diff --git a/mods/d2k/sequences/misc.yaml b/mods/d2k/sequences/misc.yaml index ee07d7f6ce..91b8d517af 100644 --- a/mods/d2k/sequences/misc.yaml +++ b/mods/d2k/sequences/misc.yaml @@ -1,13 +1,13 @@ explosion: Defaults: BlendMode: Additive + Tick: 80 piff: DATA.R8 Start: 3626 Length: 5 piffs: DATA.R8 Start: 3429 Length: 4 - Tick: 80 small_explosion: DATA.R8 Start: 3403 Length: 15 @@ -17,15 +17,9 @@ explosion: tiny_explosion: DATA.R8 Start: 3386 Length: 4 - Tick: 80 nuke: DATA.R8 Start: 3965 Length: 14 - Tick: 60 - mini_explosion: DATA.R8 - Start: 3403 - Length: 15 - Tick: 60 self_destruct: DATA.R8 Start: 3433 Length: 15 @@ -35,20 +29,12 @@ explosion: large_explosion: DATA.R8 Start: 3988 Length: 22 - artillery: DATA.R8 - Start: 3988 - Length: 22 - small_artillery: DATA.R8 - Start: 3390 - Length: 12 - Tick: 60 small_napalm: DATA.R8 Start: 3421 Length: 8 rocket_explosion: DATA.R8 Start: 3381 Length: 5 - Tick: 80 BlendMode: Alpha shockwave: DATA.R8 Start: 3687 @@ -58,7 +44,8 @@ explosion: Start: 3512 Length: 23 BlendMode: Alpha - Tick: 80 + Offset: 12, -10 + Tick: 120 corpse: DATA.R8 Start: 430 Length: 12 diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index 854e5cbe96..48ed20fe85 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -565,7 +565,7 @@ DeviatorMissile: Warhead@2Smu: LeaveSmudge SmudgeType: SandCrater, RockCrater Warhead@3Eff: CreateEffect - Explosion: small_artillery + Explosion: med_explosion ImpactSound: EXPLLG3.WAV Sound: @@ -645,7 +645,7 @@ OrniBomb: Warhead@2Smu: LeaveSmudge SmudgeType: Crater Warhead@3Eff: CreateEffect - Explosion: artillery + Explosion: large_explosion ImpactSound: NAPALM1.WAV Crush: @@ -723,7 +723,7 @@ CrateExplosion: AffectsParent: true DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect - Explosion: artillery + Explosion: large_explosion ImpactSound: EXPLSML4.WAV UnitExplodeSmall: @@ -738,7 +738,7 @@ UnitExplodeMed: UnitExplodeLarge: Warhead@1Eff: CreateEffect - Explosion: artillery + Explosion: large_explosion ImpactSound: EXPLLG2.WAV, EXPLLG3.WAV, EXPLLG5.WAV grenade: