Revert client colours to their preferred colours after the map is changed to a map which doesn't lock colours.
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@@ -119,6 +119,7 @@ namespace OpenRA.Network
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var info = new Session.Client()
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{
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Name = Game.Settings.Player.Name,
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PreferredColorRamp = Game.Settings.Player.ColorRamp,
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ColorRamp = Game.Settings.Player.ColorRamp,
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Country = "random",
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SpawnPoint = 0,
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