Fix HeliLand constructor

This commit is contained in:
Scott_NZ
2012-08-16 22:04:10 +12:00
parent a74a3aa3b5
commit 632d717af8
2 changed files with 3 additions and 3 deletions

View File

@@ -262,7 +262,7 @@ namespace OpenRA.Mods.RA.Missions
einsteinChinook = world.CreateActor(ChinookName, new TypeDictionary { new OwnerInit(allies1), new LocationInit(extractionLZEntryPoint.Location) });
einsteinChinook.QueueActivity(new HeliFly(extractionLZ.CenterLocation));
einsteinChinook.QueueActivity(new Turn(0));
einsteinChinook.QueueActivity(new HeliLand(true));
einsteinChinook.QueueActivity(new HeliLand(true, 0));
einsteinChinook.QueueActivity(new WaitFor(() => einsteinChinook.Trait<Cargo>().Passengers.Contains(einstein)));
einsteinChinook.QueueActivity(new Wait(150));
einsteinChinook.QueueActivity(new HeliFly(extractionLZEntryPoint.CenterLocation));