From 63247d2d11f19be56e145a673c472c15419e02a9 Mon Sep 17 00:00:00 2001 From: michaeldgg2 <119738087+michaeldgg2@users.noreply.github.com> Date: Wed, 10 Jan 2024 18:56:29 +0100 Subject: [PATCH] ParallelProductionQueue: pause production, when all Production traits are paused --- OpenRA.Mods.Common/Traits/Player/ParallelProductionQueue.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/Traits/Player/ParallelProductionQueue.cs b/OpenRA.Mods.Common/Traits/Player/ParallelProductionQueue.cs index 6a1dfca704..9d80b02639 100644 --- a/OpenRA.Mods.Common/Traits/Player/ParallelProductionQueue.cs +++ b/OpenRA.Mods.Common/Traits/Player/ParallelProductionQueue.cs @@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Traits CancelUnbuildableItems(); var item = Queue.FirstOrDefault(i => !i.Paused); - if (item == null) + if (item == null || allProductionPaused) return; var before = item.RemainingTime;