Revert client colours to their preferred colours after the map is changed to a map which doesn't lock colours.

This commit is contained in:
Scott_NZ
2013-03-02 16:18:09 +13:00
parent 46f4685eec
commit 63467cd000
4 changed files with 8 additions and 3 deletions

View File

@@ -119,6 +119,7 @@ namespace OpenRA.Network
var info = new Session.Client()
{
Name = Game.Settings.Player.Name,
PreferredColorRamp = Game.Settings.Player.ColorRamp,
ColorRamp = Game.Settings.Player.ColorRamp,
Country = "random",
SpawnPoint = 0,