonly string Owner;
public ActorReference( string name, int2 location, string owner )
{
X = xy % 128;
Y = xy / 128;
Image = image;
Name = name;
Location = location;
Owner = owner;
}
public Point Location { get { return new Point(X, Y); } }
}
}

View File

@@ -30,7 +30,9 @@ namespace OpenRA.FileFormats
{
public readonly string Title;
public readonly string Theater;
public readonly int INIFormat;
public readonly int MapSize;
public readonly int XOffset;
public readonly int YOffset;
public int2 Offset { get { return new int2( XOffset, YOffset ); } }
@@ -39,8 +41,8 @@ namespace OpenRA.FileFormats
public readonly int Height;
public int2 Size { get { return new int2(Width, Height); } }
public readonly TileReference[ , ] MapTiles = new TileReference[ 128, 128 ];
public readonly List<TreeReference> Trees = new List<TreeReference>();
public readonly TileReference[ , ] MapTiles;
public readonly List<ActorReference> Actors = new List<ActorReference>();
public readonly IEnumerable<int2> SpawnPoints;
@@ -49,35 +51,53 @@ namespace OpenRA.FileFormats
return s.Length <= maxLength ? s : s.Substring(0,maxLength );
}
public string TileSuffix { get { return "." + Truncate(Theater, 3); } }
public Map(IniFile file)
{
for (int j = 0; j < 128; j++)
for (int i = 0; i < 128; i++)
MapTiles[i, j] = new TileReference();
public Map(string filename)
{
IniFile file = new IniFile(FileSystem.Open(filename));
IniSection basic = file.GetSection("Basic");
Title = basic.GetValue("Name", "(null)");
INIFormat = int.Parse(basic.GetValue("NewINIFormat", "0"));
IniSection map = file.GetSection("Map");
Theater = Truncate(map.GetValue("Theater", "TEMPERATE"), 8);
Theater = Truncate(map.GetValue("Theater", "TEMPERAT"), 8);
XOffset = int.Parse(map.GetValue("X", "0"));
YOffset = int.Parse(map.GetValue("Y", "0"));
Width = int.Parse(map.GetValue("Width", "0"));
Height = int.Parse(map.GetValue("Height", "0"));
MapSize = (INIFormat == 3) ? 128 : 64;
MapTiles = new TileReference[ MapSize, MapSize ];
for (int j = 0; j < MapSize; j++)
for (int i = 0; i < MapSize; i++)
MapTiles[i, j] = new TileReference();
UnpackTileData(ReadPackedSection(file.GetSection("MapPack")));
UnpackOverlayData(ReadPackedSection(file.GetSection("OverlayPack")));
ReadTrees(file);
if (INIFormat == 3) // RA map
{
UnpackRATileData(ReadPackedSection(file.GetSection("MapPack")));
UnpackRAOverlayData(ReadPackedSection(file.GetSection("OverlayPack")));
ReadRATrees(file);
}
else // CNC
{
UnpackCncTileData(FileSystem.Open(filename.Substring(0,filename.Length-4)+".bin"));
ReadCncOverlay(file);
ReadCncTrees(file);
}
LoadActors(file, "STRUCTURES");
LoadActors(file, "UNITS");
LoadActors(file, "INFANTRY");
SpawnPoints = file.GetSection("Waypoints")
.Select(kv => Pair.New(int.Parse(kv.Key), new int2(int.Parse(kv.Value) % 128, int.Parse(kv.Value) / 128)))
.Where(a => a.First < 8)
.Select(a => a.Second)
.ToArray();
.Where(kv => int.Parse(kv.Value) > 0)
.Select(kv => Pair.New(int.Parse(kv.Key), new int2(int.Parse(kv.Value) % MapSize, int.Parse(kv.Value) / MapSize)))
.Where(a => a.First < 8)
.Select(a => a.Second)
.ToArray();
}
static MemoryStream ReadPackedSection(IniSection mapPackSection)
@@ -136,38 +156,112 @@ namespace OpenRA.FileFormats
return ret;
}
void UnpackTileData( MemoryStream ms )
void UnpackRATileData( MemoryStream ms )
{
for( int i = 0 ; i < 128 ; i++ )
for( int j = 0 ; j < 128 ; j++ )
for( int i = 0 ; i < MapSize ; i++ )
for( int j = 0 ; j < MapSize ; j++ )
MapTiles[j, i].tile = ReadWord(ms);
for( int i = 0 ; i < 128 ; i++ )
for( int j = 0 ; j < 128 ; j++ )
for( int i = 0 ; i < MapSize ; i++ )
for( int j = 0 ; j < MapSize ; j++ )
{
MapTiles[j, i].image = (byte)ms.ReadByte();
if( MapTiles[ j, i ].tile == 0xff || MapTiles[ j, i ].tile == 0xffff )
MapTiles[ j, i ].image = (byte)( i % 4 + ( j % 4 ) * 4 );
}
}
void UnpackOverlayData( MemoryStream ms )
static string[] raOverlayNames =
{
for( int i = 0 ; i < 128 ; i++ )
for( int j = 0 ; j < 128 ; j++ )
MapTiles[ j, i ].overlay = ReadByte( ms );
"sbag", "cycl", "brik", "fenc", "wood",
"gold01", "gold02", "gold03", "gold04",
"gem01", "gem02", "gem03", "gem04",
"v12", "v13", "v14", "v15", "v16", "v17", "v18",
"fpls", "wcrate", "scrate", "barb", "sbag",
};
void UnpackRAOverlayData( MemoryStream ms )
{
for( int i = 0 ; i < MapSize ; i++ )
for( int j = 0 ; j < MapSize ; j++ )
{
byte o = ReadByte( ms );
MapTiles[ j, i ].overlay = (o == 255) ? null : raOverlayNames[o];
}
}
void ReadTrees( IniFile file )
void ReadRATrees( IniFile file )
{
IniSection terrain = file.GetSection( "TERRAIN", true );
if( terrain == null )
return;
foreach( KeyValuePair<string, string> kv in terrain )
{
var loc = int.Parse( kv.Key );
Actors.Add( new ActorReference(kv.Value, new int2(loc % MapSize, loc / MapSize), null ) );
}
}
void UnpackCncTileData( Stream ms )
{
for( int i = 0 ; i < MapSize ; i++ )
for( int j = 0 ; j < MapSize ; j++ )
{
MapTiles[j, i].tile = (byte)ms.ReadByte();
MapTiles[j, i].image = (byte)ms.ReadByte();
if( MapTiles[ j, i ].tile == 0xff )
MapTiles[ j, i ].image = (byte)( i % 4 + ( j % 4 ) * 4 );
}
}
void ReadCncOverlay( IniFile file )
{
IniSection overlay = file.GetSection( "OVERLAY", true );
if( overlay == null )
return;
foreach( KeyValuePair<string, string> kv in overlay )
{
var loc = int.Parse( kv.Key );
int2 cell = new int2(loc % MapSize, loc / MapSize);
Log.Write("Overlay {0} at ({1},{2})",kv.Value,cell.X,cell.Y);
MapTiles[ cell.X, cell.Y ].overlay = kv.Value.ToLower();
}
}
void ReadCncTrees( IniFile file )
{
IniSection terrain = file.GetSection( "TERRAIN", true );
if( terrain == null )
return;
foreach( KeyValuePair<string, string> kv in terrain )
Trees.Add( new TreeReference( int.Parse( kv.Key ), kv.Value ) );
{
var loc = int.Parse( kv.Key );
Actors.Add( new ActorReference( kv.Value.Split(',')[0], new int2(loc % MapSize, loc / MapSize),null));
}
}
void LoadActors(IniFile file, string section)
{
foreach (var s in file.GetSection(section, true))
{
//num=owner,type,health,location,facing,...
var parts = s.Value.Split( ',' );
var loc = int.Parse(parts[3]);
Actors.Add( new ActorReference( parts[1].ToLowerInvariant(), new int2(loc % MapSize, loc / MapSize), parts[0]));
}
}
public bool IsInMap(int2 xy)
{
return IsInMap(xy.X,xy.Y);
}
public bool IsInMap(int x, int y)
{
return (x >= XOffset && y >= YOffset && x < XOffset + Width && y < YOffset + Height);

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -90,10 +90,10 @@
<Compile Include="Terrain.cs" />
<Compile Include="TileReference.cs" />
<Compile Include="TileSet.cs" />
<Compile Include="TreeReference.cs" />
<Compile Include="Tuple.cs" />
<Compile Include="TypeDictionary.cs" />
<Compile Include="Walkability.cs" />
<Compile Include="ActorReference.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.

View File

@@ -1,4 +1,4 @@
#region Copyright & License Information
#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
@@ -47,7 +47,7 @@ namespace OpenRA.FileFormats
public class Global
{
public string Map = "scm12ea.ini";
public string Map = "scm02ea.ini";
public string[] Packages = {}; // filename:sha1 pairs.
public string[] Mods = { "ra" }; // mod names
public int OrderLatency = 3;

View File

@@ -28,28 +28,49 @@ namespace OpenRA.FileFormats
public readonly List<byte[]> TileBitmapBytes = new List<byte[]>();
public Terrain( Stream stream )
{
int Width, Height;
{
// Try loading as a cnc .tem
BinaryReader reader = new BinaryReader( stream );
Width = reader.ReadUInt16();
Height = reader.ReadUInt16();
int Width = reader.ReadUInt16();
int Height = reader.ReadUInt16();
if( Width != 24 || Height != 24 )
throw new InvalidDataException( string.Format( "{0}x{1}", Width, Height ) );
/*NumTiles = */reader.ReadUInt16();
reader.ReadUInt16();
/*XDim = */reader.ReadUInt16();
/*YDim = */reader.ReadUInt16();
/*uint FileSize = */reader.ReadUInt32();
/*Zero1 = */reader.ReadUInt16();
/*uint Size = */reader.ReadUInt32();
uint ImgStart = reader.ReadUInt32();
reader.ReadUInt32();
reader.ReadUInt32();
int IndexEnd = reader.ReadInt32();
reader.ReadUInt32();
int IndexStart = reader.ReadInt32();
/*Zero2 = */reader.ReadUInt32();
int IndexEnd, IndexStart;
if (reader.ReadUInt16() == 65535) // ID1 = FFFFh for cnc
{
/*ID2 = */reader.ReadUInt16();
IndexEnd = reader.ReadInt32();
IndexStart = reader.ReadInt32();
}
else // Load as a ra .tem
{
stream.Position = 0;
reader = new BinaryReader( stream );
Width = reader.ReadUInt16();
Height = reader.ReadUInt16();
if( Width != 24 || Height != 24 )
throw new InvalidDataException( string.Format( "{0}x{1}", Width, Height ) );
/*NumTiles = */reader.ReadUInt16();
reader.ReadUInt16();
/*XDim = */reader.ReadUInt16();
/*YDim = */reader.ReadUInt16();
/*uint FileSize = */reader.ReadUInt32();
ImgStart = reader.ReadUInt32();
reader.ReadUInt32();
reader.ReadUInt32();
IndexEnd = reader.ReadInt32();
reader.ReadUInt32();
IndexStart = reader.ReadInt32();
}
stream.Position = IndexStart;
foreach( byte b in new BinaryReader(stream).ReadBytes(IndexEnd - IndexStart) )

View File

@@ -24,9 +24,8 @@ namespace OpenRA.FileFormats
{
public ushort tile;
public byte image;
public byte overlay;
public string overlay;
public byte smudge;
public byte density; /* used for ore/gems */
public override int GetHashCode() { return tile.GetHashCode() ^ image.GetHashCode(); }

View File

@@ -28,7 +28,7 @@ namespace OpenRA.FileFormats
{
public readonly Dictionary<ushort, Terrain> tiles = new Dictionary<ushort, Terrain>();
public readonly Walkability Walkability = new Walkability();
public readonly Walkability Walkability;
public readonly Dictionary<ushort, TileTemplate> walk
= new Dictionary<ushort, TileTemplate>();
@@ -46,12 +46,12 @@ namespace OpenRA.FileFormats
return ret;
}
public TileSet( string suffix )
public TileSet( string tilesetFile, string templatesFile, string suffix )
{
Walkability = new Walkability();
Walkability = new Walkability(templatesFile);
char tileSetChar = char.ToUpperInvariant( suffix[ 1 ] );
StreamReader tileIdFile = new StreamReader( FileSystem.Open( "tileSet.til" ) );
char tileSetChar = char.ToUpperInvariant( suffix[ 0 ] );
StreamReader tileIdFile = new StreamReader( FileSystem.Open(tilesetFile) );
while( true )
{
@@ -74,7 +74,7 @@ namespace OpenRA.FileFormats
if (!walk.ContainsKey((ushort)(start + i)))
walk.Add((ushort)(start + i), Walkability.GetWalkability(tilename));
using( Stream s = FileSystem.Open( tilename + suffix ) )
using( Stream s = FileSystem.Open( tilename + "." + suffix ) )
{
if( !tiles.ContainsKey( (ushort)( start + i ) ) )
tiles.Add( (ushort)( start + i ), new Terrain( s ) );
@@ -88,9 +88,10 @@ namespace OpenRA.FileFormats
public byte[] GetBytes(TileReference r)
{
Terrain tile;
if( tiles.TryGetValue( r.tile, out tile ) )
return tile.TileBitmapBytes[ r.image ];
byte[] missingTile = new byte[ 24 * 24 ];
for( int i = 0 ; i < missingTile.Length ; i++ )
missingTile[ i ] = 0x36;
@@ -102,8 +103,15 @@ namespace OpenRA.FileFormats
{
if (r.tile == 0xff || r.tile == 0xffff)
r.image = 0;
return walk[r.tile].TerrainType[r.image];
try {
return walk[r.tile].TerrainType[r.image];
}
catch (KeyNotFoundException)
{
return 0; // Default zero (walkable)
}
}
}
}

View File

@@ -38,9 +38,9 @@ namespace OpenRA.FileFormats
Dictionary<string, TileTemplate> walkability
= new Dictionary<string,TileTemplate>();
public Walkability()
public Walkability(string templatesFile)
{
var file = new IniFile( FileSystem.Open( "templates.ini" ) );
var file = new IniFile( FileSystem.Open( templatesFile ) );
foreach (var section in file.Sections)
{